Searched refs:window_scroll_to_location (Results 1 – 12 of 12) sorted by relevance
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/interface/ |
H A D | Window_internal.cpp | 9 window_scroll_to_location(this, coords); in SetLocation() 22 window_scroll_to_location(mainWindow, newCoords); in ScrollToViewport()
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H A D | Window.h | 744 void window_scroll_to_location(rct_window* w, const CoordsXYZ& coords);
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H A D | Window.cpp | 806 void window_scroll_to_location(rct_window* w, const CoordsXYZ& coords) in window_scroll_to_location() function
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/ |
H A D | Viewport.cpp | 147 … window_scroll_to_location(mainWindow, { info.Loc, tile_element_height(info.Loc) }); in OnMouseUp()
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H A D | News.cpp | 115 window_scroll_to_location(_mainWindow, subjectLoc.value()); in OnUpdate()
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H A D | Player.cpp | 241 window_scroll_to_location(mainWindow, coord); in window_player_overview_mouse_up()
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H A D | GameBottomToolbar.cpp | 183 window_scroll_to_location(mainWindow, subjectLoc.value()); in window_game_bottom_toolbar_mouseup()
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H A D | Map.cpp | 589 window_scroll_to_location(mainWindow, { mapCoords, mapZ }); in window_map_scrollmousedown()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/scripting/ |
H A D | ScViewport.hpp | 222 window_scroll_to_location(w, *coords); in scrollTo()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ |
H A D | ReplayManager.cpp | 864 window_scroll_to_location(mainWindow, result->Position); in ReplayCommands()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ride/ |
H A D | RideConstruction.cpp | 144 window_scroll_to_location(w, { trackElement, trackElement.element->GetBaseZ() }); in ride_construct()
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H A D | Ride.cpp | 3789 window_scroll_to_location(w, location); in ConstructMissingEntranceOrExit() 3815 window_scroll_to_location(w, { *trackElement, trackElement->element->GetBaseZ() }); in ride_scroll_to_track_error()
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