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Searched refs:ydim16 (Results 1 – 25 of 28) sorted by relevance

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/dports/games/jfsw/jfsw-c434002/src/
H A Djnstub.c2918 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtShowSectorData()
2940 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtShowWallData()
2975 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtEditSectorData()
2978 printext16(8, ydim16+32 + 16, 11, -1, tempbuf, 0); in ExtEditSectorData()
2981 printext16(8, ydim16+32 + 24, 11, -1, tempbuf, 0); in ExtEditSectorData()
2984 printext16(8, ydim16+32 + 32, 11, -1, tempbuf, 0); in ExtEditSectorData()
3133 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtEditSpriteData()
3136 printext16(8, ydim16+32 + 16, 11, -1, tempbuf, 0); in ExtEditSpriteData()
3176 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in PlaxSetShade()
3214 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in PlaxAdjustShade()
[all …]
H A Djbhlp.c61 printext16(1*4,ydim16+4*8,color,-1,string,1); in Msg()
191 printext16(x*4,ydim16+(y*6)+2,11,-1,tempbuf,1); in ContextHelp()
197 printext16(x*4,ydim16+(y*6)+2,11,-1,"Hit any key to continue or Q to quit....",1); in ContextHelp()
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dbstub.c462 printext16(8,ydim16+32,11,-1,(char *)tempbuf,0); in ExtShowSectorData()
464 …printext16(8,ydim16+48,11,-1,"8*8 font: ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123… in ExtShowSectorData()
465 …printext16(8,ydim16+56,11,-1,"3*5 font: ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123… in ExtShowSectorData()
467 i=ydim16; ydim16=ydim; in ExtShowSectorData()
473 ydim16=i; in ExtShowSectorData()
489 printext16(8,ydim16+32,11,-1,(char *)tempbuf,0); in ExtShowWallData()
505 printext16(8,ydim16+32,11,-1,(char *)tempbuf,0); in ExtShowSpriteData()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Djnstub.cpp2980 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtShowSectorData()
3002 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtShowWallData()
3036 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtEditSectorData()
3039 printext16(8, ydim16+32 + 16, 11, -1, tempbuf, 0); in ExtEditSectorData()
3042 printext16(8, ydim16+32 + 24, 11, -1, tempbuf, 0); in ExtEditSectorData()
3045 printext16(8, ydim16+32 + 32, 11, -1, tempbuf, 0); in ExtEditSectorData()
3194 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in ExtEditSpriteData()
3197 printext16(8, ydim16+32 + 16, 11, -1, tempbuf, 0); in ExtEditSpriteData()
3236 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in PlaxSetShade()
3273 printext16(8, ydim16+32, 11, -1, tempbuf, 0); in PlaxAdjustShade()
[all …]
H A Djbhlp.cpp61 printext16(1*4,ydim16+4*8,color,-1,string,1); in Msg()
198 printext16(x*4,ydim16+(y*6)+2,11,-1,tempbuf,1); in ContextHelp()
204 printext16(x*4,ydim16+(y*6)+2,11,-1,"Hit any key to continue or Q to quit....",1); in ContextHelp()
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/
H A Dbstub.cpp535 printext16(8,ydim16+32,11,-1,(char *)tempbuf,0); in ExtShowSectorData()
537 …printext16(8,ydim16+48,11,-1,"8*8 font: ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123… in ExtShowSectorData()
538 …printext16(8,ydim16+56,11,-1,"3*5 font: ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123… in ExtShowSectorData()
540 i=ydim16; ydim16=ydim; in ExtShowSectorData()
546 ydim16=i; in ExtShowSectorData()
562 printext16(8,ydim16+32,11,-1,(char *)tempbuf,0); in ExtShowWallData()
578 printext16(8,ydim16+32,11,-1,(char *)tempbuf,0); in ExtShowSpriteData()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A D2d.cpp334 if (y1 >= ydim16 || y2 < 0) in editorDraw2dLine()
