Searched refs:would_repair_prevent_flyable (Results 1 – 10 of 10) sorted by relevance
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | veh_utils.cpp | 72 if( veh.would_repair_prevent_flyable( vpr.part(), who ) ) { in most_repairable_part()
|
H A D | vehicle.h | 1398 bool would_repair_prevent_flyable( vehicle_part &vp, Character &pc ) const;
|
H A D | activity_item_handling.cpp | 1105 if( veh->would_repair_prevent_flyable( *part_elem, in can_do_activity_there()
|
H A D | veh_interact.cpp | 1198 bool would_prevent_flying = veh->would_repair_prevent_flyable( pt, player_character ); in do_repair()
|
H A D | vehicle.cpp | 4209 bool vehicle::would_repair_prevent_flyable( vehicle_part &vp, Character &pc ) const in would_repair_prevent_flyable() function in vehicle
|
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | veh_utils.cpp | 72 if( veh.would_repair_prevent_flyable( vpr.part(), who ) ) { in most_repairable_part()
|
H A D | vehicle.h | 1398 bool would_repair_prevent_flyable( vehicle_part &vp, Character &pc ) const;
|
H A D | activity_item_handling.cpp | 1105 if( veh->would_repair_prevent_flyable( *part_elem, in can_do_activity_there()
|
H A D | veh_interact.cpp | 1198 bool would_prevent_flying = veh->would_repair_prevent_flyable( pt, player_character ); in do_repair()
|
H A D | vehicle.cpp | 4209 bool vehicle::would_repair_prevent_flyable( vehicle_part &vp, Character &pc ) const in would_repair_prevent_flyable() function in vehicle
|