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Searched refs:wm_cursor (Results 1 – 25 of 33) sorted by relevance

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/dports/devel/sdl12/SDL-1.2.15/src/video/
H A DSDL_cursor.c142 cursor->wm_cursor = NULL; in SDL_CreateCursor()
156 cursor->wm_cursor = video->CreateWMCursor(video, data, mask, in SDL_CreateCursor()
159 cursor->wm_cursor = NULL; in SDL_CreateCursor()
202 if ( SDL_cursor->wm_cursor && video->ShowWMCursor ) { in SDL_SetCursor()
203 show_wm_cursor = video->ShowWMCursor(this, SDL_cursor->wm_cursor); in SDL_SetCursor()
255 if ( video && cursor->wm_cursor ) { in SDL_FreeCursor()
257 video->FreeWMCursor(this, cursor->wm_cursor); in SDL_FreeCursor()
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/
H A DSDL_cursor.c142 cursor->wm_cursor = NULL; in SDL_CreateCursor()
156 cursor->wm_cursor = video->CreateWMCursor(video, data, mask, in SDL_CreateCursor()
159 cursor->wm_cursor = NULL; in SDL_CreateCursor()
202 if ( SDL_cursor->wm_cursor && video->ShowWMCursor ) { in SDL_SetCursor()
203 show_wm_cursor = video->ShowWMCursor(this, SDL_cursor->wm_cursor); in SDL_SetCursor()
255 if ( video && cursor->wm_cursor ) { in SDL_FreeCursor()
257 video->FreeWMCursor(this, cursor->wm_cursor); in SDL_FreeCursor()
/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/
H A DSDL_mouse.h49 WMcursor *wm_cursor; /* Window-manager cursor */ member
/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_mouse.h45 WMcursor *wm_cursor; /* Window-manager cursor */ member
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_mouse.h45 WMcursor *wm_cursor; /* Window-manager cursor */ member
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_mouse.h45 WMcursor *wm_cursor; /* Window-manager cursor */ member
/dports/games/evq3/evq3/code/SDL12/include/
H A DSDL_mouse.h45 WMcursor *wm_cursor; /* Window-manager cursor */ member
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_mouse.h45 WMcursor *wm_cursor; /* Window-manager cursor */ member
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_mouse.h45 WMcursor *wm_cursor; /* Window-manager cursor */ member
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_mouse.h45 WMcursor *wm_cursor; /* Window-manager cursor */ member
/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/
H A DSDL_mouse.h45 WMcursor *wm_cursor; /* Window-manager cursor */ member
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_mouse.h47 WMcursor *wm_cursor; /**< Window-manager cursor */ member
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/
H A DSDL_mouse.h43 WMcursor *wm_cursor; member
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_mouse.h47 WMcursor *wm_cursor; /**< Window-manager cursor */ member
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/
H A DSDL_mouse.h49 WMcursor *wm_cursor; /* Window-manager cursor */ member
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_mouse.h47 WMcursor *wm_cursor; /**< Window-manager cursor */ member
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_mouse.h53 WMcursor *wm_cursor; /**< Window-manager cursor */ member
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_mouse.h45 WMcursor *wm_cursor; /* Window-manager cursor */ member
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL_mouse.h47 WMcursor *wm_cursor; /**< Window-manager cursor */ member
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_mouse.h45 WMcursor *wm_cursor; /* Window-manager cursor */ member
/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_mouse.h47 WMcursor *wm_cursor; /**< Window-manager cursor */ member
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_mouse.h47 WMcursor *wm_cursor; /**< Window-manager cursor */ member
/dports/games/cube/cube_source/include/
H A DSDL_mouse.h49 WMcursor *wm_cursor; /* Window-manager cursor */ member
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/
H A DSDL_mouse.h47 WMcursor *wm_cursor; /**< Window-manager cursor */ member
/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_mouse.h53 WMcursor *wm_cursor; /**< Window-manager cursor */ member

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