/dports/games/jfsw/jfsw-c434002/src/ |
H A D | jnstub.c | 2918 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtShowSectorData() 2940 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtShowWallData() 2975 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtEditSectorData() 2978 printext16(8, ydim16+32 + 16, 11, -1, tempbuf, 0); in ExtEditSectorData() 2981 printext16(8, ydim16+32 + 24, 11, -1, tempbuf, 0); in ExtEditSectorData() 2984 printext16(8, ydim16+32 + 32, 11, -1, tempbuf, 0); in ExtEditSectorData() 3133 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtEditSpriteData() 3136 printext16(8, ydim16+32 + 16, 11, -1, tempbuf, 0); in ExtEditSpriteData() 3176 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in PlaxSetShade() 3214 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in PlaxAdjustShade() [all …]
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H A D | jbhlp.c | 61 printext16(1*4,ydim16+4*8,color,-1,string,1); in Msg() 191 printext16(x*4,ydim16+(y*6)+2,11,-1,tempbuf,1); in ContextHelp() 197 printext16(x*4,ydim16+(y*6)+2,11,-1,"Hit any key to continue or Q to quit....",1); in ContextHelp()
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | bstub.c | 462 printext16(8,ydim16+32,11,-1,(char *)tempbuf,0); in ExtShowSectorData() 464 …printext16(8,ydim16+48,11,-1,"8*8 font: ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123… in ExtShowSectorData() 465 …printext16(8,ydim16+56,11,-1,"3*5 font: ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123… in ExtShowSectorData() 467 i=ydim16; ydim16=ydim; in ExtShowSectorData() 473 ydim16=i; in ExtShowSectorData() 489 printext16(8,ydim16+32,11,-1,(char *)tempbuf,0); in ExtShowWallData() 505 printext16(8,ydim16+32,11,-1,(char *)tempbuf,0); in ExtShowSpriteData()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | jnstub.cpp | 2980 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtShowSectorData() 3002 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtShowWallData() 3036 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtEditSectorData() 3039 printext16(8, ydim16+32 + 16, 11, -1, tempbuf, 0); in ExtEditSectorData() 3042 printext16(8, ydim16+32 + 24, 11, -1, tempbuf, 0); in ExtEditSectorData() 3045 printext16(8, ydim16+32 + 32, 11, -1, tempbuf, 0); in ExtEditSectorData() 3194 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtEditSpriteData() 3197 printext16(8, ydim16+32 + 16, 11, -1, tempbuf, 0); in ExtEditSpriteData() 3236 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in PlaxSetShade() 3273 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in PlaxAdjustShade() [all …]
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H A D | jbhlp.cpp | 61 printext16(1*4,ydim16+4*8,color,-1,string,1); in Msg() 198 printext16(x*4,ydim16+(y*6)+2,11,-1,tempbuf,1); in ContextHelp() 204 printext16(x*4,ydim16+(y*6)+2,11,-1,"Hit any key to continue or Q to quit....",1); in ContextHelp()
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/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | bstub.cpp | 535 printext16(8,ydim16+32,11,-1,(char *)tempbuf,0); in ExtShowSectorData() 537 …printext16(8,ydim16+48,11,-1,"8*8 font: ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123… in ExtShowSectorData() 538 …printext16(8,ydim16+56,11,-1,"3*5 font: ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123… in ExtShowSectorData() 540 i=ydim16; ydim16=ydim; in ExtShowSectorData() 546 ydim16=i; in ExtShowSectorData() 562 printext16(8,ydim16+32,11,-1,(char *)tempbuf,0); in ExtShowWallData() 578 printext16(8,ydim16+32,11,-1,(char *)tempbuf,0); in ExtShowSpriteData()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | 2d.cpp | 334 if (y1 >= ydim16 || y2 < 0) in editorDraw2dLine() 344 if (y2 >= ydim16) in editorDraw2dLine() 347 x2 = clamp(x2 + scale(ydim16-1-y2, d.x, d.y), 0, xdim-1); in editorDraw2dLine() 348 y2 = ydim16-1; in editorDraw2dLine() 491 uint32_t const uxdim = xdim, uydim16 = ydim16; in editorDraw2dCircle() 817 if (yp2 >= ydim16) yp2 = ydim16-1; in editorDraw2dGrid() 819 if ((yp1 < ydim16) && (yp2 >= 0) && (yp2 >= yp1)) in editorDraw2dGrid() 853 if ((yp1 > midydim16-ydim16) && (yp1 <= midydim16)) in editorDraw2dGrid() 1044 (midydim16+y1 >= 2) && (midydim16+y1 <= ydim16-3)) in editorDraw2dWall() 1210 (midydim16+y1 >= -f) && (midydim16+y1 < ydim16+f)) in editorDraw2dSpriteBloodMarker() [all …]
