Searched refs:wposx (Results 1 – 2 of 2) sorted by relevance
376 fixed wposx, wposy; /* Window position (fixed point) */ variable423 wposx.w += wspx.w ; in scroll()426 if(wposx.b.h >= MAXWINX) { in scroll()427 wposx.b.h = MAXWINX; in scroll()430 } else if(wposx.b.h <= MINWINX) { in scroll()431 wposx.b.h = MINWINX; in scroll()435 WX_REG = wposx.b.h; in scroll()558 wposx.b.h = MAXWNDPOSX; in main()559 wposx.b.l = 0; in main()
54 int wposx,wposy; /* Main window position on screen */ variable480 wposx=-1; wposy=-1; in parseargs()521 if (sscanf(argv[i],"%d",&wposx)==0) { in parseargs()594 if ((wposx<0)||(wposy<0)||(wposx>=screenwidth-WINWIDTH)||(wposy>=screenheight-WINHEIGHT)) { in sizemaze()595 wposx=random()%(screenwidth-WINWIDTH); in sizemaze()700 XMoveWindow(dpy,myw,wposx,wposy); /* Yuck... How ugly... */ in makevisible()