/dports/games/augustus/augustus-3.1.0/src/building/ |
H A D | maintenance.c | 240 int x_road, y_road; in building_maintenance_check_rome_access() local 274 int x_road, y_road; in building_maintenance_check_rome_access() local 280 b->road_access_y = y_road; in building_maintenance_check_rome_access() 291 int x_road, y_road; in building_maintenance_check_rome_access() local 298 b->road_access_y = y_road; in building_maintenance_check_rome_access() 303 int x_road, y_road; in building_maintenance_check_rome_access() local 309 b->road_access_y = y_road; in building_maintenance_check_rome_access() 313 int x_road, y_road; in building_maintenance_check_rome_access() local 325 int x_road, y_road; in building_maintenance_check_rome_access() local 335 int x_road, y_road; in building_maintenance_check_rome_access() local [all …]
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/dports/games/augustus/augustus-3.1.0/src/map/ |
H A D | road_access.h | 25 int map_closest_road_within_radius(int x, int y, int size, int radius, int *x_road, int *y_road); 27 …closest_reachable_road_within_radius(int x, int y, int size, int radius, int *x_road, int *y_road); 29 …p_road_to_largest_network_rotation(int rotation, int x, int y, int size, int *x_road, int *y_road); 31 int map_road_to_largest_network(int x, int y, int size, int *x_road, int *y_road); 33 int map_road_to_largest_network_hippodrome(int x, int y, int *x_road, int *y_road, int rotated); 35 int map_road_to_largest_network_grand_temple(int x, int y, int* x_road, int* y_road); 37 int map_road_to_largest_network_colosseum(int x, int y, int* x_road, int* y_road); 39 int map_road_to_largest_network_lighthouse(int x, int y, int* x_road, int* y_road); 41 int map_road_to_largest_network_caravanserai(int x, int y, int *x_road, int *y_road);
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H A D | road_access.c | 211 if (x_road && y_road) { in road_within_radius() 213 *y_road = yy; in road_within_radius() 242 if (x_road && y_road) { in reachable_road_within_radius() 244 *y_road = yy; in reachable_road_within_radius() 295 *y_road = map_grid_offset_to_y(min_grid_offset); in map_road_to_largest_network_rotation() 310 *y_road = map_grid_offset_to_y(min_grid_offset); in map_road_to_largest_network_rotation() 366 *y_road = map_grid_offset_to_y(min_grid_offset); in map_road_to_largest_network_hippodrome() 384 *y_road = map_grid_offset_to_y(min_grid_offset); in map_road_to_largest_network_hippodrome() 416 *y_road = map_grid_offset_to_y(min_grid_offset); in map_road_to_largest_network_grand_temple() 434 *y_road = map_grid_offset_to_y(min_grid_offset); in map_road_to_largest_network_colosseum() [all …]
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/dports/games/julius/julius-1.7.0/src/map/ |
H A D | road_access.c | 93 if (x_road && y_road) { in road_within_radius() 95 *y_road = yy; in road_within_radius() 107 if (road_within_radius(x, y, size, r, x_road, y_road)) { in map_closest_road_within_radius() 124 if (x_road && y_road) { in reachable_road_within_radius() 126 *y_road = yy; in reachable_road_within_radius() 139 if (reachable_road_within_radius(x, y, size, r, x_road, y_road)) { in map_closest_reachable_road_within_radius() 146 int map_road_to_largest_network(int x, int y, int size, int *x_road, int *y_road) in map_road_to_largest_network() argument 163 *y_road = map_grid_offset_to_y(min_grid_offset); in map_road_to_largest_network() 178 *y_road = map_grid_offset_to_y(min_grid_offset); in map_road_to_largest_network() 223 *y_road = map_grid_offset_to_y(min_grid_offset); in map_road_to_largest_network_hippodrome() [all …]
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H A D | road_access.h | 12 int map_closest_road_within_radius(int x, int y, int size, int radius, int *x_road, int *y_road); 14 …closest_reachable_road_within_radius(int x, int y, int size, int radius, int *x_road, int *y_road); 16 int map_road_to_largest_network(int x, int y, int size, int *x_road, int *y_road); 18 int map_road_to_largest_network_hippodrome(int x, int y, int *x_road, int *y_road);
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/dports/games/julius/julius-1.7.0/src/building/ |
