Home
last modified time | relevance | path

Searched refs:windowed_size (Results 1 – 13 of 13) sorted by relevance

/dports/x11-toolkits/pangolin/Pangolin-0.6/src/display/device/
H A Ddisplay_win.cpp243 PangolinGl::windowed_size[0] = cRect.right; in WinWindow()
244 PangolinGl::windowed_size[1] = cRect.bottom; in WinWindow()
465 std::memcpy(prev, context->windowed_size, sizeof(prev)); in StartFullScreen()
467 std::memcpy(context->windowed_size, prev, sizeof(prev)); in StartFullScreen()
495 …if(!SetWindowPos(hWnd, HWND_TOP, 0, 0, context->windowed_size[0], context->windowed_size[1], SWP_F… in StopFullScreen()
H A Ddisplay_headless.cpp120 windowed_size[0] = w; in HeadlessWindow()
121 windowed_size[1] = h; in HeadlessWindow()
H A Ddisplay_x11.cpp269 PangolinGl::windowed_size[0] = width; in X11Window()
270 PangolinGl::windowed_size[1] = height; in X11Window()
345 XMoveResizeWindow(display->display, win, 0, 0, windowed_size[0], windowed_size[1]); in ToggleFullscreen()
H A Ddisplay_osx.mm82 PangolinGl::windowed_size[0] = width;
83 PangolinGl::windowed_size[1] = height;
H A Ddisplay_wayland.cpp935 windowed_size[0] = w; in handle_configure_toplevel()
936 windowed_size[1] = h; in handle_configure_toplevel()
975 windowed_size[0]+2*display->decoration->border_size, in handle_configure_toplevel()
976windowed_size[1]+2*display->decoration->border_size+display->decoration->title_size); in handle_configure_toplevel()
/dports/x11-toolkits/pangolin/Pangolin-0.6/src/display/
H A Ddisplay.cpp185 newcontext->windowed_size[0], in RegisterNewContext()
186 newcontext->windowed_size[1] in RegisterNewContext()
575 context->windowed_size[0] = width; in Resize()
576 context->windowed_size[1] = height; in Resize()
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/arcade/glui/
H A Dsettings.py35 windowed_size = None # Maximized variable in Settings
H A Dwindow.py1391 Settings.windowed_size = tuple(WINDOWED_SIZE)
/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/display/
H A Ddisplay_internal.h78 GLint windowed_size[2]; member
/dports/devel/godot-tools/godot-3.2.3-stable/platform/javascript/
H A Dos_javascript.cpp153 windowed_size = p_size; in set_window_size()
1155 …ipten_set_canvas_element_size(canvas_id.utf8().get_data(), windowed_size.width, windowed_size.heig… in main_loop_iterate()
1157 …ipten_set_canvas_element_size(canvas_id.utf8().get_data(), windowed_size.width, windowed_size.heig… in main_loop_iterate()
1166 windowed_size.width = canvas[0]; in main_loop_iterate()
1167 windowed_size.height = canvas[1]; in main_loop_iterate()
H A Dos_javascript.h45 Vector2 windowed_size; variable
/dports/devel/godot/godot-3.2.3-stable/platform/javascript/
H A Dos_javascript.cpp153 windowed_size = p_size; in set_window_size()
1155 …ipten_set_canvas_element_size(canvas_id.utf8().get_data(), windowed_size.width, windowed_size.heig… in main_loop_iterate()
1157 …ipten_set_canvas_element_size(canvas_id.utf8().get_data(), windowed_size.width, windowed_size.heig… in main_loop_iterate()
1166 windowed_size.width = canvas[0]; in main_loop_iterate()
1167 windowed_size.height = canvas[1]; in main_loop_iterate()
H A Dos_javascript.h45 Vector2 windowed_size; variable