/dports/science/py-avogadrolibs/avogadrolibs-1.94.0/avogadro/rendering/ |
H A D | textlabel2d.cpp | 38 void TextLabel2D::setAnchor(const Vector2i& windowCoords) in setAnchor() argument 40 setAnchorInternal(Vector3f(static_cast<float>(windowCoords.x()), in setAnchor() 41 static_cast<float>(windowCoords.y()), 0.f)); in setAnchor()
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H A D | textlabel2d.h | 44 void setAnchor(const Vector2i& windowCoords);
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/dports/science/avogadrolibs/avogadrolibs-1.94.0/avogadro/rendering/ |
H A D | textlabel2d.cpp | 38 void TextLabel2D::setAnchor(const Vector2i& windowCoords) in setAnchor() argument 40 setAnchorInternal(Vector3f(static_cast<float>(windowCoords.x()), in setAnchor() 41 static_cast<float>(windowCoords.y()), 0.f)); in setAnchor()
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H A D | textlabel2d.h | 44 void setAnchor(const Vector2i& windowCoords);
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/ |
H A D | base_renderer3d.cpp | 51 Math::Vector3d windowCoords; in project() local 54 …luMathProject(point, modelMatrix.getData(), _projectionMatrix3d.getData(), viewport, windowCoords); in project() 55 x = windowCoords.x(); in project() 57 y = viewport[3] - windowCoords.y(); in project()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/interface/ |
H A D | Viewport.cpp | 619 auto windowCoords = window->savedViewPos; in viewport_update_position() local 624 windowCoords.x -= viewport->viewPos.x; in viewport_update_position() 625 if (windowCoords.x < 0) in viewport_update_position() 627 windowCoords.x = -windowCoords.x; in viewport_update_position() 631 if (windowCoords.y < 0) in viewport_update_position() 633 windowCoords.y = -windowCoords.y; in viewport_update_position() 636 windowCoords.x = (windowCoords.x + 7) / 8; in viewport_update_position() 637 windowCoords.y = (windowCoords.y + 7) / 8; in viewport_update_position() 640 if (!windowCoords.x && !windowCoords.y) in viewport_update_position() 646 windowCoords.x = -windowCoords.x; in viewport_update_position() [all …]
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/xyview/ |
H A D | XYWnd.cpp | 1031 Vector4 windowCoords = getWindowCoordinates(); in drawGrid() local 1033 xb = step * floor(windowCoords[0] / step); in drawGrid() 1034 xe = step * ceil(windowCoords[1] / step); in drawGrid() 1035 yb = step * floor(windowCoords[2] / step); in drawGrid() 1036 ye = step * ceil(windowCoords[3] / step); in drawGrid() 1229 Vector4 windowCoords = getWindowCoordinates(); in drawBlockGrid() local 1231 xb = static_cast<float> (blockSize * floor(windowCoords[0] / blockSize)); in drawBlockGrid() 1232 xe = static_cast<float> (blockSize * ceil(windowCoords[1] / blockSize)); in drawBlockGrid() 1234 ye = static_cast<float> (blockSize * ceil(windowCoords[3] / blockSize)); in drawBlockGrid() 1558 Vector4 windowCoords = getWindowCoordinates(); in draw() local [all …]
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | hng64_3d.hxx | 890 float windowCoords[4]; // Mapped ndCoordinates to screen space in recoverPolygonBlock() local 891 windowCoords[0] = (ndCoords[0]+1.0f) * ((float)(visarea.max_x) / 2.0f) + 0.0f; in recoverPolygonBlock() 892 windowCoords[1] = (ndCoords[1]+1.0f) * ((float)(visarea.max_y) / 2.0f) + 0.0f; in recoverPolygonBlock() 893 windowCoords[2] = (ndCoords[2]+1.0f) * 0.5f; in recoverPolygonBlock() 896 windowCoords[1] = (float)visarea.max_y - windowCoords[1]; in recoverPolygonBlock() 899 currentPoly.vert[m].clipCoords[0] = windowCoords[0]; in recoverPolygonBlock() 900 currentPoly.vert[m].clipCoords[1] = windowCoords[1]; in recoverPolygonBlock() 901 currentPoly.vert[m].clipCoords[2] = windowCoords[2]; in recoverPolygonBlock()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | hng64_3d.hxx | 890 float windowCoords[4]; // Mapped ndCoordinates to screen space in recoverPolygonBlock() local 891 windowCoords[0] = (ndCoords[0]+1.0f) * ((float)(visarea.max_x) / 2.0f) + 0.0f; in recoverPolygonBlock() 892 windowCoords[1] = (ndCoords[1]+1.0f) * ((float)(visarea.max_y) / 2.0f) + 0.0f; in recoverPolygonBlock() 893 windowCoords[2] = (ndCoords[2]+1.0f) * 0.5f; in recoverPolygonBlock() 896 windowCoords[1] = (float)visarea.max_y - windowCoords[1]; in recoverPolygonBlock() 899 currentPoly.vert[m].clipCoords[0] = windowCoords[0]; in recoverPolygonBlock() 900 currentPoly.vert[m].clipCoords[1] = windowCoords[1]; in recoverPolygonBlock() 901 currentPoly.vert[m].clipCoords[2] = windowCoords[2]; in recoverPolygonBlock()
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/dports/www/ilias6/ILIAS-6.14/libs/bower/bower_components/openlayers/src/ol/render/webgl/linestringreplay/ |
H A D | defaultshader.glsl | 148 vec2 windowCoords = vec2((v_roundVertex.x + 1.0) / 2.0 * u_size.x * u_pixelRatio, 150 if (length(windowCoords - gl_FragCoord.xy) > v_halfWidth * u_pixelRatio) {
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/compiler/translator/ |
H A D | TranslatorVulkan.cpp | 526 TVariable *windowCoords = CreateTempVariable(symbolTable, vec2Type); in AddBresenhamEmulationVS() local 527 TIntermDeclaration *windowDecl = CreateTempInitDeclarationNode(windowCoords, ndcToWindow); in AddBresenhamEmulationVS() 534 new TIntermBinary(EOpVectorTimesScalar, CreateTempSymbolNode(windowCoords), scaleConstant); in AddBresenhamEmulationVS()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/compiler/translator/ |
H A D | TranslatorVulkan.cpp | 542 TVariable *windowCoords = CreateTempVariable(symbolTable, vec2Type); in AddBresenhamEmulationVS() local 543 TIntermDeclaration *windowDecl = CreateTempInitDeclarationNode(windowCoords, ndcToWindow); in AddBresenhamEmulationVS() 550 new TIntermBinary(EOpVectorTimesScalar, CreateTempSymbolNode(windowCoords), scaleConstant); in AddBresenhamEmulationVS()
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/dports/www/tikiwiki/tiki-21.2/vendor_bundled/vendor/openlayers/openlayers/ |
H A D | ol.js.map | 1 …windowCoords = vec2((v_roundVertex.x + 1.0) / 2.0 * u_size.x * u_pixelRatio,\\n (v_roundVer…
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