H A D | maintenance.c | 234 int x_road, y_road; in building_maintenance_check_rome_access() local 235 if (!map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in building_maintenance_check_rome_access() 247 } else if (map_routing_distance(map_grid_offset(x_road, y_road))) { in building_maintenance_check_rome_access() 249 b->distance_from_entry = map_routing_distance(map_grid_offset(x_road, y_road)); in building_maintenance_check_rome_access() 252 b->distance_from_entry = map_routing_distance(map_grid_offset(x_road, y_road)); in building_maintenance_check_rome_access() 271 int x_road, y_road; in building_maintenance_check_rome_access() local 277 b->road_access_y = y_road; in building_maintenance_check_rome_access() 288 int x_road, y_road; in building_maintenance_check_rome_access() local 294 b->road_access_y = y_road; in building_maintenance_check_rome_access() 298 int x_road, y_road; in building_maintenance_check_rome_access() local [all …]
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/dports/games/augustus/augustus-3.1.0/src/figuretype/ |
H A D | maintenance.c | 46 int x_road, y_road; in figure_engineer_action() local 74 int x_road, y_road; in figure_engineer_action() local 78 f->destination_y = y_road; in figure_engineer_action() 244 int x_road, y_road; in extinguish_fire() local 248 f->destination_y = y_road; in extinguish_fire() 285 int x_road, y_road; in figure_prefect_action() local 313 int x_road, y_road; in figure_prefect_action() local 317 f->destination_y = y_road; in figure_prefect_action() 346 int x_road, y_road; in figure_prefect_action() local 350 f->destination_y = y_road; in figure_prefect_action() [all …]
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H A D | crime.c | 118 int x_road, y_road; in generate_striker() local 120 figure *f = figure_create(FIGURE_PROTESTER, x_road, y_road, DIR_4_BOTTOM); in generate_striker() 128 int x_road, y_road; in generate_rioter() local 133 if (!map_closest_road_within_radius(b->x, b->y, b->size, 4, &x_road, &y_road)) { in generate_rioter() 142 figure *f = figure_create(FIGURE_RIOTER, x_road, y_road, DIR_4_BOTTOM); in generate_rioter() 159 int x_road, y_road; in generate_looter() local 160 if (!map_closest_road_within_radius(b->x, b->y, b->size, 4, &x_road, &y_road)) { in generate_looter() 182 int x_road, y_road; in generate_robber() local 183 if (!map_closest_road_within_radius(b->x, b->y, b->size, 4, &x_road, &y_road)) { in generate_robber() 203 int x_road, y_road; in generate_protestor() local [all …]
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H A D | migrant.c | 124 int x_road, y_road; in figure_immigrant_action() local 125 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in figure_immigrant_action() 128 f->destination_y = y_road; in figure_immigrant_action() 203 int x_road, y_road; in figure_emigrant_action() local 204 if (!map_closest_road_within_radius(f->x, f->y, 1, 5, &x_road, &y_road)) { in figure_emigrant_action() 208 figure_movement_set_cross_country_destination(f, x_road, y_road); in figure_emigrant_action() 258 int x_road, y_road; in figure_homeless_action() local 259 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in figure_homeless_action() 264 f->destination_y = y_road; in figure_homeless_action() 335 int x_road, y_road; in figure_homeless_action() local [all …]
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H A D | entertainer.c | 346 int x_road, y_road; in figure_entertainer_action() local 347 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in figure_entertainer_action() 349 figure_movement_set_cross_country_destination(f, x_road, y_road); in figure_entertainer_action() 362 int x_road, y_road; in figure_entertainer_action() local 369 f->destination_y = y_road; in figure_entertainer_action() 405 int x_road, y_road; in figure_entertainer_action() local 406 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in figure_entertainer_action() 409 f->destination_y = y_road; in figure_entertainer_action() 470 int x_road, y_road; in figure_tourist_action() local 471 … if (map_closest_road_within_radius(b_dst->x, b_dst->y, b_dst->size, 2, &x_road, &y_road)) { in figure_tourist_action() [all …]
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H A D | service.c | 335 int x_road, y_road; in figure_tax_collector_action() local 336 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in figure_tax_collector_action() 338 figure_movement_set_cross_country_destination(f, x_road, y_road); in figure_tax_collector_action() 363 int x_road, y_road; in figure_tax_collector_action() local 364 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in figure_tax_collector_action() 367 f->destination_y = y_road; in figure_tax_collector_action()
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H A D | wall.c | 414 int x_road, y_road; in figure_watchman_action() local 415 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in figure_watchman_action() 418 f->destination_y = y_road; in figure_watchman_action()
