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Searched refs:yesno_names (Results 1 – 25 of 33) sorted by relevance

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/dports/games/egl/egl-0.3.1_9/cgame/menu/
H A Dm_mp_start_dmflags.c209 static char *yesno_names[] = { in DMFlagsMenu_Init() local
235 m_dMFlagsMenu.falldmg_toggle.itemNames = yesno_names; in DMFlagsMenu_Init()
240 m_dMFlagsMenu.weapons_stay_toggle.itemNames = yesno_names; in DMFlagsMenu_Init()
250 m_dMFlagsMenu.powerups_toggle.itemNames = yesno_names; in DMFlagsMenu_Init()
255 m_dMFlagsMenu.health_toggle.itemNames = yesno_names; in DMFlagsMenu_Init()
260 m_dMFlagsMenu.armor_toggle.itemNames = yesno_names; in DMFlagsMenu_Init()
265 m_dMFlagsMenu.farthest_toggle.itemNames = yesno_names; in DMFlagsMenu_Init()
270 m_dMFlagsMenu.samelevel_toggle.itemNames = yesno_names; in DMFlagsMenu_Init()
285 m_dMFlagsMenu.allow_exit_toggle.itemNames = yesno_names; in DMFlagsMenu_Init()
295 m_dMFlagsMenu.fixed_fov_toggle.itemNames = yesno_names; in DMFlagsMenu_Init()
[all …]
H A Dm_vid_exts.c149 static char *yesno_names[] = { in GLExtsMenu_Init() local
174 m_extensionsMenu.extensions_toggle.itemNames = yesno_names; in GLExtsMenu_Init()
179 m_extensionsMenu.multitexture_toggle.itemNames = yesno_names; in GLExtsMenu_Init()
184 m_extensionsMenu.mtexcombine_toggle.itemNames = yesno_names; in GLExtsMenu_Init()
189 m_extensionsMenu.cubemap_toggle.itemNames = yesno_names; in GLExtsMenu_Init()
194 m_extensionsMenu.edgeclamp_toggle.itemNames = yesno_names; in GLExtsMenu_Init()
199 m_extensionsMenu.genmipmap_toggle.itemNames = yesno_names; in GLExtsMenu_Init()
209 m_extensionsMenu.aniso_toggle.itemNames = yesno_names; in GLExtsMenu_Init()
H A Dm_opts_input.c158 static char *yesno_names[] = { in InputMenu_Init() local
191 m_inputMenu.always_run_toggle.itemNames = yesno_names; in InputMenu_Init()
197 m_inputMenu.joystick_toggle.itemNames = yesno_names; in InputMenu_Init()
227 m_inputMenu.autosensitivity_toggle.itemNames = yesno_names; in InputMenu_Init()
233 m_inputMenu.invert_mouse_toggle.itemNames = yesno_names; in InputMenu_Init()
H A Dm_vid_settings.c245 static char *yesno_names[] = { in VIDSettingsMenu_Init() local
318 m_vidSettingsMenu.stencilbuf_list.itemNames = yesno_names; in VIDSettingsMenu_Init()
328 m_vidSettingsMenu.fullscreen_toggle.itemNames = yesno_names; in VIDSettingsMenu_Init()
345 m_vidSettingsMenu.gammapics_toggle.itemNames = yesno_names; in VIDSettingsMenu_Init()
356 m_vidSettingsMenu.finish_toggle.itemNames = yesno_names; in VIDSettingsMenu_Init()
H A Dm_opts_gloom.c167 static char *yesno_names[] = { in GloomMenu_Init() local
211 m_gloomOptionsMenu.flashpred_toggle.itemNames = yesno_names; in GloomMenu_Init()
217 m_gloomOptionsMenu.flashwhite_toggle.itemNames = yesno_names; in GloomMenu_Init()
/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/
H A Dvid_menu.c305 static const char *yesno_names[] = in VID_MenuInit() local
468 s_fs_box.itemnames = yesno_names; in VID_MenuInit()
509 s_windowed_mouse.itemnames = yesno_names; in VID_MenuInit()
