/dports/emulators/mednafen/mednafen/src/snes/src/ppu/render/ |
H A D | windows.cpp | 31 if(regs.window1_enabled[bg] == false && regs.window2_enabled[bg] == false) { in build_window_table() 36 if(regs.window1_enabled[bg] == true && regs.window2_enabled[bg] == false) { in build_window_table() 44 if(regs.window1_enabled[bg] == false && regs.window2_enabled[bg] == true) { in build_window_table()
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/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ppu/bppu/render/ |
H A D | windows.cpp | 31 if(regs.window1_enabled[bg] == false && regs.window2_enabled[bg] == false) { in build_window_table() 36 if(regs.window1_enabled[bg] == true && regs.window2_enabled[bg] == false) { in build_window_table() 44 if(regs.window1_enabled[bg] == false && regs.window2_enabled[bg] == true) { in build_window_table()
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/dports/emulators/mednafen/mednafen/src/snes/src/ppu/ |
H A D | ppu.cpp | 231 regs.window1_enabled[BG1] = false; in power() 232 regs.window1_enabled[BG2] = false; in power() 233 regs.window1_enabled[BG3] = false; in power() 234 regs.window1_enabled[BG4] = false; in power() 235 regs.window1_enabled[OAM] = false; in power() 236 regs.window1_enabled[COL] = false; in power()
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H A D | serialization.cpp | 97 for(unsigned n = 0; n < 6; n++) s.integer(regs.window1_enabled[n]); in serialize()
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/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ppu/bppu/ |
H A D | bppu.cpp | 214 regs.window1_enabled[BG1] = false; in power() 215 regs.window1_enabled[BG2] = false; in power() 216 regs.window1_enabled[BG3] = false; in power() 217 regs.window1_enabled[BG4] = false; in power() 218 regs.window1_enabled[OAM] = false; in power() 219 regs.window1_enabled[COL] = false; in power()
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H A D | serialization.cpp | 75 for(unsigned n = 0; n < 6; n++) s.integer(regs.window1_enabled[n]); in serialize()
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/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ppu/bppu/debugger/ |
H A D | debugger.cpp | 167 bool bPPUDebugger::bg1_window1_enable() { return regs.window1_enabled[BG1]; } in bg1_window1_enable() 171 bool bPPUDebugger::bg2_window1_enable() { return regs.window1_enabled[BG2]; } in bg2_window1_enable() 177 bool bPPUDebugger::bg3_window1_enable() { return regs.window1_enabled[BG3]; } in bg3_window1_enable() 181 bool bPPUDebugger::bg4_window1_enable() { return regs.window1_enabled[BG4]; } in bg4_window1_enable() 187 bool bPPUDebugger::oam_window1_enable() { return regs.window1_enabled[OAM]; } in oam_window1_enable() 191 bool bPPUDebugger::color_window1_enable() { return regs.window1_enabled[COL]; } in color_window1_enable()
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/dports/emulators/mednafen/mednafen/src/snes/src/ppu/debugger/ |
H A D | debugger.cpp | 167 bool PPUDebugger::bg1_window1_enable() { return regs.window1_enabled[BG1]; } in bg1_window1_enable() 171 bool PPUDebugger::bg2_window1_enable() { return regs.window1_enabled[BG2]; } in bg2_window1_enable() 177 bool PPUDebugger::bg3_window1_enable() { return regs.window1_enabled[BG3]; } in bg3_window1_enable() 181 bool PPUDebugger::bg4_window1_enable() { return regs.window1_enabled[BG4]; } in bg4_window1_enable() 187 bool PPUDebugger::oam_window1_enable() { return regs.window1_enabled[OAM]; } in oam_window1_enable() 191 bool PPUDebugger::color_window1_enable() { return regs.window1_enabled[COL]; } in color_window1_enable()
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/dports/emulators/mednafen/mednafen/src/snes/src/ppu/mmio/ |
