/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | d_main.c | 231 gamestate_t wipegamestate = GS_LEVEL; variable 287 wipe = (gamestate != wipegamestate); in D_Display() 306 if ((wipegamestate == (gamestate_t)FORCEWIPE || in D_Display() 307 (wipegamestate != (gamestate_t)FORCEWIPEOFF in D_Display() 315 if (wipegamestate == (gamestate_t)FORCEWIPE) in D_Display() 358 if (wipegamestate == (gamestate_t)-1) in D_Display() 402 if (wipegamestate == GS_INTRO && gamestate == GS_TITLESCREEN) in D_Display() 403 wipegamestate = FORCEWIPEOFF; in D_Display() 406 wipegamestate = gamestate; in D_Display() 1297 wipegamestate = gamestate; in D_SRB2Main() [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_tick.cpp | 36 extern gamestate_t wipegamestate; 58 && wipegamestate == gamestate) in P_CheckTickerPaused()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | d_main.c | 205 gamestate_t wipegamestate = GS_UNKNOWN; variable 241 if (gamestate != wipegamestate) in D_Display() 332 oldgamestate = wipegamestate = gamestate; in D_Display() 530 wipegamestate = gamestate; in D_DoomLoop() 645 wipegamestate = -1; in D_DoAdvanceDemo() 651 wipegamestate = -1; in D_DoAdvanceDemo() 694 wipegamestate = -1; in D_DoAdvanceDemo() 705 wipegamestate = -1; in D_DoAdvanceDemo() 711 wipegamestate = -1; in D_DoAdvanceDemo()
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H A D | f_finale.c | 181 wipegamestate = -1; // [STRIFE] in F_StartFinale() 435 wipegamestate = -1; in F_DoSlideShow() 455 wipegamestate = -1; in F_DoSlideShow() 657 wipegamestate = -1; // force a screen wipe in F_StartCast()
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H A D | doomstat.h | 254 extern gamestate_t wipegamestate;
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | d_main.c | 205 gamestate_t wipegamestate = GS_UNKNOWN; variable 241 if (gamestate != wipegamestate) in D_Display() 332 oldgamestate = wipegamestate = gamestate; in D_Display() 547 wipegamestate = gamestate; in D_DoomLoop() 662 wipegamestate = -1; in D_DoAdvanceDemo() 668 wipegamestate = -1; in D_DoAdvanceDemo() 711 wipegamestate = -1; in D_DoAdvanceDemo() 722 wipegamestate = -1; in D_DoAdvanceDemo() 728 wipegamestate = -1; in D_DoAdvanceDemo()
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H A D | f_finale.c | 181 wipegamestate = -1; // [STRIFE] in F_StartFinale() 435 wipegamestate = -1; in F_DoSlideShow() 455 wipegamestate = -1; in F_DoSlideShow() 657 wipegamestate = -1; // force a screen wipe in F_StartCast()
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H A D | doomstat.h | 253 extern gamestate_t wipegamestate;
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | f_finale.c | 273 wipegamestate = -1; // force a wipe in F_Ticker() 285 wipegamestate = -1; // force a wipe in F_Ticker() 304 wipegamestate = -1; // force a wipe in F_Ticker() 424 wipegamestate = -1; // force a screen wipe in F_StartCast()
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H A D | doomstat.h | 251 extern gamestate_t wipegamestate;
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H A D | d_main.c | 187 gamestate_t wipegamestate = GS_DEMOSCREEN; variable 209 if ((wipe = gamestate != wipegamestate)) in D_Display() 276 oldgamestate = wipegamestate = gamestate; in D_Display() 1505 if (!movement_smooth || !WasRenderedInTryRunTics || gamestate != wipegamestate) in D_DoomLoop()
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | d_main.cpp | 135 gamestate_t wipegamestate = GS_DEMOSCREEN; // can be -1 to force a wipe variable 260 wipegamestate = gamestate; in D_Display() 262 else if (gamestate != wipegamestate && gamestate != GS_FULLCONSOLE) in D_Display() 264 wipegamestate = gamestate; in D_Display()
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H A D | g_level.cpp | 463 extern gamestate_t wipegamestate; 484 if (wipegamestate == GS_LEVEL) in G_DoLoadLevel() 485 wipegamestate = GS_FORCEWIPE; in G_DoLoadLevel()
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H A D | f_finale.cpp | 146 wipegamestate = GS_FORCEWIPE; in F_Ticker() 284 extern gamestate_t wipegamestate; 308 wipegamestate = GS_FORCEWIPE; in F_StartCast()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | d_main.c | 164 gamestate_t wipegamestate = GS_DEMOSCREEN; variable 199 if (gamestate != wipegamestate) in D_Display() 283 oldgamestate = wipegamestate = gamestate; in D_Display() 461 wipegamestate = gamestate; in D_DoomLoop()
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H A D | doomstat.h | 256 extern gamestate_t wipegamestate;
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | doomstat.h | 257 extern gamestate_t wipegamestate;
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H A D | d_main.c | 169 gamestate_t wipegamestate = GS_DEMOSCREEN; variable 197 if (gamestate != wipegamestate) in D_Display() 297 oldgamestate = wipegamestate = gamestate; in D_Display() 598 wipegamestate = gamestate; in D_DoomLoop()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | doomstat.h | 219 extern gamestate_t wipegamestate;
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/dports/games/zdoom/zdoom-2.8.1/src/intermission/ |
H A D | intermission.cpp | 743 wipegamestate = GS_FINALE; in DIntermissionController() 768 wipegamestate = static_cast<FIntermissionActionWiper*>(action)->mWipeType; in NextPage() 850 wipegamestate = GS_LEVEL; in Ticker() 902 if (state == FSTATE_InLevel) wipegamestate = GS_FINALE; // don't wipe when within a level. in F_StartIntermission()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | doomstat.h | 261 extern gamestate_t wipegamestate;
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H A D | f_finale.c | 240 wipegamestate = -1; // force a wipe in F_Ticker() 361 wipegamestate = -1; // force a screen wipe in F_StartCast()
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | g_level.cpp | 686 extern gamestate_t wipegamestate; 709 if (wipegamestate == GS_LEVEL) in G_DoLoadLevel() 710 wipegamestate = GS_FORCEWIPE; in G_DoLoadLevel()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | doomstat.h | 367 extern gamestate_e wipegamestate;
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | doomstat.h | 279 extern gamestate_t wipegamestate;
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