Searched refs:windowpx (Results 1 – 6 of 6) sorted by relevance
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/haiku/ |
H A D | SDL_bframebuffer.cc | 133 uint8 *windowpx; in BE_DrawThread() local 152 windowpx = (uint8*)bitmap->Bits() + in BE_DrawThread() 165 memcpy(bufferpx, windowpx, width * BPP); in BE_DrawThread() 167 windowpx += windowPitch; in BE_DrawThread() 213 uint8 *windowpx; in BE_UpdateOnce() local 233 windowpx = windowBaseAddress + in BE_UpdateOnce() 240 memcpy(bufferpx, windowpx, width * BPP); in BE_UpdateOnce() 242 windowpx += windowPitch; in BE_UpdateOnce()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/haiku/ |
H A D | SDL_bframebuffer.cc | 133 uint8 *windowpx; in BE_DrawThread() local 152 windowpx = (uint8*)bitmap->Bits() + in BE_DrawThread() 165 memcpy(bufferpx, windowpx, width * BPP); in BE_DrawThread() 167 windowpx += windowPitch; in BE_DrawThread() 213 uint8 *windowpx; in BE_UpdateOnce() local 233 windowpx = windowBaseAddress + in BE_UpdateOnce() 240 memcpy(bufferpx, windowpx, width * BPP); in BE_UpdateOnce() 242 windowpx += windowPitch; in BE_UpdateOnce()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/haiku/ |
H A D | SDL_bframebuffer.cc | 136 uint8 *windowpx; in BE_DrawThread() local 154 windowpx = (uint8*)bitmap->Bits() + in BE_DrawThread() 167 memcpy(bufferpx, windowpx, width * BPP); in BE_DrawThread() 169 windowpx += windowPitch; in BE_DrawThread() 216 uint8 *windowpx; in BE_UpdateOnce() local 235 windowpx = windowBaseAddress + in BE_UpdateOnce() 242 memcpy(bufferpx, windowpx, width * BPP); in BE_UpdateOnce() 244 windowpx += windowPitch; in BE_UpdateOnce()
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/dports/x11/controllermap/SDL2-2.0.18/src/video/haiku/ |
H A D | SDL_bframebuffer.cc | 136 uint8 *windowpx; in HAIKU_DrawThread() local 154 windowpx = (uint8*)bitmap->Bits() + in HAIKU_DrawThread() 167 memcpy(bufferpx, windowpx, width * BPP); in HAIKU_DrawThread() 169 windowpx += windowPitch; in HAIKU_DrawThread() 216 uint8 *windowpx; in HAIKU_UpdateOnce() local 235 windowpx = windowBaseAddress + in HAIKU_UpdateOnce() 242 memcpy(bufferpx, windowpx, width * BPP); in HAIKU_UpdateOnce() 244 windowpx += windowPitch; in HAIKU_UpdateOnce()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/haiku/ |
H A D | SDL_bframebuffer.cc | 133 uint8 *windowpx; in BE_DrawThread() local 152 windowpx = (uint8*)bitmap->Bits() + in BE_DrawThread() 165 memcpy(bufferpx, windowpx, width * BPP); in BE_DrawThread() 167 windowpx += windowPitch; in BE_DrawThread() 213 uint8 *windowpx; in BE_UpdateOnce() local 233 windowpx = windowBaseAddress + in BE_UpdateOnce() 240 memcpy(bufferpx, windowpx, width * BPP); in BE_UpdateOnce() 242 windowpx += windowPitch; in BE_UpdateOnce()
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/dports/devel/sdl20/SDL2-2.0.18/src/video/haiku/ |
H A D | SDL_bframebuffer.cc | 136 uint8 *windowpx; in HAIKU_DrawThread() local 154 windowpx = (uint8*)bitmap->Bits() + in HAIKU_DrawThread() 167 memcpy(bufferpx, windowpx, width * BPP); in HAIKU_DrawThread() 169 windowpx += windowPitch; in HAIKU_DrawThread() 216 uint8 *windowpx; in HAIKU_UpdateOnce() local 235 windowpx = windowBaseAddress + in HAIKU_UpdateOnce() 242 memcpy(bufferpx, windowpx, width * BPP); in HAIKU_UpdateOnce() 244 windowpx += windowPitch; in HAIKU_UpdateOnce()
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