Searched refs:windowPt (Results 1 – 3 of 3) sorted by relevance
/dports/games/gogui/Quaqua/src/ch/randelshofer/quaqua/ |
H A D | Quaqua14RootPaneUI.java | 1052 windowPt.x += pt.x - dragOffsetX; 1053 windowPt.y += pt.y - dragOffsetY; 1098 … Rectangle windowRect = new Rectangle(windowPt.x, windowPt.y, windowDim.width, windowDim.height); 1124 if (windowPt.y > r.y - snap && windowPt.y < r.y + snap) { 1162 … windowPt.x = Math.max(cachedScreenBounds.x + titlePaneBounds.x, windowPt.x); 1166 … windowPt.y = Math.max(cachedScreenBounds.y - windowSize.height + 20, windowPt.y); 1167 … windowPt.y = Math.min(cachedScreenBounds.y + cachedScreenBounds.height - 20, windowPt.y); 1172 … windowPt.y = Math.max(cachedScreenBounds.y + titlePaneBounds.y, windowPt.y); 1176 … windowPt.x = Math.max(cachedScreenBounds.x - windowSize.width + 20, windowPt.x); 1177 … windowPt.x = Math.min(cachedScreenBounds.x + cachedScreenBounds.width - 20, windowPt.x); [all …]
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/dports/x11-toolkits/skinlf/skinlf-6.7/src/com/l2fprod/gui/plaf/skin/ |
H A D | SkinRootPaneUI.java | 991 Point windowPt = w.getLocationOnScreen(); in mouseDragged() local 993 windowPt.x += pt.x - dragOffsetX; in mouseDragged() 994 windowPt.y += pt.y - dragOffsetY; in mouseDragged() 995 w.setLocation(windowPt); in mouseDragged()
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/wx/lib/agw/aui/ |
H A D | framemanager.py | 8675 windowPt = paneInfo.frame.GetRect().GetTopLeft() 8677 self._action_offset += originPt - windowPt 9450 windowPt = self._action_pane.frame.GetRect().GetTopLeft() 9452 self._toolbar_action_offset = originPt - windowPt 9455 originPt = windowPt + wx.Point(3, 3) 9457 self._action_offset += originPt - windowPt
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