/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/ |
H A D | interface_radar.cpp | 162 const int32_t worldHeight = world.h(); in Generate() local 164 spriteArea.resize( worldWidth, worldHeight ); in Generate() 167 for ( int32_t yy = 0; yy < worldHeight; ++yy ) { in Generate() 189 if ( worldWidth < worldHeight ) { in Generate() 190 new_sz.width = ( worldWidth * area.height ) / worldHeight; in Generate() 195 else if ( worldWidth > worldHeight ) { in Generate() 272 const int32_t worldHeight = world.h(); in RedrawObjects() local 277 int stepy = worldHeight / rect.height; in RedrawObjects() 286 if ( worldWidth >= worldHeight ) in RedrawObjects() 289 sw = GetChunkSize( areah, worldHeight ); in RedrawObjects() [all …]
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/dports/games/galaxyhack/galaxyhack/src/ |
H A D | PreBattle.cpp | 165 worldHeight = startingRectDim * 6; in SetStartingRects() 169 sides[0].startingRect.y = static_cast<float>(worldHeight * 0.5) - (startingRectDim / 2); in SetStartingRects() 176 sides[1].startingRect.y = static_cast<float>(worldHeight * 0.5) - (startingRectDim / 2); in SetStartingRects() 183 sides[2].startingRect.y = worldHeight - startingRectDim * 2; in SetStartingRects() 187 sides[2].startingRect.y = worldHeight - startingRectDim * 2; in SetStartingRects() 190 sides[3].startingRect.y = worldHeight - startingRectDim * 2; in SetStartingRects() 198 sides[i].groups[j].SetPos(worldWidth, worldHeight); in SetStartingPositions() 287 int total_tiles = (worldWidth/100)*(worldHeight/100); in SetupTerrain()
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H A D | RTS.cpp | 119 int tempCentery = (y - radarRect.y) * worldHeight / radarRect.h; in RTSMouseM() 371 int radary = center.y * radarRect.h / worldHeight; in DrawRadar() 379 int radary = viewy * radarRect.h / worldHeight; in DrawRadar() 382 int lineHeight = radarRect.h * globalSettings.screenHeight / worldHeight; in DrawRadar() 510 if (viewy > worldHeight - globalSettings.screenHeight) in CheckViewPos() 511 viewy = worldHeight - globalSettings.screenHeight; in CheckViewPos()
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H A D | Globals.cpp | 88 int worldHeight; variable
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H A D | Globals.h | 62 extern int worldHeight;
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H A D | Group_Base.cpp | 930 || (myy + height + possy > worldHeight) && theCommands.aimPropy > 0) { in CheckForGoingOffScreen()
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/dports/games/hs-scroll/scroll-1.20180421/ |
H A D | World.hs | 17 worldHeight :: M Int 18 worldHeight = withWorld (return . MV.length) function 22 height <- worldHeight 47 maxy <- worldHeight
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H A D | Status.hs | 19 h <- worldHeight 37 y <- worldHeight
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H A D | Peruser.hs | 24 wh <- worldHeight
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H A D | Spell.hs | 179 maxy <- worldHeight
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Volume/src/ |
H A D | OgreVolumeTextureSource.cpp | 55 …rce(const String &volumeTextureName, const Real worldWidth, const Real worldHeight, const Real wor… in TextureSource() argument 79 mPosYScale = (Real)1.0 / (Real)worldHeight * (Real)mHeight; in TextureSource()
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Volume/src/ |
H A D | OgreVolumeTextureSource.cpp | 55 …rce(const String &volumeTextureName, const Real worldWidth, const Real worldHeight, const Real wor… in TextureSource() argument 79 mPosYScale = (Real)1.0 / (Real)worldHeight * (Real)mHeight; in TextureSource()
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/dports/graphics/nplot/nplot-9a92e78/src/ |
H A D | ImagePlot.cs | 154 double worldHeight = yAxis.Axis.WorldMax - yAxis.Axis.WorldMin; in Draw() 155 double numBlocksVertical = worldHeight/yStep_; in Draw()
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/dports/devel/ignition-common/ignitionrobotics-ign-common-a5c4d5a35bb8/graphics/src/ |
H A D | Dem.cc | 47 public: double worldHeight; member in ignition::common::DemPrivate 143 this->dataPtr->worldHeight = in Load() 257 return this->dataPtr->worldHeight; in WorldHeight()
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/dports/x11-toolkits/blt/blt2.5/generic/ |
