Searched refs:xmodnice (Results 1 – 1 of 1) sorted by relevance
/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | polymost.c | 1012 int xx, yy, xi, d0, u0, v0, d1, u1, v1, xmodnice = 0, ymulnice = 0, dorot; in drawpoly() local 1403 tsizxm1 = tsizx-1; xmodnice = (!(tsizxm1&tsizx)); in drawpoly() 1405 if ((method & METH_CLAMPED) && (!xmodnice)) //Sprites don't need a mod on texture coordinates in drawpoly() 1406 { xmodnice = 1; for(tsizxm1=1;tsizxm1<tsizx;tsizxm1=(tsizxm1<<1)+1); } in drawpoly() 1482 if (xmodnice&ymulnice) //both u&v texture sizes are powers of 2 :) in drawpoly() 1528 if (xmodnice) //both u&v texture sizes are powers of 2 :) in drawpoly()
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