344 if (y2 >= ydim16) in editorDraw2dLine()
347 x2 = clamp(x2 + scale(ydim16-1-y2, d.x, d.y), 0, xdim-1); in editorDraw2dLine()
348 y2 = ydim16-1; in editorDraw2dLine()
491 uint32_t const uxdim = xdim, uydim16 = ydim16; in editorDraw2dCircle()
817 if (yp2 >= ydim16) yp2 = ydim16-1; in editorDraw2dGrid()
819 if ((yp1 < ydim16) && (yp2 >= 0) && (yp2 >= yp1)) in editorDraw2dGrid()
853 if ((yp1 > midydim16-ydim16) && (yp1 <= midydim16)) in editorDraw2dGrid()
1044 (midydim16+y1 >= 2) && (midydim16+y1 <= ydim16-3)) in editorDraw2dWall()
1210 (midydim16+y1 >= -f) && (midydim16+y1 < ydim16+f)) in editorDraw2dSpriteBloodMarker()
[all …]
H A Dbuild.cpp331 CLEARLINES2D(0, ydim16, 0); in osdcmd_vidmode()
334 ydim16 = ydim-STATUS2DSIZ2; in osdcmd_vidmode()
3599 ydim16 = ydim-STATUS2DSIZ2; in overheadeditor()
3723 ydim16 = ydim;// - STATUS2DSIZ2; in overheadeditor()
3752 videoSetViewableArea(0, 0, xdim-1, ydim16-1); in overheadeditor()
5211 ydim16 = ydim-STATUS2DSIZ2; in overheadeditor()
5400 ydim16 = ydim-STATUS2DSIZ2; in overheadeditor()
9907 ydim16 = ydim-STATUS2DSIZ2; in menuselect()
9908 listsize = (ydim16-32)/9; in menuselect()
9914 CLEARLINES2D(0, ydim16, 0); in menuselect()
[all …]
H A Dengine.cpp1396 int32_t ydim16, qsetmode = 0; variable
13466 ydim16 = ydim - STATUS2DSIZ2; in videoSet2dMode()
13468 midydim16 = ydim16 >> 1; // scale(200,ydim,480); in videoSet2dMode()
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Deditor.h32 extern int ydim16, halfxdim16, midydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d, forcesetup;
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DBUILD.C66 extern long frameplace, pageoffset, ydim16;
2441 pageoffset = 0; ydim16 = 144; in overheadeditor()
2453 pageoffset = 92160; ydim16 = 336; in overheadeditor()
2553 ydim16 = 336; in overheadeditor()
2699 j = ydim16; ydim16 = 480; in overheadeditor()
2709 ydim16 = j; in overheadeditor()
3222 ydim16 = 336; in overheadeditor()
3312 ydim16 = 336; in overheadeditor()
5542 ydim16 = 144; in clearmidstatbar16()
5547 ydim16 = 336; in clearmidstatbar16()
[all …]
H A DENGINE.C184 long pageoffset, ydim16, qsetmode = 0; variable
5652 if ((y1 >= ydim16) || (y2 < 0)) return; in drawline16()
5654 if (y2 >= ydim16) { if (dx) x2 += scale(ydim16-1-y2,dx,dy); y2 = ydim16-1; } in drawline16()
5658 if ((y2 >= ydim16) || (y1 < 0)) return; in drawline16()
5660 if (y1 >= ydim16) { if (dx) x1 += scale(ydim16-1-y1,dx,dy); y1 = ydim16-1; } in drawline16()
5741 ydim16 = 350; in qsetmode640350()
5773 pageoffset = 92160; ydim16 = 336; in qsetmode640480()
5800 if (yp2 >= ydim16) yp2 = ydim16-1; in draw2dgrid()
5802 if ((yp1 < ydim16) && (yp2 >= 0) && (yp2 >= yp1)) in draw2dgrid()
5847 if ((yp1 > 200-ydim16) && (yp1 <= 200)) in draw2dgrid()
[all …]
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DBUILD.C66 extern long frameplace, pageoffset, ydim16;
2441 pageoffset = 0; ydim16 = 144; in overheadeditor()
2453 pageoffset = 92160; ydim16 = 336; in overheadeditor()
2553 ydim16 = 336; in overheadeditor()
2699 j = ydim16; ydim16 = 480; in overheadeditor()
2709 ydim16 = j; in overheadeditor()
3222 ydim16 = 336; in overheadeditor()
3312 ydim16 = 336; in overheadeditor()
5542 ydim16 = 144; in clearmidstatbar16()
5547 ydim16 = 336; in clearmidstatbar16()
[all …]
H A DENGINE.C183 long pageoffset, ydim16, qsetmode = 0; variable
5692 if ((y1 >= ydim16) || (y2 < 0)) return; in drawline16()
5694 if (y2 >= ydim16) { if (dx) x2 += scale(ydim16-1-y2,dx,dy); y2 = ydim16-1; } in drawline16()
5698 if ((y2 >= ydim16) || (y1 < 0)) return; in drawline16()
5700 if (y1 >= ydim16) { if (dx) x1 += scale(ydim16-1-y1,dx,dy); y1 = ydim16-1; } in drawline16()
5781 ydim16 = 350; in qsetmode640350()
5813 pageoffset = 92160; ydim16 = 336; in qsetmode640480()