H A D | mmio.cpp | 288 regs.window1_enabled[BG2] = !!(value & 0x20); in mmio_w2123() 292 regs.window1_enabled[BG1] = !!(value & 0x02); in mmio_w2123() 300 regs.window1_enabled[BG4] = !!(value & 0x20); in mmio_w2124() 304 regs.window1_enabled[BG3] = !!(value & 0x02); in mmio_w2124() 312 regs.window1_enabled[COL] = !!(value & 0x20); in mmio_w2125() 316 regs.window1_enabled[OAM] = !!(value & 0x02); in mmio_w2125()
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H A D | mmio.hpp | 73 bool window1_enabled[6]; member
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/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ppu/bppu/mmio/ |
H A D | mmio.cpp | 288 regs.window1_enabled[BG2] = !!(value & 0x20); in mmio_w2123() 292 regs.window1_enabled[BG1] = !!(value & 0x02); in mmio_w2123() 300 regs.window1_enabled[BG4] = !!(value & 0x20); in mmio_w2124() 304 regs.window1_enabled[BG3] = !!(value & 0x02); in mmio_w2124() 312 regs.window1_enabled[COL] = !!(value & 0x20); in mmio_w2125() 316 regs.window1_enabled[OAM] = !!(value & 0x02); in mmio_w2125()
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H A D | mmio.hpp | 73 bool window1_enabled[6]; member
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/dports/emulators/mess/mame-mame0226/src/devices/video/ |
H A D | snes_ppu.cpp | 246 save_item(STRUCT_MEMBER(m_layer, window1_enabled)); in device_start() 415 m_layer[i].window1_enabled = 0; in device_reset() 469 if (self.window1_enabled && !self.window2_enabled) in render_window() 480 if (self.window2_enabled && !self.window1_enabled) in render_window() 1177 if (!self.window1_enabled && !self.window2_enabled) in update_color_windowmasks() 1183 if (self.window1_enabled && !self.window2_enabled) in update_color_windowmasks() 1197 if (self.window2_enabled && !self.window1_enabled) in update_color_windowmasks() 2253 m_layer[SNES_BG1].window1_enabled = BIT(data, 1); in write() 2257 m_layer[SNES_BG2].window1_enabled = BIT(data, 5); in write() 2266 m_layer[SNES_BG3].window1_enabled = BIT(data, 1); in write() [all …]
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H A D | snes_ppu.h | 117 uint8_t window1_enabled, window1_invert; member
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/dports/emulators/mame/mame-mame0226/src/devices/video/ |
H A D | snes_ppu.cpp | 246 save_item(STRUCT_MEMBER(m_layer, window1_enabled)); in device_start() 415 m_layer[i].window1_enabled = 0; in device_reset() 469 if (self.window1_enabled && !self.window2_enabled) in render_window() 480 if (self.window2_enabled && !self.window1_enabled) in render_window() 1177 if (!self.window1_enabled && !self.window2_enabled) in update_color_windowmasks() 1183 if (self.window1_enabled && !self.window2_enabled) in update_color_windowmasks() 1197 if (self.window2_enabled && !self.window1_enabled) in update_color_windowmasks() 2253 m_layer[SNES_BG1].window1_enabled = BIT(data, 1); in write() 2257 m_layer[SNES_BG2].window1_enabled = BIT(data, 5); in write() 2266 m_layer[SNES_BG3].window1_enabled = BIT(data, 1); in write() [all …]
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H A D | snes_ppu.h | 117 uint8_t window1_enabled, window1_invert; member
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/snes/ |
H A D | snes_ppu.cpp | 58 UINT8 window1_enabled, window1_invert; member 1515 if (snes_ppu.layer[jj].window1_enabled) in snes_update_windowmasks() 2305 snes_ppu.layer[SNES_BG1].window1_enabled = BIT(data, 1); in writeppu() 2309 snes_ppu.layer[SNES_BG2].window1_enabled = BIT(data, 5); in writeppu() 2319 snes_ppu.layer[SNES_BG3].window1_enabled = BIT(data, 1); in writeppu() 2323 snes_ppu.layer[SNES_BG4].window1_enabled = BIT(data, 5); in writeppu() 2333 snes_ppu.layer[SNES_OAM].window1_enabled = BIT(data, 1); in writeppu() 2337 snes_ppu.layer[SNES_COLOR].window1_enabled = BIT(data, 5); in writeppu()
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