Searched refs:yourStats (Results 1 – 3 of 3) sorted by relevance
10761 if ( !myStats || !yourStats ) in checkEnemy()10878 if ( yourStats->leader_uid ) in checkEnemy()10970 || yourStats->type == SCARAB || yourStats->type == SCORPION ) in checkEnemy()11001 if ( yourStats->type == SUCCUBUS || yourStats->type == INCUBUS ) in checkEnemy()11007 … if ( yourStats->type == SCARAB || yourStats->type == INSECTOID || yourStats->type == SCORPION ) in checkEnemy()11019 if ( yourStats->type == INCUBUS || yourStats->type == SUCCUBUS ) in checkEnemy()11163 if ( !myStats || !yourStats ) in checkFriend()11277 if ( yourStats->leader_uid ) in checkFriend()11368 if ( yourStats->type == SPIDER || yourStats->type == SCARAB || yourStats->type == SCORPION ) in checkFriend()11399 if ( yourStats->type == SUCCUBUS || yourStats->type == INCUBUS ) in checkFriend()[all …]
630 Stat* yourStats = entity->getStats(); in barony_clear() local635 if ( myStats && yourStats ) in barony_clear()637 if ( yourStats->leader_uid == my->getUID() ) in barony_clear()645 if ( entity->behavior == &actMonster && yourStats->type == NOTHING && multiplayer == CLIENT ) in barony_clear()648 yourStats->type = static_cast<Monster>(entity->getMonsterTypeFromSprite()); in barony_clear()650 if ( monsterally[myStats->type][yourStats->type] ) in barony_clear()668 …if ( my->behavior == &actPlayer && yourStats->monsterForceAllegiance == Stat::MONSTER_FORCE_PLAYER… in barony_clear()686 …if ( (myStats->type == HUMAN || my->flags[USERFLAG2]) && (yourStats->type == HUMAN || entity->flag… in barony_clear()
5406 Stat* yourStats = hit.entity->getStats(); in actMonster() local5442 else if ( yourStats ) in actMonster()