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Searched refs:windowpx (Results 1 – 6 of 6) sorted by relevance

/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/haiku/
H A DSDL_bframebuffer.cc133 uint8 *windowpx; in BE_DrawThread() local
152 windowpx = (uint8*)bitmap->Bits() + in BE_DrawThread()
165 memcpy(bufferpx, windowpx, width * BPP); in BE_DrawThread()
167 windowpx += windowPitch; in BE_DrawThread()
213 uint8 *windowpx; in BE_UpdateOnce() local
233 windowpx = windowBaseAddress + in BE_UpdateOnce()
240 memcpy(bufferpx, windowpx, width * BPP); in BE_UpdateOnce()
242 windowpx += windowPitch; in BE_UpdateOnce()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/haiku/
H A DSDL_bframebuffer.cc133 uint8 *windowpx; in BE_DrawThread() local
152 windowpx = (uint8*)bitmap->Bits() + in BE_DrawThread()
165 memcpy(bufferpx, windowpx, width * BPP); in BE_DrawThread()
167 windowpx += windowPitch; in BE_DrawThread()
213 uint8 *windowpx; in BE_UpdateOnce() local
233 windowpx = windowBaseAddress + in BE_UpdateOnce()
240 memcpy(bufferpx, windowpx, width * BPP); in BE_UpdateOnce()
242 windowpx += windowPitch; in BE_UpdateOnce()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/haiku/
H A DSDL_bframebuffer.cc136 uint8 *windowpx; in BE_DrawThread() local
154 windowpx = (uint8*)bitmap->Bits() + in BE_DrawThread()
167 memcpy(bufferpx, windowpx, width * BPP); in BE_DrawThread()
169 windowpx += windowPitch; in BE_DrawThread()
216 uint8 *windowpx; in BE_UpdateOnce() local
235 windowpx = windowBaseAddress + in BE_UpdateOnce()
242 memcpy(bufferpx, windowpx, width * BPP); in BE_UpdateOnce()
244 windowpx += windowPitch; in BE_UpdateOnce()
/dports/x11/controllermap/SDL2-2.0.18/src/video/haiku/
H A DSDL_bframebuffer.cc136 uint8 *windowpx; in HAIKU_DrawThread() local
154 windowpx = (uint8*)bitmap->Bits() + in HAIKU_DrawThread()
167 memcpy(bufferpx, windowpx, width * BPP); in HAIKU_DrawThread()
169 windowpx += windowPitch; in HAIKU_DrawThread()
216 uint8 *windowpx; in HAIKU_UpdateOnce() local
235 windowpx = windowBaseAddress + in HAIKU_UpdateOnce()
242 memcpy(bufferpx, windowpx, width * BPP); in HAIKU_UpdateOnce()
244 windowpx += windowPitch; in HAIKU_UpdateOnce()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/haiku/
H A DSDL_bframebuffer.cc133 uint8 *windowpx; in BE_DrawThread() local
152 windowpx = (uint8*)bitmap->Bits() + in BE_DrawThread()
165 memcpy(bufferpx, windowpx, width * BPP); in BE_DrawThread()
167 windowpx += windowPitch; in BE_DrawThread()
213 uint8 *windowpx; in BE_UpdateOnce() local
233 windowpx = windowBaseAddress + in BE_UpdateOnce()
240 memcpy(bufferpx, windowpx, width * BPP); in BE_UpdateOnce()
242 windowpx += windowPitch; in BE_UpdateOnce()
/dports/devel/sdl20/SDL2-2.0.18/src/video/haiku/
H A DSDL_bframebuffer.cc136 uint8 *windowpx; in HAIKU_DrawThread() local
154 windowpx = (uint8*)bitmap->Bits() + in HAIKU_DrawThread()
167 memcpy(bufferpx, windowpx, width * BPP); in HAIKU_DrawThread()
169 windowpx += windowPitch; in HAIKU_DrawThread()
216 uint8 *windowpx; in HAIKU_UpdateOnce() local
235 windowpx = windowBaseAddress + in HAIKU_UpdateOnce()
242 memcpy(bufferpx, windowpx, width * BPP); in HAIKU_UpdateOnce()
244 windowpx += windowPitch; in HAIKU_UpdateOnce()