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/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dr_world.c30 byte *SV_FatPVS (vec3_t org, qmodel_t *worldmodel);
176 unsigned int numleafs = cl.worldmodel->numleafs; in R_MarkVisSurfacesSIMD()
178 byte *surfvis = cl.worldmodel->surfvis; in R_MarkVisSurfacesSIMD()
181 memset(cl.worldmodel->surfvis, 0, (cl.worldmodel->numsurfaces + 7) / 8); in R_MarkVisSurfacesSIMD()
232 surf = &cl.worldmodel->surfaces[i + j]; in R_MarkVisSurfacesSIMD()
254 leaf = &cl.worldmodel->leafs[1]; in R_MarkVisSurfaces()
309 vis = Mod_NoVisPVS (cl.worldmodel); in R_MarkSurfaces()
311 vis = SV_FatPVS (r_origin, cl.worldmodel); in R_MarkSurfaces()
318 for (i=0 ; i<cl.worldmodel->numtextures ; i++) in R_MarkSurfaces()
319 if (cl.worldmodel->textures[i]) in R_MarkSurfaces()
[all …]
H A Dgl_rlight.c111 surf = cl.worldmodel->surfaces + node->firstsurface; in R_MarkLights()
160 R_MarkLights(l, i, cl.worldmodel->nodes); in R_PushDlights()
251 surf = cl.worldmodel->surfaces + node->firstsurface; in RecursiveLightPoint()
302 cache->surfidx = surf - cl.worldmodel->surfaces + 1; in RecursiveLightPoint()
329 if (!cl.worldmodel->lightdata) in R_LightPoint()
342 || cache->surfidx > cl.worldmodel->numsurfaces in R_LightPoint()
349 RecursiveLightPoint (cache, cl.worldmodel->nodes, p, p, end, &maxdist); in R_LightPoint()
353 …InterpolateLightmap (lightcolor, cl.worldmodel->surfaces + cache->surfidx - 1, cache->ds, cache->d… in R_LightPoint()
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/server/
H A Dsv_init.c200 numleafs = sv.worldmodel->numleafs; in SV_CalcPHS()
201 leafmem = Mod_LeafbitsSize(sv.worldmodel->numleafs); in SV_CalcPHS()
217 leafbits = Mod_LeafPVS(sv.worldmodel, sv.worldmodel->leafs + i); in SV_CalcPHS()
333 sv.worldmodel = Mod_ForName(sv.modelname, true); in SV_SpawnServer()
345 sv.models[1] = sv.worldmodel; in SV_SpawnServer()
346 for (i = 1; i < sv.worldmodel->numsubmodels; i++) { in SV_SpawnServer()
365 ent->v.model = PR_SetString(sv.worldmodel->name); in SV_SpawnServer()
378 ED_LoadFromFile(sv.worldmodel->entities); in SV_SpawnServer()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dgl_rmisc.c264 r_worldentity.model = cl.worldmodel; in R_NewMap()
268 for (i=0 ; i<cl.worldmodel->numleafs ; i++) in R_NewMap()
269 cl.worldmodel->leafs[i].efrags = NULL; in R_NewMap()
280 for (i=0 ; i<cl.worldmodel->numtextures ; i++) in R_NewMap()
282 if (!cl.worldmodel->textures[i]) in R_NewMap()
284 if (!Q_strncmp(cl.worldmodel->textures[i]->name,"sky",3) ) in R_NewMap()
294 if (!Q_strncmp(cl.worldmodel->textures[i]->name,"window02_1",10) ) in R_NewMap()
296 cl.worldmodel->textures[i]->texturechain = NULL; in R_NewMap()
H A Dgl_rlight.c203 surf = cl.worldmodel->surfaces + node->firstsurface; in R_MarkLights()
254 R_MarkLights ( l, 1<<i, cl.worldmodel->nodes ); in R_PushDlights()
316 surf = cl.worldmodel->surfaces + node->firstsurface; in RecursiveLightPoint()
374 if (!cl.worldmodel->lightdata) in R_LightPoint()
381 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end); in R_LightPoint()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dgl_rmisc.c376 r_worldentity.model = cl.worldmodel; in R_NewMap()
380 for (i = 0; i < cl.worldmodel->numleafs; i++) in R_NewMap()
381 cl.worldmodel->leafs[i].efrags = NULL; in R_NewMap()
391 for (i = 0; i < cl.worldmodel->numtextures; i++) in R_NewMap()
393 if (!cl.worldmodel->textures[i]) in R_NewMap()
395 if (!strncmp(cl.worldmodel->textures[i]->name,"sky",3) ) in R_NewMap()
