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Searched refs:ytail (Results 1 – 9 of 9) sorted by relevance

/dports/editors/ted/Ted-2.23/bitmap/
H A Dbmaverage.c70 int ytail= bdIn->bdPixelsHigh % ypixels; in bmAverageMono8Image() local
81 if ( ytail > 0 ) in bmAverageMono8Image()
85 bmAverageMono8Row( bdOut, bdIn, to, rf, xpixels, ytail ); in bmAverageMono8Image()
160 int ytail= bdIn->bdPixelsHigh % ypixels; in bmAverageRgb24Image() local
171 if ( ytail > 0 ) in bmAverageRgb24Image()
175 bmAverageRgb24Row( bdOut, bdIn, to, rf, xpixels, ytail ); in bmAverageRgb24Image()
/dports/lang/mosml/mosml-ver-2.10.1/examples/paulson/
H A Dsample3.sml189 | pairx(y::ytail) = (x,y) :: (pairx ytail)
/dports/lang/mosml/mosml-ver-2.10.1/src/compiler/test/
H A Dsample3.sml189 | pairx(y::ytail) = (x,y) :: (pairx ytail)
/dports/math/gnuplot-tex-extras/gnuplot-5.2.8/src/
H A Dplot3d.c817 double xtail, ytail, ztail; in get_3ddata() local
934 xtail = ytail = ztail = 0.0; in get_3ddata()
1058 ytail = y + v[4]; in get_3ddata()
1100 …STORE_WITH_LOG_AND_UPDATE_RANGE(cphead->y, ytail, cphead->type, y_axis, this_plot->noautoscale, NO… in get_3ddata()
/dports/math/gnuplot/gnuplot-5.4.1/src/
H A Dplot3d.c893 double xtail, ytail, ztail; in get_3ddata() local
1015 xtail = ytail = ztail = 0.0; in get_3ddata()
1172 ytail = y + v[4]; in get_3ddata()
1256 STORE_AND_UPDATE_RANGE(cphead->y, ytail, cphead->type, y_axis, in get_3ddata()
/dports/math/gnuplot-lite/gnuplot-5.4.1/src/
H A Dplot3d.c893 double xtail, ytail, ztail; in get_3ddata() local
1015 xtail = ytail = ztail = 0.0; in get_3ddata()
1172 ytail = y + v[4]; in get_3ddata()
1256 STORE_AND_UPDATE_RANGE(cphead->y, ytail, cphead->type, y_axis, in get_3ddata()
/dports/graphics/gmt/gmt-6.3.0/src/
H A Dpostscriptlight.c2619 double angle, xtail, ytail, xtip, ytip, tailwidth, headlength, headwidth, headshape; in psl_vector_v4() local
2622 xtail = x; ytail = y; in psl_vector_v4()
2625 length = psl_iz (PSL, hypot (xtail-xtip, ytail-ytip)); /* Vector length in PS units */ in psl_vector_v4()
2636 …angle = atan2 ((ytip-ytail),(xtip-xtail)) * R2D; /* Angle vector makes with horizontal, in radia… in psl_vector_v4()
2637 …PSL_command (PSL, "V %d %d T ", psl_ix (PSL, xtail), psl_ix (PSL, ytail)); /* Temporarily set tail… in psl_vector_v4()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudtarget.cpp2881 float ytail=0.0f; in renderTriangleMissileTail() local
2909 ytail = ypos + tail_len * sin_ang; in renderTriangleMissileTail()
2923 ytail = ypos - tail_len * sin_ang; in renderTriangleMissileTail()
2936 gr_line(fl2i(xpos), fl2i(ypos), fl2i(xtail), fl2i(ytail)); in renderTriangleMissileTail()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudtarget.cpp2936 float ytail=0.0f; in renderTriangleMissileTail() local
2964 ytail = ypos + tail_len * sin_ang; in renderTriangleMissileTail()
2978 ytail = ypos - tail_len * sin_ang; in renderTriangleMissileTail()
2991 gr_line(fl2i(xpos), fl2i(ypos), fl2i(xtail), fl2i(ytail)); in renderTriangleMissileTail()