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Searched refs:writeDepth (Results 1 – 25 of 40) sorted by relevance

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/dports/lang/go-devel/go-becaeea1199b875bc24800fa88f2f4fea119bf78/src/io/
H A Dmulti_test.go156 var writeDepth int // will contain the depth from which writerFunc.Writer was called
159 writeDepth += callDepth(pc[:n])
172 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
174 4*(myDepth+2), writeDepth)
/dports/lang/gcc12-devel/gcc-12-20211205/libgo/go/io/
H A Dmulti_test.go157 var writeDepth int // will contain the depth from which writerFunc.Writer was called
160 writeDepth += callDepth(pc[:n])
173 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
175 4*(myDepth+2), writeDepth)
/dports/lang/gcc11-devel/gcc-11-20211009/libgo/go/io/
H A Dmulti_test.go157 var writeDepth int // will contain the depth from which writerFunc.Writer was called
160 writeDepth += callDepth(pc[:n])
173 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
175 4*(myDepth+2), writeDepth)
/dports/misc/cxx_atomics_pic/gcc-11.2.0/libgo/go/io/
H A Dmulti_test.go157 var writeDepth int // will contain the depth from which writerFunc.Writer was called
160 writeDepth += callDepth(pc[:n])
173 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
175 4*(myDepth+2), writeDepth)
/dports/lang/gcc11/gcc-11.2.0/libgo/go/io/
H A Dmulti_test.go157 var writeDepth int // will contain the depth from which writerFunc.Writer was called
160 writeDepth += callDepth(pc[:n])
173 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
175 4*(myDepth+2), writeDepth)
/dports/lang/gcc8/gcc-8.5.0/libgo/go/io/
H A Dmulti_test.go158 var writeDepth int // will contain the depth from which writerFunc.Writer was called
161 writeDepth += callDepth(pc[:n])
174 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
176 4*(myDepth+2), writeDepth)
/dports/lang/gcc10/gcc-10.3.0/libgo/go/io/
H A Dmulti_test.go158 var writeDepth int // will contain the depth from which writerFunc.Writer was called
161 writeDepth += callDepth(pc[:n])
174 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
176 4*(myDepth+2), writeDepth)
/dports/devel/riscv64-none-elf-gcc/gcc-8.4.0/libgo/go/io/
H A Dmulti_test.go158 var writeDepth int // will contain the depth from which writerFunc.Writer was called
161 writeDepth += callDepth(pc[:n])
174 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
176 4*(myDepth+2), writeDepth)
/dports/lang/mono/mono-5.10.1.57/external/ikvm/reflect/Writer/
H A DResourceSection.cs271 …private void Write(ByteBuffer bb, int writeDepth, int currentDepth, ref int offset, Dictionary<str… in Write() argument
273 if (currentDepth == writeDepth) in Write()
284 if (currentDepth == writeDepth) in Write()
290 …entry.Write(bb, writeDepth, currentDepth + 1, ref offset, strings, ref stringTableOffset, stringTa… in Write()
/dports/devel/arm-none-eabi-gcc/gcc-8.4.0/libgo/go/io/
H A Dmulti_test.go158 var writeDepth int // will contain the depth from which writerFunc.Writer was called
161 writeDepth += callDepth(pc[:n])
174 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
176 4*(myDepth+2), writeDepth)
/dports/devel/riscv32-unknown-elf-gcc/gcc-8.4.0/libgo/go/io/
H A Dmulti_test.go158 var writeDepth int // will contain the depth from which writerFunc.Writer was called
161 writeDepth += callDepth(pc[:n])
174 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
176 4*(myDepth+2), writeDepth)
/dports/lang/gcc9-devel/gcc-9-20211007/libgo/go/io/
H A Dmulti_test.go158 var writeDepth int // will contain the depth from which writerFunc.Writer was called
161 writeDepth += callDepth(pc[:n])
174 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
176 4*(myDepth+2), writeDepth)
/dports/devel/aarch64-none-elf-gcc/gcc-8.4.0/libgo/go/io/
H A Dmulti_test.go158 var writeDepth int // will contain the depth from which writerFunc.Writer was called
161 writeDepth += callDepth(pc[:n])