522 s_texcompress_box.itemnames = yesno_names; in VID_MenuInit()
533 s_shaders_box.itemnames = yesno_names; in VID_MenuInit()
558 s_skyglares_box.itemnames = yesno_names; in VID_MenuInit()
565 s_shellglares_box.itemnames = yesno_names; in VID_MenuInit()
587 s_celshading_box.itemnames = yesno_names; in VID_MenuInit()
604 s_fps_box.itemnames = yesno_names; in VID_MenuInit()
611 s_netgraph_box.itemnames = yesno_names; in VID_MenuInit()
/dports/games/quake2lnx/quake2-r0.16.2/src/irix/
H A Dvid_menu.c208 static const char *yesno_names[] = in VID_MenuInit() local
304 s_fs_box[i].itemnames = yesno_names; in VID_MenuInit()
325 s_stipple_box.itemnames = yesno_names; in VID_MenuInit()
332 s_windowed_mouse.itemnames = yesno_names; in VID_MenuInit()
346 s_paletted_texture_box.itemnames = yesno_names; in VID_MenuInit()
/dports/games/quake2lnx/quake2-r0.16.2/src/win32/
H A Dvid_menu.c235 static const char *yesno_names[] = in VID_MenuInit() local
328 s_fs_box[i].itemnames = yesno_names; in VID_MenuInit()
349 s_stipple_box.itemnames = yesno_names; in VID_MenuInit()
363 s_paletted_texture_box.itemnames = yesno_names; in VID_MenuInit()
371 s_finish_box.itemnames = yesno_names; in VID_MenuInit()
/dports/games/quake2-source/quake2-r0.16.2/src/win32/
H A Dvid_menu.c235 static const char *yesno_names[] = in VID_MenuInit() local
328 s_fs_box[i].itemnames = yesno_names; in VID_MenuInit()
349 s_stipple_box.itemnames = yesno_names; in VID_MenuInit()
363 s_paletted_texture_box.itemnames = yesno_names; in VID_MenuInit()
371 s_finish_box.itemnames = yesno_names; in VID_MenuInit()
/dports/games/quake2-source/quake2-r0.16.2/src/irix/
H A Dvid_menu.c208 static const char *yesno_names[] = in VID_MenuInit() local
304 s_fs_box[i].itemnames = yesno_names; in VID_MenuInit()
325 s_stipple_box.itemnames = yesno_names; in VID_MenuInit()
332 s_windowed_mouse.itemnames = yesno_names; in VID_MenuInit()
346 s_paletted_texture_box.itemnames = yesno_names; in VID_MenuInit()
/dports/games/r1q2/r1q2-8012_5/linux/
H A Dvid_menu.c194 static const char *yesno_names[] = in VID_MenuInit() local
295 s_fs_box[i].itemnames = yesno_names; in VID_MenuInit()
316 s_stipple_box.itemnames = yesno_names; in VID_MenuInit()
323 s_windowed_mouse.itemnames = yesno_names; in VID_MenuInit()
337 s_paletted_texture_box.itemnames = yesno_names; in VID_MenuInit()
/dports/science/gromacs/gromacs-2021.4/src/gromacs/gmxpreprocess/
H A Dreadpull.cpp298 pull->bPrintCOM = (get_eeenum(inp, "pull-print-com", yesno_names, wi) != 0); in read_pullparams()
299 pull->bPrintRefValue = (get_eeenum(inp, "pull-print-ref-value", yesno_names, wi) != 0); in read_pullparams()
300 pull->bPrintComp = (get_eeenum(inp, "pull-print-components", yesno_names, wi) != 0); in read_pullparams()
303 …pull->bSetPbcRefToPrevStepCOM = (get_eeenum(inp, "pull-pbc-ref-prev-step-com", yesno_names, wi) !=… in read_pullparams()
304 pull->bXOutAverage = (get_eeenum(inp, "pull-xout-average", yesno_names, wi) != 0); in read_pullparams()
305 pull->bFOutAverage = (get_eeenum(inp, "pull-fout-average", yesno_names, wi) != 0); in read_pullparams()
