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Searched refs:wpDistance (Results 1 – 5 of 5) sorted by relevance

/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DRogueMain.c225 rogue.wpDistance[i] = allocGrid(); in initializeRogue()
226 fillGrid(rogue.wpDistance[i], 0); in initializeRogue()
933 freeGrid(rogue.wpDistance[i]); in freeEverything()
H A DMonsters.c1166 && rogue.wpDistance[wpIndex][monst->xLoc][monst->yLoc] >= 0 in isValidWanderDestination()
1167 … && nextStep(rogue.wpDistance[wpIndex], monst->xLoc, monst->yLoc, monst, false) != NO_DIRECTION); in isValidWanderDestination()
1177 && rogue.wpDistance[i][monst->xLoc][monst->yLoc] < closestDistance) { in closestWaypointIndex()
1179 closestDistance = rogue.wpDistance[i][monst->xLoc][monst->yLoc]; in closestWaypointIndex()
1658 if (rogue.wpDistance[i][x][y] < closestDistance) { in closestWaypointIndexTo()
1659 closestDistance = rogue.wpDistance[i][x][y]; in closestWaypointIndexTo()
3469 …dir = nextStep(rogue.wpDistance[monst->targetWaypointIndex], monst->xLoc, monst->yLoc, monst, fals… in monstersTurn()
3477 …dir = nextStep(rogue.wpDistance[monst->targetWaypointIndex], monst->xLoc, monst->yLoc, monst, fals… in monstersTurn()
H A DArchitect.c2994 fillGrid(rogue.wpDistance[wpIndex], 30000); in refreshWaypoint()
2995 rogue.wpDistance[wpIndex][rogue.wpCoordinates[wpIndex][0]][rogue.wpCoordinates[wpIndex][1]] = 0; in refreshWaypoint()
2996 dijkstraScan(rogue.wpDistance[wpIndex], costMap, true); in refreshWaypoint()
H A DIO.c2245 if (rogue.wpDistance[w][i][j] < lowestDistance) { in displayWaypoints()
2246 lowestDistance = rogue.wpDistance[w][i][j]; in displayWaypoints()
H A DRogue.h2367 short **wpDistance[MAX_WAYPOINT_COUNT]; member