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H A D | build.cpp | 331 CLEARLINES2D(0, ydim16, 0); in osdcmd_vidmode() 334 ydim16 = ydim-STATUS2DSIZ2; in osdcmd_vidmode() 3599 ydim16 = ydim-STATUS2DSIZ2; in overheadeditor() 3723 ydim16 = ydim;// - STATUS2DSIZ2; in overheadeditor() 3752 videoSetViewableArea(0, 0, xdim-1, ydim16-1); in overheadeditor() 5211 ydim16 = ydim-STATUS2DSIZ2; in overheadeditor() 5400 ydim16 = ydim-STATUS2DSIZ2; in overheadeditor() 9907 ydim16 = ydim-STATUS2DSIZ2; in menuselect() 9908 listsize = (ydim16-32)/9; in menuselect() 9914 CLEARLINES2D(0, ydim16, 0); in menuselect() [all …]
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H A D | engine.cpp | 1396 int32_t ydim16, qsetmode = 0; variable 13466 ydim16 = ydim - STATUS2DSIZ2; in videoSet2dMode() 13468 midydim16 = ydim16 >> 1; // scale(200,ydim,480); in videoSet2dMode()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | editor.h | 32 extern int ydim16, halfxdim16, midydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d, forcesetup;
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BUILD.C | 66 extern long frameplace, pageoffset, ydim16; 2441 pageoffset = 0; ydim16 = 144; in overheadeditor() 2453 pageoffset = 92160; ydim16 = 336; in overheadeditor() 2553 ydim16 = 336; in overheadeditor() 2699 j = ydim16; ydim16 = 480; in overheadeditor() 2709 ydim16 = j; in overheadeditor() 3222 ydim16 = 336; in overheadeditor() 3312 ydim16 = 336; in overheadeditor() 5542 ydim16 = 144; in clearmidstatbar16() 5547 ydim16 = 336; in clearmidstatbar16() [all …]
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H A D | ENGINE.C | 184 long pageoffset, ydim16, qsetmode = 0; variable 5652 if ((y1 >= ydim16) || (y2 < 0)) return; in drawline16() 5654 if (y2 >= ydim16) { if (dx) x2 += scale(ydim16-1-y2,dx,dy); y2 = ydim16-1; } in drawline16() 5658 if ((y2 >= ydim16) || (y1 < 0)) return; in drawline16() 5660 if (y1 >= ydim16) { if (dx) x1 += scale(ydim16-1-y1,dx,dy); y1 = ydim16-1; } in drawline16() 5741 ydim16 = 350; in qsetmode640350() 5773 pageoffset = 92160; ydim16 = 336; in qsetmode640480() 5800 if (yp2 >= ydim16) yp2 = ydim16-1; in draw2dgrid() 5802 if ((yp1 < ydim16) && (yp2 >= 0) && (yp2 >= yp1)) in draw2dgrid() 5847 if ((yp1 > 200-ydim16) && (yp1 <= 200)) in draw2dgrid() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BUILD.C | 66 extern long frameplace, pageoffset, ydim16; 2441 pageoffset = 0; ydim16 = 144; in overheadeditor() 2453 pageoffset = 92160; ydim16 = 336; in overheadeditor() 2553 ydim16 = 336; in overheadeditor() 2699 j = ydim16; ydim16 = 480; in overheadeditor() 2709 ydim16 = j; in overheadeditor() 3222 ydim16 = 336; in overheadeditor() 3312 ydim16 = 336; in overheadeditor() 5542 ydim16 = 144; in clearmidstatbar16() 5547 ydim16 = 336; in clearmidstatbar16() [all …]
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H A D | ENGINE.C | 183 long pageoffset, ydim16, qsetmode = 0; variable 5692 if ((y1 >= ydim16) || (y2 < 0)) return; in drawline16() 5694 if (y2 >= ydim16) { if (dx) x2 += scale(ydim16-1-y2,dx,dy); y2 = ydim16-1; } in drawline16() 5698 if ((y2 >= ydim16) || (y1 < 0)) return; in drawline16() 5700 if (y1 >= ydim16) { if (dx) x1 += scale(ydim16-1-y1,dx,dy); y1 = ydim16-1; } in drawline16() 5781 ydim16 = 350; in qsetmode640350() 5813 pageoffset = 92160; ydim16 = 336; in qsetmode640480() 5840 if (yp2 >= ydim16) yp2 = ydim16-1; in draw2dgrid() 5842 if ((yp1 < ydim16) && (yp2 >= 0) && (yp2 >= yp1)) in draw2dgrid() 5887 if ((yp1 > 200-ydim16) && (yp1 <= 200)) in draw2dgrid() [all …]