398 pullCoord.bStart = (get_eeenum(inp, buf, yesno_names, wi) != 0); in read_pullparams()
H A Dreadir.cpp2001 ir->useMts = (get_eeenum(&inp, "mts", yesno_names, wi) != 0); in get_ir()
2156 ir->bQMMM = (get_eeenum(&inp, "QMMM", yesno_names, wi) != 0); in get_ir()
2174 opts->bGenVel = (get_eeenum(&inp, "gen-vel", yesno_names, wi) != 0); in get_ir()
2184 ir->bContinuation = (get_eeenum(&inp, "continuation", yesno_names, wi) != 0); in get_ir()
2187 ir->bShakeSOR = (get_eeenum(&inp, "Shake-SOR", yesno_names, wi) != 0); in get_ir()
2200 opts->bMorse = (get_eeenum(&inp, "morse", yesno_names, wi) != 0); in get_ir()
2221 ir->bPull = (get_eeenum(&inp, "pull", yesno_names, wi) != 0); in get_ir()
2245 ir->bDoAwh = (get_eeenum(&inp, "awh", yesno_names, wi) != 0); in get_ir()
2254 ir->bRot = (get_eeenum(&inp, "rotation", yesno_names, wi) != 0); in get_ir()
2279 ir->bDisreMixed = (get_eeenum(&inp, "disre-mixed", yesno_names, wi) != 0); in get_ir()
[all …]
/dports/games/r1q2/r1q2-8012_5/win32/
H A Dvid_menu.c251 static const char *yesno_names[] = in VID_MenuInit() local
366 s_fs_box[i].itemnames = yesno_names; in VID_MenuInit()
387 s_stipple_box.itemnames = yesno_names; in VID_MenuInit()
403 s_paletted_texture_box.itemnames = yesno_names; in VID_MenuInit()
411 s_finish_box.itemnames = yesno_names; in VID_MenuInit()
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Dvid_menu.c265 static const char *yesno_names[] = in VID_MenuInit() local
422 s_fs_box[i].itemnames = yesno_names; in VID_MenuInit()
443 s_stipple_box.itemnames = yesno_names; in VID_MenuInit()
450 s_windowed_mouse.itemnames = yesno_names; in VID_MenuInit()
464 s_paletted_texture_box.itemnames = yesno_names; in VID_MenuInit()
/dports/games/quake2-source/quake2-r0.16.2/src/solaris/
H A Dvid_menu.c257 static const char *yesno_names[] = in VID_MenuInit() local
415 s_fs_box[i].itemnames = yesno_names; in VID_MenuInit()
436 s_stipple_box.itemnames = yesno_names; in VID_MenuInit()
443 s_windowed_mouse.itemnames = yesno_names; in VID_MenuInit()
457 s_paletted_texture_box.itemnames = yesno_names; in VID_MenuInit()
/dports/games/quake2lnx/quake2-r0.16.2/src/solaris/
H A Dvid_menu.c257 static const char *yesno_names[] = in VID_MenuInit() local
415 s_fs_box[i].itemnames = yesno_names; in VID_MenuInit()
436 s_stipple_box.itemnames = yesno_names; in VID_MenuInit()
443 s_windowed_mouse.itemnames = yesno_names; in VID_MenuInit()
457 s_paletted_texture_box.itemnames = yesno_names; in VID_MenuInit()
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/
H A Dvid_menu.c265 static const char *yesno_names[] = in VID_MenuInit() local
422 s_fs_box[i].itemnames = yesno_names; in VID_MenuInit()
443 s_stipple_box.itemnames = yesno_names; in VID_MenuInit()
450 s_windowed_mouse.itemnames = yesno_names; in VID_MenuInit()
464 s_paletted_texture_box.itemnames = yesno_names; in VID_MenuInit()
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dmenu.c1789 static const char *yesno_names[] = { in QuDos_MenuInit_Client() local
1870 s_qudos_3dcam.itemnames = yesno_names; in QuDos_MenuInit_Client()
1904 s_qudos_bobbing.itemnames = yesno_names; in QuDos_MenuInit_Client()
