Searched refs:wind_force_at (Results 1 – 4 of 4) sorted by relevance
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/ |
H A D | run2.c | 1353 if (wind_force_at(x1, y1) > 0) { in run_environment() 1445 wforce = wind_force_at(x, y); in vary_winds() 1477 wforce = wind_force_at(x, y); in mix_winds() 1483 wforce = wind_force_at(x1, y1); in mix_winds()
|
H A D | move.c | 637 windval1 = wind_value(unit, angle1, wind_force_at(x, y), in unit_speed() 640 windval2 = wind_value(unit, angle2, wind_force_at(nx, ny), in unit_speed()
|
H A D | world.h | 923 #define wind_force_at(x,y) (wind_force(raw_wind_at(x, y))) macro
|
H A D | nlang.c | 1991 int wforce = wind_force_at(x, y); in location_desc()
|