/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/ |
H A D | yee64.slang | 71 r3.xy = (r1.zwzw * c1 + r0.xzzw).xy;
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/ |
H A D | yee64.glsl | 121 r3.xy = (r1.zwzw * c1 + r0.xzzw).xy;
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/dports/textproc/cast2gif/cast2gif-0.1.0/cargo-crates/pathfinder_simd-0.5.0/src/scalar/ |
H A D | swizzle_f32x4.rs | 1641 pub fn xzzw(self) -> F32x4 { in xzzw() method
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H A D | swizzle_i32x4.rs | 1641 pub fn xzzw(self) -> I32x4 { in xzzw() method
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/res/effectlib/ |
H A D | Fxaa3_8.glsllib | 648 18: divx h2.xy(TRUE), h1_n.xzzw, h0_n 906 20: divx h4.xy(TRUE), h2_n.xzzw, h2_n.w 910 24: madr r0.xy(TRUE), -h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz 914 30: madr r1.xy(TRUE), h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz
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H A D | Fxaa3_11.glsllib | 1494 18: divx h2.xy(TRUE), h1_n.xzzw, h0_n 1786 20: divx h4.xy(TRUE), h2_n.xzzw, h2_n.w 1790 24: madr r0.xy(TRUE), -h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz 1794 30: madr r1.xy(TRUE), h2.xzzw, constant(cConst5.x, cConst5.y, cConst5.z, cConst5.w).zwzz, r1.zwzz
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/dports/textproc/cast2gif/cast2gif-0.1.0/cargo-crates/pathfinder_simd-0.5.0/src/ |
H A D | test.rs | 238 assert_eq!(a.xzzw(), F32x4::new(1.0, 3.0, 3.0, 4.0)); in test_f32x4_swizzles() 645 assert_eq!(a.xzzw(), I32x4::new(1, 3, 3, 4)); in test_i32x4_swizzles()
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/dports/textproc/cast2gif/cast2gif-0.1.0/cargo-crates/pathfinder_simd-0.5.0/src/x86/ |
H A D | swizzle_f32x4.rs | 1180 pub fn xzzw(self) -> F32x4 { in xzzw() method
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H A D | swizzle_i32x4.rs | 2340 pub fn xzzw(self) -> I32x4 { in xzzw() method
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/dports/textproc/cast2gif/cast2gif-0.1.0/cargo-crates/pathfinder_simd-0.5.0/src/arm/ |
H A D | swizzle_f32x4.rs | 1641 pub fn xzzw(self) -> F32x4 { in xzzw() method
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H A D | swizzle_i32x4.rs | 1641 pub fn xzzw(self) -> I32x4 { in xzzw() method
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/2d/ |
H A D | ShadersD2D.h | 1063 cmp r2.xy, -r9.x, r9.xzzw, r7.wxzw 1076 cmp r11.xy, -r10.z, r9.xzzw, r7.xwzw
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/2d/ |
H A D | ShadersD2D.h | 1057 cmp r2.xy, -r9.x, r9.xzzw, r7.wxzw 1070 cmp r11.xy, -r10.z, r9.xzzw, r7.xwzw
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/2d/ |
H A D | ShadersD2D.h | 1057 cmp r2.xy, -r9.x, r9.xzzw, r7.wxzw 1070 cmp r11.xy, -r10.z, r9.xzzw, r7.xwzw
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/dports/www/firefox-esr/firefox-91.8.0/gfx/2d/ |
H A D | ShadersD2D.h | 1067 cmp r2.xy, -r9.x, r9.xzzw, r7.wxzw 1080 cmp r11.xy, -r10.z, r9.xzzw, r7.xwzw
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/dports/www/firefox/firefox-99.0/gfx/2d/ |
H A D | ShadersD2D.h | 1067 cmp r2.xy, -r9.x, r9.xzzw, r7.wxzw 1080 cmp r11.xy, -r10.z, r9.xzzw, r7.xwzw
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/2d/ |
H A D | ShadersD2D.h | 1067 cmp r2.xy, -r9.x, r9.xzzw, r7.wxzw 1080 cmp r11.xy, -r10.z, r9.xzzw, r7.xwzw
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/Reactor/ |
H A D | Reactor.hpp | 1879 Swizzle4<Vector4, 0x0223> xzzw; member
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/Reactor/ |
H A D | Reactor.hpp | 1832 Swizzle4<Vector4, 0x0223> xzzw; member
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/dports/math/glm/glm-0.9.9.8/glm/gtx/ |
H A D | vec_swizzle.hpp | 1196 GLM_INLINE glm::vec<4, T, Q> xzzw(const glm::vec<4, T, Q> &v) { in xzzw() function
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/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/gtx/ |
H A D | vec_swizzle.hpp | 1192 GLM_INLINE glm::vec<4, T, Q> xzzw(const glm::vec<4, T, Q> &v) { in xzzw() function
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/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/gtx/ |
H A D | vec_swizzle.hpp | 1196 GLM_INLINE glm::vec<4, T, Q> xzzw(const glm::vec<4, T, Q> &v) { in xzzw() function
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/gtx/ |
H A D | vec_swizzle.hpp | 1192 GLM_INLINE glm::vec<4, T, P> xzzw(const glm::vec<4, T, P> &v) { in xzzw() function
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/dports/devel/upp/upp/uppsrc/plugin/glm/gtx/ |
H A D | vec_swizzle.hpp | 1192 GLM_INLINE glm::vec<4, T, Q> xzzw(const glm::vec<4, T, Q> &v) { in xzzw() function
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/dports/emulators/mess/mame-mame0226/3rdparty/bimg/3rdparty/astc/ |
H A D | vectypes.h | 5093 vtype4_xzzw_ref < vtype > xzzw() in xzzw() function 15997 #define xzzw xzzw() macro
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