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/dports/games/julius/julius-1.7.0/src/figuretype/ |
H A D | maintenance.c | 42 int x_road, y_road; in figure_engineer_action() local 45 figure_movement_set_cross_country_destination(f, x_road, y_road); in figure_engineer_action() 70 int x_road, y_road; in figure_engineer_action() local 74 f->destination_y = y_road; in figure_engineer_action() 218 int x_road, y_road; in extinguish_fire() local 222 f->destination_y = y_road; in extinguish_fire() 271 int x_road, y_road; in figure_prefect_action() local 299 int x_road, y_road; in figure_prefect_action() local 303 f->destination_y = y_road; in figure_prefect_action() 339 int x_road, y_road; in figure_prefect_action() local [all …]
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H A D | migrant.c | 108 int x_road, y_road; in figure_immigrant_action() local 109 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in figure_immigrant_action() 112 f->destination_y = y_road; in figure_immigrant_action() 188 int x_road, y_road; in figure_emigrant_action() local 189 if (!map_closest_road_within_radius(f->x, f->y, 1, 5, &x_road, &y_road)) { in figure_emigrant_action() 193 figure_movement_set_cross_country_destination(f, x_road, y_road); in figure_emigrant_action() 243 int x_road, y_road; in figure_homeless_action() local 244 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in figure_homeless_action() 249 f->destination_y = y_road; in figure_homeless_action() 318 int x_road, y_road; in figure_homeless_action() local [all …]
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H A D | crime.c | 30 int x_road, y_road; in generate_rioter() local 31 if (!map_closest_road_within_radius(b->x, b->y, b->size, 4, &x_road, &y_road)) { in generate_rioter() 53 figure *f = figure_create(FIGURE_RIOTER, x_road, y_road, DIR_4_BOTTOM); in generate_rioter() 70 …ge_post_with_popup_delay(MESSAGE_CAT_RIOT, MESSAGE_RIOT, b->type, map_grid_offset(x_road, y_road)); in generate_rioter() 78 int x_road, y_road; in generate_mugger() local 79 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in generate_mugger() 80 figure *f = figure_create(FIGURE_CRIMINAL, x_road, y_road, DIR_4_BOTTOM); in generate_mugger() 101 int x_road, y_road; in generate_protestor() local 102 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in generate_protestor() 103 figure *f = figure_create(FIGURE_PROTESTER, x_road, y_road, DIR_4_BOTTOM); in generate_protestor()
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H A D | entertainer.c | 180 int x_road, y_road; in figure_entertainer_action() local 181 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in figure_entertainer_action() 183 figure_movement_set_cross_country_destination(f, x_road, y_road); in figure_entertainer_action() 211 int x_road, y_road; in figure_entertainer_action() local 212 … if (map_closest_road_within_radius(b_dst->x, b_dst->y, b_dst->size, 2, &x_road, &y_road)) { in figure_entertainer_action() 216 f->destination_y = y_road; in figure_entertainer_action() 247 int x_road, y_road; in figure_entertainer_action() local 248 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in figure_entertainer_action() 251 f->destination_y = y_road; in figure_entertainer_action()
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H A D | service.c | 210 int x_road, y_road; in figure_tax_collector_action() local 211 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in figure_tax_collector_action() 213 figure_movement_set_cross_country_destination(f, x_road, y_road); in figure_tax_collector_action() 238 int x_road, y_road; in figure_tax_collector_action() local 239 if (map_closest_road_within_radius(b->x, b->y, b->size, 2, &x_road, &y_road)) { in figure_tax_collector_action() 242 f->destination_y = y_road; in figure_tax_collector_action()
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/dports/games/julius/julius-1.7.0/src/figure/ |
H A D | movement.c | 262 int x_road, y_road; in figure_movement_init_roaming() local 263 if (map_closest_road_within_radius(x, y, 1, 6, &x_road, &y_road)) { in figure_movement_init_roaming() 265 f->destination_y = y_road; in figure_movement_init_roaming()
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/dports/games/augustus/augustus-3.1.0/src/figure/ |
H A D | movement.c | 334 int x_road, y_road; in figure_movement_init_roaming() local 335 if (map_closest_road_within_radius(x, y, 1, 6, &x_road, &y_road)) { in figure_movement_init_roaming() 337 f->destination_y = y_road; in figure_movement_init_roaming()
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