Searched refs:wreckName (Results 1 – 10 of 10) sorted by relevance
/dports/games/spring/spring_98.0/AI/Skirmish/Shard/data/ai/BA/ |
H A D | unittable.lua | 5 … metalCost = 9109, xsize = 14, totalEnergyOut = 3000, jammerRadius = 0, wreckName = "aafus_dead", … 6 … = 0, metalCost = 597, xsize = 8, totalEnergyOut = 0, jammerRadius = 0, wreckName = "ajuno_dead", … 7 … metalCost = 1520, xsize = 10, totalEnergyOut = 1250, jammerRadius = 0, wreckName = "", zsize = 16… 8 … = 0, metalCost = 483, xsize = 4, totalEnergyOut = 0, jammerRadius = 0, wreckName = "armaak_dead",… 10 … = 0, metalCost = 658, xsize = 6, totalEnergyOut = 5, jammerRadius = 0, wreckName = "armaas_dead",… 16 … 350, metalCost = 217, xsize = 6, totalEnergyOut = 0, jammerRadius = 0, wreckName = "armah_dead", … 31 …s = 0, metalCost = 64, xsize = 4, totalEnergyOut = 0, jammerRadius = 0, wreckName = "", zsize = 6,… 73 …s = 0, metalCost = 68, xsize = 4, totalEnergyOut = 0, jammerRadius = 0, wreckName = "", zsize = 4,… 78 …us = 0, metalCost = 1, xsize = 6, totalEnergyOut = 0, jammerRadius = 0, wreckName = "", zsize = 6,… 88 … = 0, metalCost = 114, xsize = 4, totalEnergyOut = 0, jammerRadius = 0, wreckName = "", zsize = 4,… [all …]
|
/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/ |
H A D | UnitDef.h | 171 std::string wreckName; member
|
H A D | AIAICallback.cpp | 578 unitDef->wreckName = sAICallback->UnitDef_getWreckName(skirmishAIId, unitDefId); in GetUnitDefById()
|
/dports/games/spring/spring_98.0/rts/Sim/Units/ |
H A D | UnitDef.h | 188 std::string wreckName; member
|
H A D | UnitDef.cpp | 267 wreckName = udTable.GetString("corpse", ""); in UnitDef()
|
H A D | Unit.cpp | 341 const FeatureDef* wreckFeatureDef = featureHandler->GetFeatureDef(unitDef->wreckName); in PreInit()
|
/dports/games/spring/spring_98.0/rts/Sim/Units/CommandAI/ |
H A D | BuilderCAI.cpp | 292 if (feature != NULL && build.def->isFeature && build.def->wreckName == feature->def->name) { in IsBuildPosBlocked() 569 if (!bi.def->isFeature || bi.def->wreckName != f->def->name) { in ExecuteBuildCmd() 639 else if (f != NULL && (!build.def->isFeature || build.def->wreckName != f->def->name)) { in ExecuteBuildCmd()
|
/dports/games/spring/spring_98.0/AI/Skirmish/RAI/ |
H A D | Builder.cpp | 51 if( int(iU->second.ud->wreckName.size()) > 0 ) in cBuilder() 52 UDRResurrect.insert(srPair(iU->second.ud->wreckName,&iU->second)); in cBuilder()
|
/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaUnitDefs.cpp | 743 ADD_STRING("wreckName", ud.wreckName); in InitParamMap()
|
/dports/games/spring/spring_98.0/rts/ExternalAI/ |
H A D | SSkirmishAICallbackImpl.cpp | 2519 return getUnitDefById(skirmishAIId, unitDefId)->wreckName.c_str(); in skirmishAiCallback_UnitDef_getWreckName()
|