/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/xbr/shaders/ |
H A D | xbr-lv2-3d.slang | 206 float y_weight = XBR_Y_WEIGHT; 208 vec4 b = mul( mat4x3(B, D, H, F), y_weight*Y ); 209 vec4 c = mul( mat4x3(C, A, G, I), y_weight*Y ); 210 vec4 e = mul( mat4x3(E, E, E, E), y_weight*Y ); 217 vec4 i4 = mul( mat4x3(I4, C1, A0, G5), y_weight*Y ); 218 vec4 i5 = mul( mat4x3(I5, C4, A1, G0), y_weight*Y ); 219 vec4 h5 = mul( mat4x3(H5, F4, B1, D0), y_weight*Y ); 222 vec4 f0 = mul( mat4x3(F6, B6, D6, H6), y_weight*Y ); 223 vec4 f1 = mul( mat4x3(F7, B7, D7, H7), y_weight*Y ); 224 vec4 f2 = mul( mat4x3(F8, B8, D8, H8), y_weight*Y ); [all …]
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H A D | xbr-lv2.slang | 221 float y_weight = XBR_Y_WEIGHT; 231 i4 = mul( mat4x3(I4, C1, A0, G5), y_weight * Y ); 232 i5 = mul( mat4x3(I5, C4, A1, G0), y_weight * Y ); 233 h5 = mul( mat4x3(H5, F4, B1, D0), y_weight * Y );
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/third_party/astc-encoder/Source/ |
H A D | astc_block_sizes2.cpp | 258 int y_weight = (((1024 + ydim / 2) / (ydim - 1)) * y * (y_weights - 1) + 32) >> 6; in initialize_decimation_table_2d() local 261 int y_weight_frac = y_weight & 0xF; in initialize_decimation_table_2d() 263 int y_weight_int = y_weight >> 4; in initialize_decimation_table_2d() 344 int y_weight = (((1024 + ydim / 2) / (ydim - 1)) * y * (y_weights - 1) + 32) >> 6; in initialize_decimation_table_3d() local 348 int y_weight_frac = y_weight & 0xF; in initialize_decimation_table_3d() 351 int y_weight_int = y_weight >> 4; in initialize_decimation_table_3d()
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/dports/misc/mnn/MNN-1.2.0/express/ |
H A D | MathOp.cpp | 123 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector… in _EltwiseInt8() argument 135 param_y->weight = y_weight; in _EltwiseInt8() 1120 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector… in _EltwiseProdInt8() argument 1125 y_weight, y_bias, y_scale, y_tensorScale, in _EltwiseProdInt8() 1131 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector… in _EltwiseSumInt8() argument 1136 y_weight, y_bias, y_scale, y_tensorScale, in _EltwiseSumInt8() 1142 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector… in _EltwiseSubInt8() argument 1147 y_weight, y_bias, y_scale, y_tensorScale, in _EltwiseSubInt8() 1153 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector… in _EltwiseMaxInt8() argument 1158 y_weight, y_bias, y_scale, y_tensorScale, in _EltwiseMaxInt8()
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/xbr/shaders/ |
H A D | xbr-lv2-3d.glsl | 276 float y_weight = XBR_Y_WEIGHT; 278 vec4 b = mul( mat4x3(B, D, H, F), y_weight*Y ); 279 vec4 c = mul( mat4x3(C, A, G, I), y_weight*Y ); 280 vec4 e = mul( mat4x3(E, E, E, E), y_weight*Y ); 287 vec4 i4 = mul( mat4x3(I4, C1, A0, G5), y_weight*Y ); 288 vec4 i5 = mul( mat4x3(I5, C4, A1, G0), y_weight*Y ); 289 vec4 h5 = mul( mat4x3(H5, F4, B1, D0), y_weight*Y ); 292 vec4 f0 = mul( mat4x3(F6, B6, D6, H6), y_weight*Y ); 293 vec4 f1 = mul( mat4x3(F7, B7, D7, H7), y_weight*Y ); 294 vec4 f2 = mul( mat4x3(F8, B8, D8, H8), y_weight*Y ); [all …]
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H A D | xbr-lv2.glsl | 277 float y_weight = XBR_Y_WEIGHT; 287 i4 = mul( mat4x3(I4, C1, A0, G5), y_weight * Y ); 288 i5 = mul( mat4x3(I5, C4, A1, G0), y_weight * Y ); 289 h5 = mul( mat4x3(H5, F4, B1, D0), y_weight * Y );
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/dports/misc/mnn/MNN-1.2.0/include/MNN/expr/ |
H A D | MathOp.hpp | 94 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector… 98 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector… 102 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector… 106 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector…
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/dports/misc/tvm/incubator-tvm-0.6.1/nnvm/tests/python/compiler/ |
H A D | test_top_level2.py | 36 m.run(x=data, y_weight=kernel, y_bias=bias) 85 m.run(x=data, y_weight=kernel) 111 m.run(x=data, y_weight=kernel, y_bias=bias) 134 m.run(x=data, y_weight=kernel, y_bias=bias) 156 m.run(x=data, y_weight=kernel, y_bias=bias) 179 m.run(x=data, y_weight=kernel, y_bias=bias)
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/dports/emulators/mess/mame-mame0226/3rdparty/bimg/3rdparty/astc/ |
H A D | astc_block_sizes2.cpp | 403 int y_weight = (((1024 + ydim / 2) / (ydim - 1)) * y * (y_weights - 1) + 32) >> 6; in initialize_decimation_table_2d() local 406 int y_weight_frac = y_weight & 0xF; in initialize_decimation_table_2d() 408 int y_weight_int = y_weight >> 4; in initialize_decimation_table_2d() 511 int y_weight = (((1024 + ydim / 2) / (ydim - 1)) * y * (y_weights - 1) + 32) >> 6; in initialize_decimation_table_3d() local 515 int y_weight_frac = y_weight & 0xF; in initialize_decimation_table_3d() 518 int y_weight_int = y_weight >> 4; in initialize_decimation_table_3d()
