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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/xbr/shaders/
H A Dxbr-lv2-3d.slang206 float y_weight = XBR_Y_WEIGHT;
208 vec4 b = mul( mat4x3(B, D, H, F), y_weight*Y );
209 vec4 c = mul( mat4x3(C, A, G, I), y_weight*Y );
210 vec4 e = mul( mat4x3(E, E, E, E), y_weight*Y );
217 vec4 i4 = mul( mat4x3(I4, C1, A0, G5), y_weight*Y );
218 vec4 i5 = mul( mat4x3(I5, C4, A1, G0), y_weight*Y );
219 vec4 h5 = mul( mat4x3(H5, F4, B1, D0), y_weight*Y );
222 vec4 f0 = mul( mat4x3(F6, B6, D6, H6), y_weight*Y );
223 vec4 f1 = mul( mat4x3(F7, B7, D7, H7), y_weight*Y );
224 vec4 f2 = mul( mat4x3(F8, B8, D8, H8), y_weight*Y );
[all …]
H A Dxbr-lv2.slang221 float y_weight = XBR_Y_WEIGHT;
231 i4 = mul( mat4x3(I4, C1, A0, G5), y_weight * Y );
232 i5 = mul( mat4x3(I5, C4, A1, G0), y_weight * Y );
233 h5 = mul( mat4x3(H5, F4, B1, D0), y_weight * Y );
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/third_party/astc-encoder/Source/
H A Dastc_block_sizes2.cpp258 int y_weight = (((1024 + ydim / 2) / (ydim - 1)) * y * (y_weights - 1) + 32) >> 6; in initialize_decimation_table_2d() local
261 int y_weight_frac = y_weight & 0xF; in initialize_decimation_table_2d()
263 int y_weight_int = y_weight >> 4; in initialize_decimation_table_2d()
344 int y_weight = (((1024 + ydim / 2) / (ydim - 1)) * y * (y_weights - 1) + 32) >> 6; in initialize_decimation_table_3d() local
348 int y_weight_frac = y_weight & 0xF; in initialize_decimation_table_3d()
351 int y_weight_int = y_weight >> 4; in initialize_decimation_table_3d()
/dports/misc/mnn/MNN-1.2.0/express/
H A DMathOp.cpp123 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector… in _EltwiseInt8() argument
135 param_y->weight = y_weight; in _EltwiseInt8()
1120 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector… in _EltwiseProdInt8() argument
1125 y_weight, y_bias, y_scale, y_tensorScale, in _EltwiseProdInt8()
1131 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector… in _EltwiseSumInt8() argument
1136 y_weight, y_bias, y_scale, y_tensorScale, in _EltwiseSumInt8()
1142 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector… in _EltwiseSubInt8() argument
1147 y_weight, y_bias, y_scale, y_tensorScale, in _EltwiseSubInt8()
1153 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector… in _EltwiseMaxInt8() argument
1158 y_weight, y_bias, y_scale, y_tensorScale, in _EltwiseMaxInt8()
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/xbr/shaders/
H A Dxbr-lv2-3d.glsl276 float y_weight = XBR_Y_WEIGHT;
278 vec4 b = mul( mat4x3(B, D, H, F), y_weight*Y );
279 vec4 c = mul( mat4x3(C, A, G, I), y_weight*Y );
280 vec4 e = mul( mat4x3(E, E, E, E), y_weight*Y );
287 vec4 i4 = mul( mat4x3(I4, C1, A0, G5), y_weight*Y );
288 vec4 i5 = mul( mat4x3(I5, C4, A1, G0), y_weight*Y );
289 vec4 h5 = mul( mat4x3(H5, F4, B1, D0), y_weight*Y );
292 vec4 f0 = mul( mat4x3(F6, B6, D6, H6), y_weight*Y );
293 vec4 f1 = mul( mat4x3(F7, B7, D7, H7), y_weight*Y );
294 vec4 f2 = mul( mat4x3(F8, B8, D8, H8), y_weight*Y );
[all …]
H A Dxbr-lv2.glsl277 float y_weight = XBR_Y_WEIGHT;
287 i4 = mul( mat4x3(I4, C1, A0, G5), y_weight * Y );
288 i5 = mul( mat4x3(I5, C4, A1, G0), y_weight * Y );
289 h5 = mul( mat4x3(H5, F4, B1, D0), y_weight * Y );
/dports/misc/mnn/MNN-1.2.0/include/MNN/expr/
H A DMathOp.hpp94 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector…
98 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector…
102 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector…
106 …std::vector<int8_t> y_weight, std::vector<int32_t> y_bias, std::vector<float> y_scale, std::vector…
/dports/misc/tvm/incubator-tvm-0.6.1/nnvm/tests/python/compiler/
H A Dtest_top_level2.py36 m.run(x=data, y_weight=kernel, y_bias=bias)
85 m.run(x=data, y_weight=kernel)
111 m.run(x=data, y_weight=kernel, y_bias=bias)
134 m.run(x=data, y_weight=kernel, y_bias=bias)
156 m.run(x=data, y_weight=kernel, y_bias=bias)
179 m.run(x=data, y_weight=kernel, y_bias=bias)
/dports/emulators/mess/mame-mame0226/3rdparty/bimg/3rdparty/astc/
H A Dastc_block_sizes2.cpp403 int y_weight = (((1024 + ydim / 2) / (ydim - 1)) * y * (y_weights - 1) + 32) >> 6; in initialize_decimation_table_2d() local
406 int y_weight_frac = y_weight & 0xF; in initialize_decimation_table_2d()
408 int y_weight_int = y_weight >> 4; in initialize_decimation_table_2d()
511 int y_weight = (((1024 + ydim / 2) / (ydim - 1)) * y * (y_weights - 1) + 32) >> 6; in initialize_decimation_table_3d() local
