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Searched refs:win_team (Results 1 – 2 of 2) sorted by relevance

/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/server/
H A Dserver.c613 int i, win_team = TEAM_NOT_SET, lose_team = TEAM_NOT_SET; in Game_Over() local
655 win_team = i; in Game_Over()
664 if (win_team != TEAM_NOT_SET) { in Game_Over()
666 maxsc, win_team); in Game_Over()
671 if (lose_team != TEAM_NOT_SET && lose_team != win_team) { in Game_Over()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Goals.ocd/CaptureTheFlag.ocd/
H A DScript.c69 private func EliminateOthers(int win_team) in EliminateOthers() argument
75 if (team != win_team) in EliminateOthers()