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Searched refs:wreckName (Results 1 – 10 of 10) sorted by relevance

/dports/games/spring/spring_98.0/AI/Skirmish/Shard/data/ai/BA/
H A Dunittable.lua5 … metalCost = 9109, xsize = 14, totalEnergyOut = 3000, jammerRadius = 0, wreckName = "aafus_dead", …
6 … = 0, metalCost = 597, xsize = 8, totalEnergyOut = 0, jammerRadius = 0, wreckName = "ajuno_dead", …
7 … metalCost = 1520, xsize = 10, totalEnergyOut = 1250, jammerRadius = 0, wreckName = "", zsize = 16…
8 … = 0, metalCost = 483, xsize = 4, totalEnergyOut = 0, jammerRadius = 0, wreckName = "armaak_dead",…
10 … = 0, metalCost = 658, xsize = 6, totalEnergyOut = 5, jammerRadius = 0, wreckName = "armaas_dead",…
16 … 350, metalCost = 217, xsize = 6, totalEnergyOut = 0, jammerRadius = 0, wreckName = "armah_dead", …
31 …s = 0, metalCost = 64, xsize = 4, totalEnergyOut = 0, jammerRadius = 0, wreckName = "", zsize = 6,…
73 …s = 0, metalCost = 68, xsize = 4, totalEnergyOut = 0, jammerRadius = 0, wreckName = "", zsize = 4,…
78 …us = 0, metalCost = 1, xsize = 6, totalEnergyOut = 0, jammerRadius = 0, wreckName = "", zsize = 6,…
88 … = 0, metalCost = 114, xsize = 4, totalEnergyOut = 0, jammerRadius = 0, wreckName = "", zsize = 4,…
[all …]
/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/
H A DUnitDef.h171 std::string wreckName; member
H A DAIAICallback.cpp578 unitDef->wreckName = sAICallback->UnitDef_getWreckName(skirmishAIId, unitDefId); in GetUnitDefById()
/dports/games/spring/spring_98.0/rts/Sim/Units/
H A DUnitDef.h188 std::string wreckName; member
H A DUnitDef.cpp267 wreckName = udTable.GetString("corpse", ""); in UnitDef()
H A DUnit.cpp341 const FeatureDef* wreckFeatureDef = featureHandler->GetFeatureDef(unitDef->wreckName); in PreInit()
/dports/games/spring/spring_98.0/rts/Sim/Units/CommandAI/
H A DBuilderCAI.cpp292 if (feature != NULL && build.def->isFeature && build.def->wreckName == feature->def->name) { in IsBuildPosBlocked()
569 if (!bi.def->isFeature || bi.def->wreckName != f->def->name) { in ExecuteBuildCmd()
639 else if (f != NULL && (!build.def->isFeature || build.def->wreckName != f->def->name)) { in ExecuteBuildCmd()
/dports/games/spring/spring_98.0/AI/Skirmish/RAI/
H A DBuilder.cpp51 if( int(iU->second.ud->wreckName.size()) > 0 ) in cBuilder()
52 UDRResurrect.insert(srPair(iU->second.ud->wreckName,&iU->second)); in cBuilder()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaUnitDefs.cpp743 ADD_STRING("wreckName", ud.wreckName); in InitParamMap()
/dports/games/spring/spring_98.0/rts/ExternalAI/
H A DSSkirmishAICallbackImpl.cpp2519 return getUnitDefById(skirmishAIId, unitDefId)->wreckName.c_str(); in skirmishAiCallback_UnitDef_getWreckName()