515 int y_weight_frac = y_weight & 0xF; in initialize_decimation_table_3d()
518 int y_weight_int = y_weight >> 4; in initialize_decimation_table_3d()
/dports/emulators/mame/mame-mame0226/3rdparty/bimg/3rdparty/astc/
H A Dastc_block_sizes2.cpp403 int y_weight = (((1024 + ydim / 2) / (ydim - 1)) * y * (y_weights - 1) + 32) >> 6; in initialize_decimation_table_2d() local
406 int y_weight_frac = y_weight & 0xF; in initialize_decimation_table_2d()
408 int y_weight_int = y_weight >> 4; in initialize_decimation_table_2d()
511 int y_weight = (((1024 + ydim / 2) / (ydim - 1)) * y * (y_weights - 1) + 32) >> 6; in initialize_decimation_table_3d() local
515 int y_weight_frac = y_weight & 0xF; in initialize_decimation_table_3d()
518 int y_weight_int = y_weight >> 4; in initialize_decimation_table_3d()
/dports/misc/py-tvm/incubator-tvm-0.6.1/nnvm/tests/python/compiler/
H A Dtest_top_level2.py36 m.run(x=data, y_weight=kernel, y_bias=bias)
85 m.run(x=data, y_weight=kernel)
111 m.run(x=data, y_weight=kernel, y_bias=bias)
134 m.run(x=data, y_weight=kernel, y_bias=bias)
156 m.run(x=data, y_weight=kernel, y_bias=bias)
179 m.run(x=data, y_weight=kernel, y_bias=bias)
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/cargo-crates/libflate-0.1.27/src/
H A Dhuffman.rs306 let y_weight = y.peek().map(|s| s.weight); in merge() localVariable
310 } else if y_weight.is_none() { in merge()
313 } else if x_weight < y_weight { in merge()
/dports/math/py-networkx/networkx-2.6.3/networkx/algorithms/
H A Dchordal.py466 y_weight = weight[y]
468 node for node in unnumbered_nodes if weight[node] < y_weight
/dports/dns/encrypted-dns-server/encrypted-dns-server-0.9.1/cargo-crates/libflate-1.1.1/src/
H A Dhuffman.rs331 let y_weight = y.peek().map(|s| s.weight); in merge() localVariable
335 } else if y_weight.is_none() { in merge()
338 } else if x_weight < y_weight { in merge()
/dports/editors/kak-lsp/kak-lsp-11.1.0/cargo-crates/libflate-1.1.1/src/
H A Dhuffman.rs331 let y_weight = y.peek().map(|s| s.weight); in merge() localVariable
335 } else if y_weight.is_none() { in merge()
338 } else if x_weight < y_weight { in merge()
/dports/net/krill/krill-0.9.4/cargo-crates/libflate-1.1.1/src/
H A Dhuffman.rs331 let y_weight = y.peek().map(|s| s.weight); in merge() localVariable
335 } else if y_weight.is_none() { in merge()
338 } else if x_weight < y_weight { in merge()
/dports/www/miniserve/miniserve-0.18.0/cargo-crates/libflate-1.1.1/src/
H A Dhuffman.rs331 let y_weight = y.peek().map(|s| s.weight); in merge() localVariable
335 } else if y_weight.is_none() { in merge()
338 } else if x_weight < y_weight { in merge()
/dports/benchmarks/inferno/inferno-0.10.9/cargo-crates/libflate-1.1.1/src/
H A Dhuffman.rs331 let y_weight = y.peek().map(|s| s.weight); in merge() localVariable
335 } else if y_weight.is_none() { in merge()
338 } else if x_weight < y_weight { in merge()
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/warp/shaders/
H A Derosion.slang36 const float y_weight = 48.0;
40 const mat3 yuv_weighted = mat3(y_weight*yuv[0], u_weight*yuv[1], v_weight*yuv[2]);
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/xbr/shaders/2xBR-multipass/
H A D2xbr-lv1-c-pass0.slang61 float y_weight = 48.0;
66 mat3 yuv_weighted = mat3(y_weight * yuv[0], u_weight * yuv[1], v_weight * yuv[2]);
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/xbr/shaders/xbr-mlv4-multipass/
H A Dxbr-mlv4-pass3.slang65 const float y_weight = 48.0;
69 const float3x3 yuv_weighted = float3x3(y_weight*yuv[0], u_weight*yuv[1], v_weight*yuv[2]);
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/xbr/shaders/xbr-mlv4-multipass/
H A Dxbr-mlv4-pass3.glsl152 const float y_weight = 48.0;
156 const float3x3 yuv_weighted = float3x3(y_weight*yuv[0], u_weight*yuv[1], v_weight*yuv[2]);
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/xbr/shaders/xbr-lv3-multipass/
H A Dxbr-lv3-pass0.glsl149 const float y_weight = 48.0;
153 const mat3 yuv_weighted = mat3(y_weight*yuv[0], u_weight*yuv[1], v_weight*yuv[2]);
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/xbr/shaders/xbr-lv3-multipass/
H A Dxbr-lv3-pass0.slang97 const float y_weight = 48.0;
101 const mat3 yuv_weighted = mat3(y_weight*yuv[0], u_weight*yuv[1], v_weight*yuv[2]);
/dports/emulators/mess/mame-mame0226/src/osd/modules/render/bgfx/shaders/chains/xbr/xbr-lv2-multipass/
H A Dfs_xbr-lv2-noblend-pass1.sc42 const float y_weight = 48.0;

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