/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | config.cpp | 31 ydimgame = ydim2d = dm.h; in Ken_SetDefaults() 37 ydimgame = ydim2d = 768; in Ken_SetDefaults() 140 … if ((unsigned)i<13) { xdimgame = xdim2d = vesares[i][0]; ydimgame = ydim2d = vesares[i][1]; } in Ken_loadsetup() 143 if (readconfig(fp, "ydim", val, VL) > 0) ydimgame = xdim2d = Batoi(val); in Ken_loadsetup() 291 forcesetup, fullscreen, xdimgame, ydimgame, bppgame, in Ken_writesetup()
|
H A D | StartupWinController.game.mm | 272 extern int xdimgame, ydimgame, bppgame, forcesetup; 282 settings.ydim3d = ydimgame; 306 ydimgame = settings.ydim3d;
|
H A D | startwin.game.cpp | 418 settings.ydim3d = ydimgame; in startwin_run() 443 ydimgame = settings.ydim3d; in startwin_run()
|
H A D | startgtk.game.cpp | 527 settings.ydim3d = ydimgame; in startwin_run() 539 ydimgame = settings.ydim3d; in startwin_run()
|
H A D | game.cpp | 149 int xdimgame = 320, ydimgame = 200, bppgame = 8, xdim2d = 640, ydim2d = 480; // JBF 20050318: co… variable 4858 i = videoSetGameMode(fullscreen, xdimgame, ydimgame, bppgame, upscalefactor); in setup3dscreen()
|
/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | editor.h | 32 extern int ydim16, halfxdim16, midydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d, forcesetup;
|
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | game.h | 8 extern int xdimgame, ydimgame, bppgame;
|
H A D | config.c | 95 { "ydim", type_int, &ydimgame, NULL },
|
H A D | game.c | 119 int xdimgame = 640, ydimgame = 480, bppgame = 8; variable 512 settings.ydim3d = ydimgame; 529 ydimgame = settings.ydim3d; 4828 i = setgamemode(fullscreen,xdimgame,ydimgame,bppgame);
|
/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | config.c | 93 { "ydim3d", type_int, &ydimgame, NULL },
|
H A D | build.c | 52 int xdim2d = 640, ydim2d = 480, xdimgame = 640, ydimgame = 480, bppgame = 8; variable 208 ydimgame = newy; in osdcmd_vidmode() 304 settings.ydim3d = ydimgame; in app_main() 322 ydimgame = settings.ydim3d; in app_main() 346 if (setgamemode(fullscreen,xdimgame,ydimgame,bppgame) < 0) in app_main() 2689 searchy = scale(searchy,ydim2d-STATUS2DSIZ,ydimgame); in overheadeditor() 5575 if (setgamemode(fullscreen,xdimgame,ydimgame,bppgame) < 0) in overheadeditor() 5588 searchy = scale(searchy,ydimgame,ydim2d-STATUS2DSIZ); in overheadeditor()
|
/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | editor.h | 87 extern int32_t ydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d, forcesetup; 396 return (xdimgame == xdim2d && ydimgame == ydim2d); in m32_2d3d_resolutions_match()
|
/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | config.cpp | 122 if (readconfig(fp, "ydim3d", val, VL) > 0) ydimgame = atoi_safe(val); in loadsetup() 612 forcesetup, fullscreen, xdim2d, ydim2d, xdimgame, ydimgame, bppgame, in writesetup()
|
H A D | startwin.editor.cpp | 456 settings.ydim3d = ydimgame; in startwin_run() 485 ydimgame = settings.ydim3d; in startwin_run()
|
H A D | startgtk.editor.cpp | 528 settings.ydim3d = ydimgame; in startwin_run() 542 ydimgame = settings.ydim3d; in startwin_run()
|
H A D | startosx.editor.mm | 670 settings.ydim3d = ydimgame; 692 ydimgame = settings.ydim3d;
|
H A D | build.cpp | 99 int32_t xdim2d = 640, ydim2d = 480, xdimgame = 640, ydimgame = 480, bppgame = 8; variable 343 ydimgame = newy; in osdcmd_vidmode() 861 if (videoSetGameMode(fullscreen, xdimgame, ydimgame, bppgame, upscalefactor) < 0) in app_main() 3590 searchy = clamp(scale(searchy,ydim2d-STATUS2DSIZ2,ydimgame), 8, ydim2d-STATUS2DSIZ-8-1); in overheadeditor() 8429 if (videoSetGameMode(fullscreen,xdimgame,ydimgame,bppgame,upscalefactor) < 0) in overheadeditor() 8443 searchy = clamp(scale(searchy,ydimgame,ydim2d-STATUS2DSIZ), 8, ydimgame-8-1); in overheadeditor()
|
/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekwar.h | 46 extern int fullscreen, xdimgame, ydimgame, bppgame;
|
H A D | tekgame.cpp | 84 int xdimgame = 640, ydimgame = 480, bppgame = 8; variable
|
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | astub.cpp | 3282 if ((j+2)*16 > ydimgame) break; in OnSelectTile() 3621 int32_t small = (xdimgame<=640), i = ydimgame>>6; in tileinfo_doprint() 3659 y = (int32_t)(y * ydimgame/200.0); in drawtileinfo() 4425 y = (int32_t)(WIND1Y*(ydimgame/200.)); in Keys3d() 4426 y += (ydimgame>>6)*8; in Keys3d() 4440 y += ydimgame>>6; in Keys3d()
|
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | astub.cpp | 3345 if ((j+2)*16 > ydimgame) break; in OnSelectTile() 3682 int32_t small = (xdimgame<=640), i = ydimgame>>6; in tileinfo_doprint() 3720 y = (int32_t)(y * ydimgame/200.0); in drawtileinfo() 4480 y = (int32_t)(WIND1Y*(ydimgame/200.)); in Keys3d() 4481 y += (ydimgame>>6)*8; in Keys3d() 4495 y += ydimgame>>6; in Keys3d()
|
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | mapedit.cpp | 5366 if ((j+2)*16 > ydimgame) break; in OnSelectTile() 5705 int32_t small = (xdimgame<=640), i = ydimgame>>6; in tileinfo_doprint() 5743 y = (int32_t)(y * ydimgame/200.0); in drawtileinfo() 6506 y = (int32_t)(WIND1Y*(ydimgame/200.)); in Keys3d() 6507 y += (ydimgame>>6)*8; in Keys3d() 6521 y += ydimgame>>6; in Keys3d()
|