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Searched refs:wlog_mask (Results 1 – 5 of 5) sorted by relevance

/dports/emulators/mess/mame-mame0226/src/devices/video/
H A Dsnes_ppu.cpp250 save_item(STRUCT_MEMBER(m_layer, wlog_mask)); in device_start()
419 m_layer[i].wlog_mask = 0; in device_reset()
495 switch (self.wlog_mask) in render_window()
1215 switch (self.wlog_mask) in update_color_windowmasks()
2315 m_layer[SNES_BG1].wlog_mask = data & 0x03; in write()
2316 m_layer[SNES_BG2].wlog_mask = (data & 0x0c) >> 2; in write()
2317 m_layer[SNES_BG3].wlog_mask = (data & 0x30) >> 4; in write()
2318 m_layer[SNES_BG4].wlog_mask = (data & 0xc0) >> 6; in write()
2324 m_layer[SNES_OAM].wlog_mask = data & 0x03; in write()
2325 m_layer[SNES_COLOR].wlog_mask = (data & 0x0c) >> 2; in write()
H A Dsnes_ppu.h119 uint8_t wlog_mask; member
/dports/emulators/mame/mame-mame0226/src/devices/video/
H A Dsnes_ppu.cpp250 save_item(STRUCT_MEMBER(m_layer, wlog_mask)); in device_start()
419 m_layer[i].wlog_mask = 0; in device_reset()
495 switch (self.wlog_mask) in render_window()
1215 switch (self.wlog_mask) in update_color_windowmasks()
2315 m_layer[SNES_BG1].wlog_mask = data & 0x03; in write()
2316 m_layer[SNES_BG2].wlog_mask = (data & 0x0c) >> 2; in write()
2317 m_layer[SNES_BG3].wlog_mask = (data & 0x30) >> 4; in write()
2318 m_layer[SNES_BG4].wlog_mask = (data & 0xc0) >> 6; in write()
2324 m_layer[SNES_OAM].wlog_mask = data & 0x03; in write()
2325 m_layer[SNES_COLOR].wlog_mask = (data & 0x0c) >> 2; in write()
H A Dsnes_ppu.h119 uint8_t wlog_mask; member
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/snes/
H A Dsnes_ppu.cpp60 UINT8 wlog_mask; member
1541 switch (snes_ppu.layer[jj].wlog_mask) in snes_update_windowmasks()
2374 snes_ppu.layer[SNES_BG1].wlog_mask = data & 0x03; in writeppu()
2375 snes_ppu.layer[SNES_BG2].wlog_mask = (data & 0x0c) >> 2; in writeppu()
2376 snes_ppu.layer[SNES_BG3].wlog_mask = (data & 0x30) >> 4; in writeppu()
2377 snes_ppu.layer[SNES_BG4].wlog_mask = (data & 0xc0) >> 6; in writeppu()
2384 snes_ppu.layer[SNES_OAM].wlog_mask = data & 0x03; in writeppu()
2385 snes_ppu.layer[SNES_COLOR].wlog_mask = (data & 0x0c) >> 2; in writeppu()