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H A D | GAME.C | 223 extern long frameplace, pageoffset, ydim16;
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | build.c | 2693 ydim16 = ydim; in overheadeditor() 2706 ydim16 = ydim-STATUS2DSIZ; in overheadeditor() 3268 ydim16 = STATUS2DSIZ; in overheadeditor() 3282 ydim16 = STATUS2DSIZ; in overheadeditor() 3290 ydim16 = STATUS2DSIZ; in overheadeditor() 3302 ydim16 = STATUS2DSIZ; in overheadeditor() 3316 ydim16 = STATUS2DSIZ; in overheadeditor() 3324 ydim16 = STATUS2DSIZ; in overheadeditor() 5996 ydim16 = ydim; in clearmidstatbar16() 6000 ydim16 = ydim-STATUS2DSIZ; in clearmidstatbar16() [all …]
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H A D | engine.c | 488 int pageoffset, ydim16, qsetmode = 0; variable 10486 if ((y1 >= ydim16) || (y2 < 0)) return; in drawline16() 10488 if (y2 >= ydim16) { if (dx) x2 += scale(ydim16-1-y2,dx,dy); y2 = ydim16-1; if (x2 < 0) x2 = 0; } in drawline16() 10492 if ((y2 >= ydim16) || (y1 < 0)) return; in drawline16() 10494 if (y1 >= ydim16) { if (dx) x1 += scale(ydim16-1-y1,dx,dy); y1 = ydim16-1; if (x1 < 0) x1 = 0; } in drawline16() 10555 if (y1+r < 0 || y1-r >= ydim16) return; in drawcircle16() 10665 ydim16 = 350; in qsetmode640350() 10696 ydim16 = 336; in qsetmode640480() 10728 ydim16 = yres - STATUS2DSIZ; in qsetmodeany() 10774 if (yp2 >= ydim16) yp2 = ydim16-1; in draw2dgrid() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | editor.h | 87 extern int32_t ydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d, forcesetup;
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekwar.h | 132 extern int pageoffset, ydim16, chainnumpages;
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | m32vars.cpp | 624 Gv_NewVar("ydim16",(intptr_t)&ydim16, GAMEVAR_INTPTR | GAMEVAR_SYSTEM | GAMEVAR_READONLY); in Gv_AddSystemVars()
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H A D | astub.cpp | 1830 CLEARLINES2D(0, ydim16, 0); in SoundDisplay() 3385 int32_t y2 = y1+TileDim-1, oydim16=ydim16; in tilescreen_drawbox() 3395 ydim16 = ydim; in tilescreen_drawbox() 3415 ydim16 = oydim16; in tilescreen_drawbox() 10359 ydim16 = ydim - STATUS2DSIZ2; // XXX? in ExtPreCheckKeys() 10363 if (xp1 < -f || xp1 > xdim+f || yp1 < -f || yp1 > ydim16+f) in ExtPreCheckKeys() 10369 shade,sprite[i].pal,flags|1024,0,0,xdim-1,ydim16-1); in ExtPreCheckKeys()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | m32vars.cpp | 624 Gv_NewVar("ydim16",(intptr_t)&ydim16, GAMEVAR_INTPTR | GAMEVAR_SYSTEM | GAMEVAR_READONLY); in Gv_AddSystemVars()
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H A D | mapedit.cpp | 4095 CLEARLINES2D(0, ydim16, 0); 5469 int32_t y2 = y1+TileDim-1, oydim16=ydim16; in tilescreen_drawbox() 5479 ydim16 = ydim; in tilescreen_drawbox() 5499 ydim16 = oydim16; in tilescreen_drawbox() 12354 ydim16 = ydim - STATUS2DSIZ2; // XXX? in ExtPreCheckKeys() 12358 if (xp1 < -f || xp1 > xdim+f || yp1 < -f || yp1 > ydim16+f) in ExtPreCheckKeys() 12364 shade,sprite[i].pal,flags|1024,0,0,xdim-1,ydim16-1); in ExtPreCheckKeys()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | m32vars.cpp | 620 Gv_NewVar("ydim16",(intptr_t)&ydim16, GAMEVAR_INTPTR | GAMEVAR_SYSTEM | GAMEVAR_READONLY); in Gv_AddSystemVars()
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H A D | astub.cpp | 1832 CLEARLINES2D(0, ydim16, 0); in SoundDisplay() 3448 int32_t y2 = y1+TileDim-1, oydim16=ydim16; in tilescreen_drawbox() 3458 ydim16 = ydim; in tilescreen_drawbox() 3478 ydim16 = oydim16; in tilescreen_drawbox() 10375 ydim16 = ydim - STATUS2DSIZ2; // XXX? in ExtPreCheckKeys() 10379 if (xp1 < -f || xp1 > xdim+f || yp1 < -f || yp1 > ydim16+f) in ExtPreCheckKeys() 10385 shade,sprite[i].pal,flags|1024,0,0,xdim-1,ydim16-1); in ExtPreCheckKeys()
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