397 if (!strncmp(cl.worldmodel->textures[i]->name,"window02_1",10) ) in R_NewMap()
399 cl.worldmodel->textures[i]->texturechain = NULL; in R_NewMap()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dcl_collision.c39 if (cl.worldmodel && cl.worldmodel->TraceBox) in CL_SelectTraceLine()
40 …cl.worldmodel->TraceBox(cl.worldmodel, 0, &trace, start, vec3_origin, vec3_origin, end, SUPERCONTE… in CL_SelectTraceLine()
107 if (cl.worldmodel && cl.worldmodel->brush.FindNonSolidLocation) in CL_FindNonSolidLocation()
108 cl.worldmodel->brush.FindNonSolidLocation(cl.worldmodel, in, out, radius); in CL_FindNonSolidLocation()
287 …Collision_ClipToWorld(&cliptrace, cl.worldmodel, clipstart, clipmins, clipmaxs, clipend, hitsuperc… in CL_Move()
305 if (cl.worldmodel && cl.worldmodel->brush.RoundUpToHullSize) in CL_Move()
306 cl.worldmodel->brush.RoundUpToHullSize(cl.worldmodel, clipmins, clipmaxs, hullmins, hullmaxs); in CL_Move()
H A Dr_sky.c63 else if (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.solidskytexture) in R_SkyStartFrame()
407 R_Mesh_TexBind(0, R_GetTexture(r_refdef.scene.worldmodel->brush.solidskytexture)); in R_SkySphere()
414 R_Mesh_TexBind(1, R_GetTexture(r_refdef.scene.worldmodel->brush.alphaskytexture)); in R_SkySphere()
430 R_Mesh_TexBind(0, R_GetTexture(r_refdef.scene.worldmodel->brush.alphaskytexture)); in R_SkySphere()
H A Dsv_main.c500 if (!sv.active || !sv.worldmodel) in SV_SaveEntFile_f()
1241 if (sv.worldmodel && sv.worldmodel->brush.FindBoxClusters) in SV_PrepareEntityForSending()
1359 …if (sv.worldmodel && sv.worldmodel->brush.BoxTouchingPVS && !sv.worldmodel->brush.BoxTouchingPVS(s… in SV_MarkWriteEntityStateToClient()
1476 if (sv.worldmodel && sv.worldmodel->brush.FatPVS) in SV_WriteEntitiesToClient()
2784 dp_model_t *worldmodel; in SV_SpawnServer() local
2819 if (!worldmodel || !worldmodel->TraceBox) in SV_SpawnServer()
2925 worldmodel->used = true; in SV_SpawnServer()
2929 sv.worldmodel = worldmodel; in SV_SpawnServer()
2930 sv.models[1] = sv.worldmodel; in SV_SpawnServer()
2935 …World_SetSize(&sv.world, sv.worldmodel->name, sv.worldmodel->normalmins, sv.worldmodel->normalmaxs… in SV_SpawnServer()
[all …]
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dgl_rmisc.c378 r_worldentity.model = cl.worldmodel; in R_NewMap()
382 for (i = 0; i < cl.worldmodel->numleafs; i++) in R_NewMap()
383 cl.worldmodel->leafs[i].efrags = NULL; in R_NewMap()
393 for (i = 0; i < cl.worldmodel->numtextures; i++) in R_NewMap()
395 if (!cl.worldmodel->textures[i]) in R_NewMap()
397 if (!strncmp(cl.worldmodel->textures[i]->name,"sky",3) ) in R_NewMap()
399 if (!strncmp(cl.worldmodel->textures[i]->name,"window02_1",10) ) in R_NewMap()
/dports/games/tenebrae/tenebrae_0/
H A Dr_light.c94 surf = cl.worldmodel->surfaces + node->firstsurface; in R_MarkLights()
128 R_MarkLights ( l, 1<<i, cl.worldmodel->nodes ); in R_PushDlights()
185 surf = cl.worldmodel->surfaces + node->firstsurface; in RecursiveLightPoint()
243 if (!cl.worldmodel->lightdata) in R_LightPoint()
250 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end); in R_LightPoint()
H A Dgl_shadow.c297 vis = Mod_LeafPVS (r_viewleaf, cl.worldmodel); in R_InitShadowsForFrame()
549 for (i=0 ; i<cl.worldmodel->numleafs ; i++) in HasSharedLeafs()
774 PrecalcVolumesForLight(cl.worldmodel); in R_ConstructShadowVolume()
1650 leaf = &cl.worldmodel->leafs[i]; in CutLeafs()
1868 R_RecursiveShadowAdd(cl.worldmodel->nodes); in ShadowVolumeBsp()
1955 for (i=0 ; i<cl.worldmodel->numtextures ; i++) in R_CalcSvBsp()
1957 if (!cl.worldmodel->textures[i]) continue; in R_CalcSvBsp()
