/dports/games/naev/naev-0.7.0/src/ |
H A D | dev_planet.c | 63 xmlw_elem( writer, "x", "%f", p->pos.x ); in dpl_savePlanet() 64 xmlw_elem( writer, "y", "%f", p->pos.y ); in dpl_savePlanet() 71 xmlw_elem( writer, "space", "%s", p->gfx_spacePath ); in dpl_savePlanet() 72 xmlw_elem( writer, "exterior", "%s", p->gfx_exteriorPath ); in dpl_savePlanet() 80 xmlw_elem( writer, "value", "%f", p->presenceAmount ); in dpl_savePlanet() 81 xmlw_elem( writer, "range", "%d", p->presenceRange ); in dpl_savePlanet() 88 xmlw_elem( writer, "class", "%s", p->class ); in dpl_savePlanet() 89 xmlw_elem( writer, "population", "%"PRIu64, p->population ); in dpl_savePlanet() 90 xmlw_elem( writer, "hide", "%f", sqrt(p->hide) ); in dpl_savePlanet() 96 xmlw_elem( writer, "land", "%s", p->land_func ); in dpl_savePlanet() [all …]
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H A D | dev_system.c | 109 xmlw_elem( writer, "background", "%s", sys->background ); in dsys_saveSystem() 110 xmlw_elem( writer, "radius", "%f", sys->radius ); in dsys_saveSystem() 111 xmlw_elem( writer, "stars", "%d", sys->stars ); in dsys_saveSystem() 121 xmlw_elem( writer, "x", "%f", sys->pos.x ); in dsys_saveSystem() 122 xmlw_elem( writer, "y", "%f", sys->pos.y ); in dsys_saveSystem() 156 xmlw_elem( writer, "radius", "%f", jp->radius ); in dsys_saveSystem() 162 xmlw_elem( writer, "hide", "%f", sqrt(jp->hide) ); in dsys_saveSystem() 184 xmlw_elem( writer, "density", "%f", ast->density ); in dsys_saveSystem() 260 xmlw_elem( writer, "mass", "%d", 0 ); in dsys_saveMap() 261 xmlw_elem( writer, "price", "%d", 1000 ); in dsys_saveMap() [all …]
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H A D | save.c | 119 xmlw_elem( writer, "naev", "%d.%d.%d", VMAJOR, VMINOR, VREV ); in save_all() 120 xmlw_elem( writer, "data", "%s", ndata_name() ); in save_all()
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H A D | hook.c | 1184 xmlw_elem(writer,"parent","%u",h->u.misn.parent); in hook_save() 1185 xmlw_elem(writer,"func","%s",h->u.misn.func); in hook_save() 1190 xmlw_elem(writer,"parent","%u",h->u.event.parent); in hook_save() 1191 xmlw_elem(writer,"func","%s",h->u.event.func); in hook_save() 1200 xmlw_elem(writer,"id","%u",h->id); in hook_save() 1201 xmlw_elem(writer,"stack","%s",h->stack); in hook_save() 1205 xmlw_elem(writer,"resolution","%"PRId64,h->res); in hook_save()
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H A D | player.c | 2877 xmlw_elem(writer,"rating","%f",player.crating); in player_save() 2880 xmlw_elem(writer,"gui","%s",player.gui); in player_save() 2887 xmlw_elem(writer,"SCU","%d", scu); in player_save() 2888 xmlw_elem(writer,"STP","%d", stp); in player_save() 2889 xmlw_elem(writer,"STU","%d", stu); in player_save() 2890 xmlw_elem(writer,"Remainder","%lf", rem); in player_save() 2907 xmlw_elem(writer,"gui","%s",guis[i]); in player_save() 2933 xmlw_elem(writer,"done","%s",m->name); in player_save() 2942 xmlw_elem(writer,"done","%s",ev); in player_save() 2996 xmlw_elem(writer,"location","%s",loc); in player_saveShip() [all …]
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H A D | claim.c | 287 xmlw_elem( writer, "sys", "%s", sys->name ); in claim_xmlSave() 296 xmlw_elem( writer, "str", "%s", claim->strs[i] ); in claim_xmlSave()
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H A D | mission.c | 1004 xmlw_elem(writer,"title","%s",player_missions[i]->title); in missions_saveActive() 1005 xmlw_elem(writer,"desc","%s",player_missions[i]->desc); in missions_saveActive() 1006 xmlw_elem(writer,"reward","%s",player_missions[i]->reward); in missions_saveActive() 1025 xmlw_elem(writer,"cargo","%u", player_missions[i]->cargo[j]); in missions_saveActive() 1040 xmlw_elem(writer,"msg","%s",items[j]); in missions_saveActive()
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H A D | nxml.h | 98 #define xmlw_elem(w,n,str,args...) \ macro
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H A D | tech.c | 300 xmlw_elem( writer, "item", "%s", tech_getItemName( &grp->items[i] ) ); in tech_groupWrite()
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H A D | unidiff.c | 1085 xmlw_elem(writer, "diff", "%s", diff->name); in diff_save()
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H A D | faction.c | 1593 xmlw_elem(writer, "standing", "%f", faction_stack[i].player); in pfaction_save()
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H A D | space.c | 3732 xmlw_elem(writer,"planet","%s",(sys->planets[j])->name); in space_sysSave() 3737 xmlw_elem(writer,"jump","%s",(&sys->jumps[j])->target->name); in space_sysSave()
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