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Searched refs:wml_action (Results 1 – 4 of 4) sorted by relevance

/dports/games/wesnoth/wesnoth-1.14.17/src/game_events/
H A Daction_wml.hpp47 class wml_action { class
54 wml_action(const std::string & tag, handler function);
H A Daction_wml.cpp92 wml_action::map wml_action::registry_;
216 wml_action::wml_action(const std::string & tag, handler function) in wml_action() function in game_events::wml_action
252 static wml_action wml_action_##pname(#pname, &wml_func_##pname); \
/dports/games/wesnoth/wesnoth-1.14.17/src/scripting/
H A Dgame_lua_kernel.hpp207 void set_wml_action(const std::string&, game_events::wml_action::handler);
H A Dgame_lua_kernel.cpp4285 for(const auto& handler : game_events::wml_action::registry()) in game_lua_kernel()
4517 game_events::wml_action::handler h = reinterpret_cast<game_events::wml_action::handler> in cfun_wml_action()
4528 void game_lua_kernel::set_wml_action(const std::string& cmd, game_events::wml_action::handler h) in set_wml_action()