1973 for (i=0 ; i<cl.worldmodel->numtextures ; i++) in R_CalcSvBsp()
1975 t = cl.worldmodel->textures[i]; in R_CalcSvBsp()
1999 PrecalcVolumesForLight(cl.worldmodel); in R_CalcSvBsp()
[all …]
H A Dgl_rmisc.c446 r_worldentity.model = cl.worldmodel; in R_NewMap()
450 for (i=0 ; i<cl.worldmodel->numleafs ; i++) in R_NewMap()
451 cl.worldmodel->leafs[i].efrags = NULL; in R_NewMap()
464 for (i=0 ; i<cl.worldmodel->numtextures ; i++) in R_NewMap()
466 if (!cl.worldmodel->textures[i]) in R_NewMap()
468 if (!Q_strncmp(cl.worldmodel->textures[i]->name,"sky",3) ) in R_NewMap()
470 if (!Q_strncmp(cl.worldmodel->textures[i]->name,"window02_1",10) ) in R_NewMap()
472 cl.worldmodel->textures[i]->texturechain = NULL; in R_NewMap()
H A Dgl_rlight.c133 surf = cl.worldmodel->surfaces + node->firstsurface; in RecursiveLightPoint()
191 if (!cl.worldmodel->lightdata) in R_LightPoint()
198 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end); in R_LightPoint()
H A Dgl_refrag.c188 R_SplitEntityOnNode (cl.worldmodel->nodes); in R_AddEfrags()
320 leafnum = leaf - cl.worldmodel->leafs - 1; in R_SplitEntityOnNodePenta()
376 R_SplitEntityOnNodePenta (ent, cl.worldmodel->nodes); in R_FillEntityLeafs()
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dsv_init.c231 num = sv.worldmodel->numleafs; in SV_CalcPHS()
239 memcpy (scan, Mod_LeafPVS (sv.worldmodel->leafs + i, sv.worldmodel), in SV_CalcPHS()
389 sv.worldmodel = Mod_ForName (sv.modelname, true); in SV_SpawnServer()
400 sv.models[1] = sv.worldmodel; in SV_SpawnServer()
401 for (i = 1; i < sv.worldmodel->numsubmodels; i++) { in SV_SpawnServer()
419 SVstring (ent, model) = PR_SetString (&sv_pr_state, sv.worldmodel->name); in SV_SpawnServer()
440 ED_LoadFromFile (&sv_pr_state, sv.worldmodel->entities); in SV_SpawnServer()
H A Dteamplay.c296 mapname = strdup (cl.worldmodel->name); in Team_NewMap()
297 t2 = malloc (sizeof (cl.worldmodel->name)); in Team_NewMap()
347 if (!cl.worldmodel) { in locs_loc()
353 mapname = malloc (sizeof (cl.worldmodel->name)); in locs_loc()
356 map_to_loc (cl.worldmodel->name, mapname); in locs_loc()
H A Dcl_screen.c87 if (cls.state == ca_active && cl.worldmodel) { in SCR_CShift()
88 leaf = Mod_PointInLeaf (r_data->refdef->vieworg, cl.worldmodel); in SCR_CShift()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/
H A Dsv_init.c228 num = sv.worldmodel->numleafs; in SV_CalcPHS()
237 memcpy (scan, Mod_LeafPVS(sv.worldmodel->leafs+i, sv.worldmodel), in SV_CalcPHS()
356 sv.worldmodel = Mod_ForName (sv.modelname, true); in SV_SpawnServer()
367 sv.models[1] = sv.worldmodel; in SV_SpawnServer()
368 for (i = 1; i < sv.worldmodel->numsubmodels; i++) in SV_SpawnServer()
384 ent->v.model = PR_SetEngineString(sv.worldmodel->name); in SV_SpawnServer()
431 ED_LoadFromFile (sv.worldmodel->entities); in SV_SpawnServer()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dr_light.c123 surf = cl.worldmodel->surfaces + node->firstsurface; in R_MarkLights()
160 R_MarkLights ( l, 1<<i, cl.worldmodel->nodes ); in R_PushDlights()
234 surf = cl.worldmodel->surfaces + node->firstsurface; in RecursiveLightPoint()
296 if (!cl.worldmodel->lightdata) in R_LightPoint()
303 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end); in R_LightPoint()
H A Dgl_rlight.c241 surf = cl.worldmodel->surfaces + node->firstsurface;
288 surf = cl.worldmodel->surfaces + node->firstsurface; in R_MarkLights()
353 R_MarkLights ( l, 1<<i, cl.worldmodel->nodes ); in R_PushDlights()
413 surf = cl.worldmodel->surfaces + node->firstsurface; in RecursiveLightPoint()