174 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
176 4*(myDepth+2), writeDepth)
/dports/devel/riscv64-gcc/gcc-8.3.0/libgo/go/io/
H A Dmulti_test.go158 var writeDepth int // will contain the depth from which writerFunc.Writer was called
161 writeDepth += callDepth(pc[:n])
174 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
176 4*(myDepth+2), writeDepth)
/dports/devel/avr-gcc/gcc-10.2.0/libgo/go/io/
H A Dmulti_test.go158 var writeDepth int // will contain the depth from which writerFunc.Writer was called
161 writeDepth += callDepth(pc[:n])
174 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
176 4*(myDepth+2), writeDepth)
/dports/lang/gcc10-devel/gcc-10-20211008/libgo/go/io/
H A Dmulti_test.go158 var writeDepth int // will contain the depth from which writerFunc.Writer was called
161 writeDepth += callDepth(pc[:n])
174 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
176 4*(myDepth+2), writeDepth)
/dports/lang/gcc9/gcc-9.4.0/libgo/go/io/
H A Dmulti_test.go158 var writeDepth int // will contain the depth from which writerFunc.Writer was called
161 writeDepth += callDepth(pc[:n])
174 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
176 4*(myDepth+2), writeDepth)
/dports/lang/gcc9-aux/gcc-9.1.0/libgo/go/io/
H A Dmulti_test.go158 var writeDepth int // will contain the depth from which writerFunc.Writer was called
161 writeDepth += callDepth(pc[:n])
174 if writeDepth != 4*(myDepth+2) { // 2 should be multiWriter.Write and writerFunc.Write
176 4*(myDepth+2), writeDepth)
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthTriton/
H A DTritonDrawable.cpp285 bool writeDepth = true; in drawImplementation() local
288 writeDepth = depth->getWriteMask(); in drawImplementation()
295 writeDepth, // depth writes in drawImplementation()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Vulkan/
H A DGSH_VulkanDraw.cpp962 Nuanceur::CBoolLvalue writeColor, Nuanceur::CBoolLvalue writeDepth) in DestinationAlphaTest() argument
995 writeDepth = NewBool(b, false); in DestinationAlphaTest()
1241 auto writeDepth = CBoolLvalue(b.CreateVariableBool("writeDepth")); in CreateFragmentShader() local
1245 writeDepth = NewBool(b, true); in CreateFragmentShader()
1294 writeDepth = NewBool(b, false); in CreateFragmentShader()
1297 writeDepth = NewBool(b, false); in CreateFragmentShader()
1303 writeDepth = NewBool(b, false); in CreateFragmentShader()
1407 …nationAlphaTest(b, caps.framebufferFormat, caps.dstAlphaTestRef, dstPixel, writeColor, writeDepth); in CreateFragmentShader()
1437 writeDepth = NewBool(b, false); in CreateFragmentShader()
1473 if(caps.writeDepth) in CreateFragmentShader()
[all …]
H A DGSH_VulkanDraw.h45 uint32 writeDepth : 1; member
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/
H A DFragmentShaderGenerator.cpp116 bool writeDepth = gstate_c.Supports(GPU_ROUND_FRAGMENT_DEPTH_TO_16BIT); in GenerateFragmentShader() local
259 if (writeDepth) { in GenerateFragmentShader()
450 if (writeDepth) { in GenerateFragmentShader()
1051 if (writeDepth) { in GenerateFragmentShader()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/
H A DFragmentShaderGenerator.cpp116 bool writeDepth = gstate_c.Supports(GPU_ROUND_FRAGMENT_DEPTH_TO_16BIT); in GenerateFragmentShader() local
259 if (writeDepth) { in GenerateFragmentShader()
450 if (writeDepth) { in GenerateFragmentShader()
1051 if (writeDepth) { in GenerateFragmentShader()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/
H A DFragmentShaderGenerator.cpp116 bool writeDepth = gstate_c.Supports(GPU_ROUND_FRAGMENT_DEPTH_TO_16BIT); in GenerateFragmentShader() local
259 if (writeDepth) { in GenerateFragmentShader()
450 if (writeDepth) { in GenerateFragmentShader()
1051 if (writeDepth) { in GenerateFragmentShader()
/dports/science/ascent/ascent-0.7.1-66-gbcf2742a/src/ascent/runtimes/flow_filters/
H A Dascent_runtime_babelflow_comp_utils.hpp76 void writeDepth(const char* filename, uint32_t* extent);

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