Home
last modified time | relevance | path

Searched refs:your_radius (Results 1 – 2 of 2) sorted by relevance

/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/Libraries/EDMS/Source/
H A Dintrsect.cc47 Q my_radius, your_radius; in shall_we_dance() local
96 your_radius = I[other_object][IDOF_RADIUS]; in shall_we_dance()
98 …do_work(object, other_object, my_radius, your_radius, my_position, your_position, result0, result1, in shall_we_dance()
122 your_radius = .75 * I[other_object][IDOF_PELVIS_RADIUS]; in shall_we_dance()
124 … do_work(object, other_object, my_radius, your_radius, my_position, your_position, result0, in shall_we_dance()
159 your_radius = I[other_object][IDOF_RADIUS]; in shall_we_dance()
161 … do_work(object, other_object, my_radius, your_radius, my_position, your_position, result0, in shall_we_dance()
/dports/graphics/gource/gource-0.51/src/
H A Ddirnode.cpp611 float your_radius = node->getRadius(); in applyForceDir() local
613 float sumradius = (myradius + your_radius); in applyForceDir()
621 float distance = posd - myradius - your_radius; in applyForceDir()