470 if (!cl.worldmodel->lightdata) in R_LightPoint()
477 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end); in R_LightPoint()
527 surf = cl.worldmodel->surfaces + node->firstsurface; in RecursiveLightPointColor()
591 if (!cl.worldmodel->lightdata) in R_LightPointColor()
602 RecursiveLightPointColor (lightcolor, cl.worldmodel->nodes, p, end); in R_LightPointColor()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dcl_collision.c20 if (cl.worldmodel && cl.worldmodel->TraceLine) in CL_SelectTraceLine()
21 cl.worldmodel->TraceLine(cl.worldmodel, NULL, NULL, &trace, start, end, SUPERCONTENTS_SOLID, 0); in CL_SelectTraceLine()
82 if (cl.worldmodel && cl.worldmodel->brush.FindNonSolidLocation) in CL_FindNonSolidLocation()
83 cl.worldmodel->brush.FindNonSolidLocation(cl.worldmodel, in, out, radius); in CL_FindNonSolidLocation()
242 …Collision_ClipPointToWorld(&cliptrace, cl.worldmodel, clipstart, hitsupercontentsmask, skipsuperco… in CL_TracePoint()
460 …Collision_ClipLineToWorld(&cliptrace, cl.worldmodel, clipstart, clipend, hitsupercontentsmask, ski… in CL_TraceLine()
694 …Collision_ClipToWorld(&cliptrace, cl.worldmodel, clipstart, clipmins, clipmaxs, clipend, hitsuperc… in CL_TraceBox()
712 if (cl.worldmodel && cl.worldmodel->brush.RoundUpToHullSize) in CL_TraceBox()
713 cl.worldmodel->brush.RoundUpToHullSize(cl.worldmodel, clipmins, clipmaxs, hullmins, hullmaxs); in CL_TraceBox()
911 …Collision_Cache_ClipLineToWorldSurfaces(&cliptrace, cl.worldmodel, clipstart, clipend, hitsupercon… in CL_Cache_TraceLineSurfaces()
/dports/games/darkplaces/darkplaces/
H A Dcl_collision.c20 if (cl.worldmodel && cl.worldmodel->TraceLine) in CL_SelectTraceLine()
21 …cl.worldmodel->TraceLine(cl.worldmodel, NULL, NULL, &trace, start, end, SUPERCONTENTS_SOLID, 0, 0); in CL_SelectTraceLine()
82 if (cl.worldmodel && cl.worldmodel->brush.FindNonSolidLocation) in CL_FindNonSolidLocation()
83 cl.worldmodel->brush.FindNonSolidLocation(cl.worldmodel, in, out, radius); in CL_FindNonSolidLocation()
242 …Collision_ClipPointToWorld(&cliptrace, cl.worldmodel, clipstart, hitsupercontentsmask, skipsuperco… in CL_TracePoint()
460 …Collision_ClipLineToWorld(&cliptrace, cl.worldmodel, clipstart, clipend, hitsupercontentsmask, ski… in CL_TraceLine()
694 …Collision_ClipToWorld(&cliptrace, cl.worldmodel, clipstart, clipmins, clipmaxs, clipend, hitsuperc… in CL_TraceBox()
712 if (cl.worldmodel && cl.worldmodel->brush.RoundUpToHullSize) in CL_TraceBox()
713 cl.worldmodel->brush.RoundUpToHullSize(cl.worldmodel, clipmins, clipmaxs, hullmins, hullmaxs); in CL_TraceBox()
911 …Collision_Cache_ClipLineToWorldSurfaces(&cliptrace, cl.worldmodel, clipstart, clipend, hitsupercon… in CL_Cache_TraceLineSurfaces()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dr_light.c95 surf = cl.worldmodel->surfaces + node->firstsurface; in R_MarkLights()
198 surf = cl.worldmodel->surfaces + node->firstsurface; in RecursiveLightPoint()
299 surf = cl.worldmodel->surfaces + node->firstsurface; in RecursiveLightPointRGB()
364 if (!cl.worldmodel->lightdata){ in R_LightPoint()
378 r = RecursiveLightPointRGB(lightcolor, cl.worldmodel->nodes, p, end); in R_LightPoint()
388 r = RecursiveLightPoint(cl.worldmodel->nodes, p, end); in R_LightPoint()
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dcl_screen.c87 if (cls.state == ca_active && cl.worldmodel) { in SCR_CShift()
88 leaf = Mod_PointInLeaf (r_data->refdef->vieworg, cl.worldmodel); in SCR_CShift()

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