5840 if (yp2 >= ydim16) yp2 = ydim16-1; in draw2dgrid()
5842 if ((yp1 < ydim16) && (yp2 >= 0) && (yp2 >= yp1)) in draw2dgrid()
5887 if ((yp1 > 200-ydim16) && (yp1 <= 200)) in draw2dgrid()
[all …]
H A DGAME.C223 extern long frameplace, pageoffset, ydim16;
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dbuild.c2693 ydim16 = ydim; in overheadeditor()
2706 ydim16 = ydim-STATUS2DSIZ; in overheadeditor()
3268 ydim16 = STATUS2DSIZ; in overheadeditor()
3282 ydim16 = STATUS2DSIZ; in overheadeditor()
3290 ydim16 = STATUS2DSIZ; in overheadeditor()
3302 ydim16 = STATUS2DSIZ; in overheadeditor()
3316 ydim16 = STATUS2DSIZ; in overheadeditor()
3324 ydim16 = STATUS2DSIZ; in overheadeditor()
5996 ydim16 = ydim; in clearmidstatbar16()
6000 ydim16 = ydim-STATUS2DSIZ; in clearmidstatbar16()
[all …]
H A Dengine.c488 int pageoffset, ydim16, qsetmode = 0; variable
10486 if ((y1 >= ydim16) || (y2 < 0)) return; in drawline16()
10488 if (y2 >= ydim16) { if (dx) x2 += scale(ydim16-1-y2,dx,dy); y2 = ydim16-1; if (x2 < 0) x2 = 0; } in drawline16()
10492 if ((y2 >= ydim16) || (y1 < 0)) return; in drawline16()
10494 if (y1 >= ydim16) { if (dx) x1 += scale(ydim16-1-y1,dx,dy); y1 = ydim16-1; if (x1 < 0) x1 = 0; } in drawline16()
10555 if (y1+r < 0 || y1-r >= ydim16) return; in drawcircle16()
10665 ydim16 = 350; in qsetmode640350()
10696 ydim16 = 336; in qsetmode640480()
10728 ydim16 = yres - STATUS2DSIZ; in qsetmodeany()
10774 if (yp2 >= ydim16) yp2 = ydim16-1; in draw2dgrid()
[all …]
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Deditor.h87 extern int32_t ydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d, forcesetup;
/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/
H A Dtekwar.h132 extern int pageoffset, ydim16, chainnumpages;
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dm32vars.cpp624 Gv_NewVar("ydim16",(intptr_t)&ydim16, GAMEVAR_INTPTR | GAMEVAR_SYSTEM | GAMEVAR_READONLY); in Gv_AddSystemVars()
H A Dastub.cpp1830 CLEARLINES2D(0, ydim16, 0); in SoundDisplay()
3385 int32_t y2 = y1+TileDim-1, oydim16=ydim16; in tilescreen_drawbox()
3395 ydim16 = ydim; in tilescreen_drawbox()
3415 ydim16 = oydim16; in tilescreen_drawbox()
10359 ydim16 = ydim - STATUS2DSIZ2; // XXX? in ExtPreCheckKeys()
10363 if (xp1 < -f || xp1 > xdim+f || yp1 < -f || yp1 > ydim16+f) in ExtPreCheckKeys()
10369 shade,sprite[i].pal,flags|1024,0,0,xdim-1,ydim16-1); in ExtPreCheckKeys()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dm32vars.cpp624 Gv_NewVar("ydim16",(intptr_t)&ydim16, GAMEVAR_INTPTR | GAMEVAR_SYSTEM | GAMEVAR_READONLY); in Gv_AddSystemVars()
H A Dmapedit.cpp4095 CLEARLINES2D(0, ydim16, 0);
5469 int32_t y2 = y1+TileDim-1, oydim16=ydim16; in tilescreen_drawbox()
5479 ydim16 = ydim; in tilescreen_drawbox()
5499 ydim16 = oydim16; in tilescreen_drawbox()
12354 ydim16 = ydim - STATUS2DSIZ2; // XXX? in ExtPreCheckKeys()
12358 if (xp1 < -f || xp1 > xdim+f || yp1 < -f || yp1 > ydim16+f) in ExtPreCheckKeys()
12364 shade,sprite[i].pal,flags|1024,0,0,xdim-1,ydim16-1); in ExtPreCheckKeys()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dm32vars.cpp620 Gv_NewVar("ydim16",(intptr_t)&ydim16, GAMEVAR_INTPTR | GAMEVAR_SYSTEM | GAMEVAR_READONLY); in Gv_AddSystemVars()
H A Dastub.cpp1832 CLEARLINES2D(0, ydim16, 0); in SoundDisplay()
3448 int32_t y2 = y1+TileDim-1, oydim16=ydim16; in tilescreen_drawbox()
3458 ydim16 = ydim; in tilescreen_drawbox()
3478 ydim16 = oydim16; in tilescreen_drawbox()
10375 ydim16 = ydim - STATUS2DSIZ2; // XXX? in ExtPreCheckKeys()
10379 if (xp1 < -f || xp1 > xdim+f || yp1 < -f || yp1 > ydim16+f) in ExtPreCheckKeys()
10385 shade,sprite[i].pal,flags|1024,0,0,xdim-1,ydim16-1); in ExtPreCheckKeys()

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