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/dports/emulators/mame/mame-mame0226/3rdparty/bimg/3rdparty/astc/ |
H A D | astc_block_sizes2.cpp | 403 int y_weight = (((1024 + ydim / 2) / (ydim - 1)) * y * (y_weights - 1) + 32) >> 6; in initialize_decimation_table_2d() local 406 int y_weight_frac = y_weight & 0xF; in initialize_decimation_table_2d() 408 int y_weight_int = y_weight >> 4; in initialize_decimation_table_2d() 511 int y_weight = (((1024 + ydim / 2) / (ydim - 1)) * y * (y_weights - 1) + 32) >> 6; in initialize_decimation_table_3d() local 515 int y_weight_frac = y_weight & 0xF; in initialize_decimation_table_3d() 518 int y_weight_int = y_weight >> 4; in initialize_decimation_table_3d()
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/dports/misc/py-tvm/incubator-tvm-0.6.1/nnvm/tests/python/compiler/ |
H A D | test_top_level2.py | 36 m.run(x=data, y_weight=kernel, y_bias=bias) 85 m.run(x=data, y_weight=kernel) 111 m.run(x=data, y_weight=kernel, y_bias=bias) 134 m.run(x=data, y_weight=kernel, y_bias=bias) 156 m.run(x=data, y_weight=kernel, y_bias=bias) 179 m.run(x=data, y_weight=kernel, y_bias=bias)
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/cargo-crates/libflate-0.1.27/src/ |
H A D | huffman.rs | 306 let y_weight = y.peek().map(|s| s.weight); in merge() localVariable 310 } else if y_weight.is_none() { in merge() 313 } else if x_weight < y_weight { in merge()
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/dports/math/py-networkx/networkx-2.6.3/networkx/algorithms/ |
H A D | chordal.py | 466 y_weight = weight[y] 468 node for node in unnumbered_nodes if weight[node] < y_weight
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/dports/dns/encrypted-dns-server/encrypted-dns-server-0.9.1/cargo-crates/libflate-1.1.1/src/ |
H A D | huffman.rs | 331 let y_weight = y.peek().map(|s| s.weight); in merge() localVariable 335 } else if y_weight.is_none() { in merge() 338 } else if x_weight < y_weight { in merge()
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/dports/editors/kak-lsp/kak-lsp-11.1.0/cargo-crates/libflate-1.1.1/src/ |
H A D | huffman.rs | 331 let y_weight = y.peek().map(|s| s.weight); in merge() localVariable 335 } else if y_weight.is_none() { in merge() 338 } else if x_weight < y_weight { in merge()
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/dports/net/krill/krill-0.9.4/cargo-crates/libflate-1.1.1/src/ |
H A D | huffman.rs | 331 let y_weight = y.peek().map(|s| s.weight); in merge() localVariable 335 } else if y_weight.is_none() { in merge() 338 } else if x_weight < y_weight { in merge()
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/dports/www/miniserve/miniserve-0.18.0/cargo-crates/libflate-1.1.1/src/ |
H A D | huffman.rs | 331 let y_weight = y.peek().map(|s| s.weight); in merge() localVariable 335 } else if y_weight.is_none() { in merge() 338 } else if x_weight < y_weight { in merge()
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/dports/benchmarks/inferno/inferno-0.10.9/cargo-crates/libflate-1.1.1/src/ |
H A D | huffman.rs | 331 let y_weight = y.peek().map(|s| s.weight); in merge() localVariable 335 } else if y_weight.is_none() { in merge() 338 } else if x_weight < y_weight { in merge()
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/warp/shaders/ |
H A D | erosion.slang | 36 const float y_weight = 48.0; 40 const mat3 yuv_weighted = mat3(y_weight*yuv[0], u_weight*yuv[1], v_weight*yuv[2]);
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/xbr/shaders/2xBR-multipass/ |
H A D | 2xbr-lv1-c-pass0.slang | 61 float y_weight = 48.0; 66 mat3 yuv_weighted = mat3(y_weight * yuv[0], u_weight * yuv[1], v_weight * yuv[2]);
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/xbr/shaders/xbr-mlv4-multipass/ |
H A D | xbr-mlv4-pass3.slang | 65 const float y_weight = 48.0; 69 const float3x3 yuv_weighted = float3x3(y_weight*yuv[0], u_weight*yuv[1], v_weight*yuv[2]);
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/xbr/shaders/xbr-mlv4-multipass/ |
H A D | xbr-mlv4-pass3.glsl | 152 const float y_weight = 48.0; 156 const float3x3 yuv_weighted = float3x3(y_weight*yuv[0], u_weight*yuv[1], v_weight*yuv[2]);
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/xbr/shaders/xbr-lv3-multipass/ |
H A D | xbr-lv3-pass0.glsl | 149 const float y_weight = 48.0; 153 const mat3 yuv_weighted = mat3(y_weight*yuv[0], u_weight*yuv[1], v_weight*yuv[2]);
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/xbr/shaders/xbr-lv3-multipass/ |
H A D | xbr-lv3-pass0.slang | 97 const float y_weight = 48.0; 101 const mat3 yuv_weighted = mat3(y_weight*yuv[0], u_weight*yuv[1], v_weight*yuv[2]);
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/dports/emulators/mess/mame-mame0226/src/osd/modules/render/bgfx/shaders/chains/xbr/xbr-lv2-multipass/ |
H A D | fs_xbr-lv2-noblend-pass1.sc | 42 const float y_weight = 48.0;
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