H A D | bltHtext.c | 1004 } else if (y >= htPtr->worldHeight) { 1907 htPtr->worldWidth = htPtr->worldHeight = 0; 2724 htPtr->worldHeight = height, htPtr->worldWidth = width; 2781 if (lastY < htPtr->worldHeight) { 3286 reqHeight = MIN(htPtr->worldHeight, htPtr->maxHeight); 3331 htPtr->worldHeight, height, 3340 (double)htPtr->yOffset / htPtr->worldHeight, 3868 int height, worldHeight; local 3871 worldHeight = htPtr->worldHeight; 3876 fract = (double)htPtr->yOffset / worldHeight; [all …]
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H A D | bltHierbox.c | 796 int worldWidth, worldHeight; member 4211 hboxPtr->worldHeight = info.y; 4212 if (hboxPtr->worldHeight < 1) { 4213 hboxPtr->worldHeight = 1; 5019 (double)hboxPtr->yOffset / hboxPtr->worldHeight, 5295 top = hboxPtr->worldHeight; 5308 bottom = hboxPtr->worldHeight; 7746 } else if (worldY >= hboxPtr->worldHeight) { 8335 int height, worldHeight; local 8338 worldHeight = hboxPtr->worldHeight; [all …]
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H A D | bltTreeView.c | 4399 tvPtr->worldHeight = y; /* Set the scroll height of the hierarchy. */ in ComputeFlatLayout() 4400 if (tvPtr->worldHeight < 1) { in ComputeFlatLayout() 4401 tvPtr->worldHeight = 1; in ComputeFlatLayout() 4529 if (tvPtr->worldHeight < 1) { in ComputeTreeLayout() 4530 tvPtr->worldHeight = 1; in ComputeTreeLayout() 4770 tvPtr->worldHeight, VPORTHEIGHT(tvPtr), tvPtr->yScrollUnits, in ComputeVisibleEntries() 4927 if (tvPtr->yOffset > (tvPtr->worldHeight - tvPtr->yScrollUnits)) { in ComputeVisibleEntries() 4928 tvPtr->yOffset = tvPtr->worldHeight - tvPtr->yScrollUnits; in ComputeVisibleEntries() 4934 tvPtr->worldHeight, VPORTHEIGHT(tvPtr), tvPtr->yScrollUnits, in ComputeVisibleEntries() 6343 (double)tvPtr->yOffset / tvPtr->worldHeight, in DisplayTreeView() [all …]
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H A D | bltTreeViewCmd.c | 2019 top = tvPtr->worldHeight; 2033 bottom = tvPtr->worldHeight; 6266 } else if (worldY >= tvPtr->worldHeight) { 6267 worldY = tvPtr->worldHeight - tvPtr->yScrollUnits; 7376 int height, worldHeight; local 7379 worldHeight = tvPtr->worldHeight; 7386 fract = (double)tvPtr->yOffset / worldHeight; 7389 fract = (double)(tvPtr->yOffset + height) / worldHeight; 7397 worldHeight, height, tvPtr->yScrollUnits, tvPtr->scrollMode)
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H A D | bltTabnotebook.c | 327 int worldWidth, worldHeight;/* Dimensions of the tab, corrected for member 1552 tabPtr->worldY + tabPtr->worldHeight + 4, &sx, &sy); 4210 tabPtr->worldHeight = tabHeight; 4235 tabPtr->worldHeight = height; 4867 tabPtr->worldY + tabPtr->worldHeight + 2, &x, &y); 4997 yTop = y + tabPtr->worldHeight;
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H A D | bltTabset.c | 341 int worldWidth, worldHeight;/* Dimensions of the tab, corrected for member 1717 tabPtr->worldY + tabPtr->worldHeight + 4, &sx, &sy); 5109 tabPtr->worldHeight = tabHeight; 5135 tabPtr->worldHeight = height; 5946 tabPtr->worldY + tabPtr->worldHeight + 2, &x, &y); 6095 yTop = y + tabPtr->worldHeight;
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Volume/include/ |
H A D | OgreVolumeTextureSource.h | 80 …rce(const String &volumeTextureName, const Real worldWidth, const Real worldHeight, const Real wor…
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Volume/include/ |
H A D | OgreVolumeTextureSource.h | 75 …rce(const String &volumeTextureName, const Real worldWidth, const Real worldHeight, const Real wor…
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/kingdom/ |
H A D | view_world.cpp | 251 const int32_t worldHeight = world.h(); in DrawObjectsIcons() local 266 const int32_t minTileY = clamp( roiTiles.y - 2, 0, worldHeight ); in DrawObjectsIcons() 267 const int32_t maxTileY = clamp( roiTiles.y + roiTiles.height + 2, 0, worldHeight ); in DrawObjectsIcons()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/ |
H A D | walledge.cpp | 565 inline ddouble distanceTo(coord_t worldHeight) const in distanceTo() 567 return (worldHeight - lo) / (hi - lo); in distanceTo()
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/dports/games/hs-scroll/scroll-1.20180421/Player/ |
H A D | Move.hs | 54 maxy <- worldHeight
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