2194 static const char *yesno_names[] = { in QuDos_MenuInit_Graphic() local
2317 s_qudos_fog.itemnames = yesno_names; in QuDos_MenuInit_Graphic()
2454 s_qudos_shading.itemnames = yesno_names; in QuDos_MenuInit_Graphic()
2479 s_qudos_blooms.itemnames = yesno_names; in QuDos_MenuInit_Graphic()
2585 s_qudos_glares.itemnames = yesno_names; in QuDos_MenuInit_Graphic()
2646 static const char *yesno_names[] = { in QuDos_MenuInit_Hud() local
2765 s_qudos_drawfps.itemnames = yesno_names; in QuDos_MenuInit_Hud()
[all …]
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dmenu_video.c262 static const char *yesno_names[] = in VID_MenuInit() local
362 s_fs_box.itemnames = yesno_names; in VID_MenuInit()
413 s_finish_box.itemnames = yesno_names; in VID_MenuInit()
H A Dmenu.c1386 static const char *yesno_names[] = { in Q2P_MenuInit_Client() local
1467 s_q2p_3dcam.itemnames = yesno_names; in Q2P_MenuInit_Client()
1493 s_q2p_bobbing.itemnames = yesno_names; in Q2P_MenuInit_Client()
1765 static const char *yesno_names[] = { in Q2P_MenuInit_Graphic() local
1838 s_q2p_caustics.itemnames = yesno_names; in Q2P_MenuInit_Graphic()
1870 s_q2p_fog.itemnames = yesno_names; in Q2P_MenuInit_Graphic()
1974 s_q2p_blooms.itemnames = yesno_names; in Q2P_MenuInit_Graphic()
2099 s_q2p_r_decals.itemnames = yesno_names; in Q2P_MenuInit_Graphic()
2365 static const char *yesno_names[] = { in Q2P_MenuInit_Hud() local
2419 s_q2p_drawfps.itemnames = yesno_names; in Q2P_MenuInit_Hud()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/unix/
H A Dvid_menu.c360 static const char *yesno_names[] = in VID_MenuInit() local
462 s_fs_box[i].itemnames = yesno_names; in VID_MenuInit()
483 s_qudos_texcompress.itemnames = yesno_names; in VID_MenuInit()
/dports/science/gromacs/gromacs-2021.4/src/gromacs/mdtypes/
H A Dmd_enums.cpp55 const char* yesno_names[BOOL_NR + 1] = { "no", "yes", nullptr }; variable
/dports/games/r1q2/r1q2-8012_5/client/
H A Dmenu.c1116 static const char *yesno_names[] = in R1Q2_MenuInit() local
1176 s_r1q2_winxp.itemnames = yesno_names; in R1Q2_MenuInit()
1185 s_r1q2_defer.itemnames = yesno_names; in R1Q2_MenuInit()
1193 s_r1q2_async.itemnames = yesno_names; in R1Q2_MenuInit()
1201 s_r1q2_autorecord.itemnames = yesno_names; in R1Q2_MenuInit()
1452 static const char *yesno_names[] = in Options_MenuInit() local
1543 s_options_alwaysrun_box.itemnames = yesno_names; in Options_MenuInit()
1557 s_options_lookspring_box.itemnames = yesno_names; in Options_MenuInit()
1564 s_options_lookstrafe_box.itemnames = yesno_names; in Options_MenuInit()
1571 s_options_freelook_box.itemnames = yesno_names; in Options_MenuInit()
[all …]
/dports/science/gromacs/gromacs-2021.4/src/gromacs/applied_forces/awh/
H A Dread_params.cpp494 awhBiasParams->equilibrateHistogram = (get_eeenum(inp, opt, yesno_names, wi) != 0); in readBiasParams()
525 awhBiasParams->bUserData = get_eeenum(inp, opt, yesno_names, wi); in readBiasParams()
779 awhParams->shareBiasMultisim = (get_eeenum(inp, opt, yesno_names, wi) != 0); in readAwhParams()

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