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Searched refs:wipegamestate (Results 1 – 25 of 57) sorted by relevance

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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dd_main.c231 gamestate_t wipegamestate = GS_LEVEL; variable
287 wipe = (gamestate != wipegamestate); in D_Display()
306 if ((wipegamestate == (gamestate_t)FORCEWIPE || in D_Display()
307 (wipegamestate != (gamestate_t)FORCEWIPEOFF in D_Display()
315 if (wipegamestate == (gamestate_t)FORCEWIPE) in D_Display()
358 if (wipegamestate == (gamestate_t)-1) in D_Display()
402 if (wipegamestate == GS_INTRO && gamestate == GS_TITLESCREEN) in D_Display()
403 wipegamestate = FORCEWIPEOFF; in D_Display()
406 wipegamestate = gamestate; in D_Display()
1297 wipegamestate = gamestate; in D_SRB2Main()
[all …]
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_tick.cpp36 extern gamestate_t wipegamestate;
58 && wipegamestate == gamestate) in P_CheckTickerPaused()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dd_main.c205 gamestate_t wipegamestate = GS_UNKNOWN; variable
241 if (gamestate != wipegamestate) in D_Display()
332 oldgamestate = wipegamestate = gamestate; in D_Display()
530 wipegamestate = gamestate; in D_DoomLoop()
645 wipegamestate = -1; in D_DoAdvanceDemo()
651 wipegamestate = -1; in D_DoAdvanceDemo()
694 wipegamestate = -1; in D_DoAdvanceDemo()
705 wipegamestate = -1; in D_DoAdvanceDemo()
711 wipegamestate = -1; in D_DoAdvanceDemo()
H A Df_finale.c181 wipegamestate = -1; // [STRIFE] in F_StartFinale()
435 wipegamestate = -1; in F_DoSlideShow()
455 wipegamestate = -1; in F_DoSlideShow()
657 wipegamestate = -1; // force a screen wipe in F_StartCast()
H A Ddoomstat.h254 extern gamestate_t wipegamestate;
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dd_main.c205 gamestate_t wipegamestate = GS_UNKNOWN; variable
241 if (gamestate != wipegamestate) in D_Display()
332 oldgamestate = wipegamestate = gamestate; in D_Display()
547 wipegamestate = gamestate; in D_DoomLoop()
662 wipegamestate = -1; in D_DoAdvanceDemo()
668 wipegamestate = -1; in D_DoAdvanceDemo()
711 wipegamestate = -1; in D_DoAdvanceDemo()
722 wipegamestate = -1; in D_DoAdvanceDemo()
728 wipegamestate = -1; in D_DoAdvanceDemo()
H A Df_finale.c181 wipegamestate = -1; // [STRIFE] in F_StartFinale()
435 wipegamestate = -1; in F_DoSlideShow()
455 wipegamestate = -1; in F_DoSlideShow()
657 wipegamestate = -1; // force a screen wipe in F_StartCast()
H A Ddoomstat.h253 extern gamestate_t wipegamestate;
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Df_finale.c273 wipegamestate = -1; // force a wipe in F_Ticker()
285 wipegamestate = -1; // force a wipe in F_Ticker()
304 wipegamestate = -1; // force a wipe in F_Ticker()
424 wipegamestate = -1; // force a screen wipe in F_StartCast()
H A Ddoomstat.h251 extern gamestate_t wipegamestate;
H A Dd_main.c187 gamestate_t wipegamestate = GS_DEMOSCREEN; variable
209 if ((wipe = gamestate != wipegamestate)) in D_Display()
276 oldgamestate = wipegamestate = gamestate; in D_Display()
1505 if (!movement_smooth || !WasRenderedInTryRunTics || gamestate != wipegamestate) in D_DoomLoop()
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dd_main.cpp135 gamestate_t wipegamestate = GS_DEMOSCREEN; // can be -1 to force a wipe variable
260 wipegamestate = gamestate; in D_Display()
262 else if (gamestate != wipegamestate && gamestate != GS_FULLCONSOLE) in D_Display()
264 wipegamestate = gamestate; in D_Display()
H A Dg_level.cpp463 extern gamestate_t wipegamestate;
484 if (wipegamestate == GS_LEVEL) in G_DoLoadLevel()
485 wipegamestate = GS_FORCEWIPE; in G_DoLoadLevel()
H A Df_finale.cpp146 wipegamestate = GS_FORCEWIPE; in F_Ticker()
284 extern gamestate_t wipegamestate;
308 wipegamestate = GS_FORCEWIPE; in F_StartCast()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dd_main.c164 gamestate_t wipegamestate = GS_DEMOSCREEN; variable
199 if (gamestate != wipegamestate) in D_Display()
283 oldgamestate = wipegamestate = gamestate; in D_Display()
461 wipegamestate = gamestate; in D_DoomLoop()
H A Ddoomstat.h256 extern gamestate_t wipegamestate;
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Ddoomstat.h257 extern gamestate_t wipegamestate;
H A Dd_main.c169 gamestate_t wipegamestate = GS_DEMOSCREEN; variable
197 if (gamestate != wipegamestate) in D_Display()
297 oldgamestate = wipegamestate = gamestate; in D_Display()
598 wipegamestate = gamestate; in D_DoomLoop()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Ddoomstat.h219 extern gamestate_t wipegamestate;
/dports/games/zdoom/zdoom-2.8.1/src/intermission/
H A Dintermission.cpp743 wipegamestate = GS_FINALE; in DIntermissionController()
768 wipegamestate = static_cast<FIntermissionActionWiper*>(action)->mWipeType; in NextPage()
850 wipegamestate = GS_LEVEL; in Ticker()
902 if (state == FSTATE_InLevel) wipegamestate = GS_FINALE; // don't wipe when within a level. in F_StartIntermission()
/dports/games/prboom/prboom-2.5.0/src/
H A Ddoomstat.h261 extern gamestate_t wipegamestate;
H A Df_finale.c240 wipegamestate = -1; // force a wipe in F_Ticker()
361 wipegamestate = -1; // force a screen wipe in F_StartCast()
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Dg_level.cpp686 extern gamestate_t wipegamestate;
709 if (wipegamestate == GS_LEVEL) in G_DoLoadLevel()
710 wipegamestate = GS_FORCEWIPE; in G_DoLoadLevel()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Ddoomstat.h367 extern gamestate_e wipegamestate;
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Ddoomstat.h279 extern gamestate_t wipegamestate;

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