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Searched refs:window_string (Results 1 – 2 of 2) sorted by relevance

/dports/games/freedroid/freedroid-1.0.2/src/
H A Dmenu.c279 char window_string[40]; in Options_Menu() local
302 strcpy (window_string, "Combat window: "); in Options_Menu()
303 if (GameConfig.FullUserRect) strcat (window_string, "Full"); in Options_Menu()
304 else strcat (window_string, "Classic"); in Options_Menu()
315 PutString (ne_screen, OptionsMenu_Rect.x, Menu_Rect.y+(pos++)*fheight, window_string); in Options_Menu()
/dports/editors/mined/mined-2015.25/src/
H A Dmined1.c2199 char window_string [2 * maxXMAX + 18]; in restore_old_window_title() local
2200 build_window_title (window_string, old_window_title, old_icon_title); in restore_old_window_title()
2201 putescape (window_string); in restore_old_window_title()
2209 char window_string [2 * maxXMAX + 18]; in clear_window_title() local
2219 build_window_title (window_string, " ", " "); in clear_window_title()
2220 putescape (window_string); in clear_window_title()
2358 char window_string [2 * (maxFILENAMElen + maxXMAX) + 18]; in RD_window_title() local
2449 build_window_title (window_string, title_text, icon_text); in RD_window_title()
2450 putescape (window_string); in RD_window_title()