/dports/games/jfsw/jfsw-c434002/src/ |
H A D | mclip.c | 144 int xvect,yvect; 157 yvect = (sop->clipbox_vdist[i] * sintable[ang]); 210 int xvect,yvect; 293 int xvect,yvect; in MultiClipMove() local 374 int xvect, yvect; in MultiClipTurn() local 455 y[i] = qy[i] + (pp->yvect>>14); in RectClipMove() 462 pp->posy += (pp->yvect>>14); in RectClipMove() 473 x[i] = qx[i] - (pp->yvect>>15); in RectClipMove() 478 pp->posx -= (pp->yvect>>15); in RectClipMove() 489 x[i] = qx[i] + (pp->yvect>>15); in RectClipMove() [all …]
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H A D | rooms.c | 151 LONG xvect, LONG yvect, LONG zvect, in FAFhitscan() argument 164 hitscan(x, y, z, sectnum, xvect, yvect, zvect, in FAFhitscan() 188 *hity -= yvect>>9; in FAFhitscan() 199 hitscan(*hitx, *hity, *hitz, *hitsect, xvect, yvect, zvect, in FAFhitscan() 227 hitscan(*hitx, *hity, *hitz, *hitsect, xvect, yvect, zvect, in FAFhitscan() 238 hitscan(*hitx, *hity, *hitz, *hitsect, xvect, yvect, zvect, in FAFhitscan() 268 hitscan(*hitx, *hity, *hitz, newsectnum, xvect, yvect, zvect, in FAFhitscan() 280 int xvect, yvect, zvect; in FAFcansee() local 303 yvect = sintable[NORM_ANGLE(ang)]; in FAFcansee() 314 zvect = scale(yvect, ze - zs, ye - ys); in FAFcansee() [all …]
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H A D | player.c | 2617 pp->yvect = mulscale(pp->yvect,friction,16); in DoPlayerMove() 2623 pp->yvect = (pp->yvect + (pp->oyvect*1))/2; in DoPlayerMove() 2630 pp->yvect = (pp->yvect + (pp->oyvect*2))/3; in DoPlayerMove() 2886 pp->yvect = mulscale(pp->yvect,BOAT_FRICTION,16); in DoPlayerMoveBoat() 2890 pp->yvect = (pp->yvect + (pp->oyvect*5))/6; in DoPlayerMoveBoat() 3294 pp->yvect = mulscale(pp->yvect,TANK_FRICTION,16); in DoPlayerMoveTank() 3297 pp->yvect = (pp->yvect + (pp->oyvect*1))/2; in DoPlayerMoveTank() 3899 pp->yvect = mulscale(pp->yvect,PLAYER_CLIMB_FRICTION,16); in DoPlayerClimb() 5527 int xvect, yvect; in DoPlayerCurrent() local 6115 pp->remote.yvect = pp->yvect; in PlayerToRemote() [all …]
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H A D | game.c | 5546 int xvect, yvect, xvect2, yvect2; in drawoverheadmap() local 5581 yvect = sintable[(1536 - cang) & 2047] * czoom; in drawoverheadmap() 5583 yvect2 = mulscale(yvect, yxaspect, 16); in drawoverheadmap() 5629 x1 = mulscale(ox, xvect, 16) - mulscale(oy, yvect, 16); in drawoverheadmap() 5635 x2 = mulscale(ox, xvect, 16) - mulscale(oy, yvect, 16); in drawoverheadmap() 5686 x1 = mulscale(ox, xvect, 16) - mulscale(oy, yvect, 16); in drawoverheadmap() 5693 x2 = mulscale(ox, xvect, 16) - mulscale(oy, yvect, 16); in drawoverheadmap() 5759 x1 = mulscale(ox, xvect, 16) - mulscale(oy, yvect, 16); in drawoverheadmap() 5764 x2 = mulscale(ox, xvect, 16) - mulscale(oy, yvect, 16); in drawoverheadmap() 5863 x1 = mulscale(ox, xvect, 16) - mulscale(oy, yvect, 16); in drawoverheadmap() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | mclip.cpp | 145 int xvect,yvect; 158 yvect = (sop->clipbox_vdist[i] * sintable[ang]); 211 int xvect,yvect; 292 int xvect,yvect; in MultiClipMove() local 373 int xvect, yvect; in MultiClipTurn() local 450 xy[i].y = qy[i] + (pp->yvect>>14); in RectClipMove() 457 pp->posy += (pp->yvect>>14); in RectClipMove() 468 xy[i].x = qx[i] - (pp->yvect>>15); in RectClipMove() 473 pp->posx -= (pp->yvect>>15); in RectClipMove() 484 xy[i].x = qx[i] + (pp->yvect>>15); in RectClipMove() [all …]
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H A D | rooms.cpp | 150 int32_t xvect, int32_t yvect, int32_t zvect, in FAFhitscan() argument 162 hitscan(&firstpos, sectnum, xvect, yvect, zvect, in FAFhitscan() 179 hitinfo->pos.y -= yvect>>9; in FAFhitscan() 192 hitscan(&pos, hitinfo->sect, xvect, yvect, zvect, in FAFhitscan() 220 hitscan(&pos, hitinfo->sect, xvect, yvect, zvect, in FAFhitscan() 231 hitscan(&pos, hitinfo->sect, xvect, yvect, zvect, in FAFhitscan() 261 hitscan(&pos, newsectnum, xvect, yvect, zvect, in FAFhitscan() 272 int xvect, yvect, zvect; in FAFcansee() local 292 yvect = sintable[NORM_ANGLE(ang)]; in FAFcansee() 302 zvect = scale(yvect, ze - zs, ye - ys); in FAFcansee() [all …]
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H A D | player.cpp | 2711 pp->yvect = mulscale16(pp->yvect, friction); in DoPlayerMove() 2717 pp->yvect = (pp->yvect + (pp->oyvect*1))/2; in DoPlayerMove() 2723 pp->yvect = (pp->yvect + (pp->oyvect*2))/3; in DoPlayerMove() 2992 pp->yvect = mulscale16(pp->yvect, BOAT_FRICTION); in DoPlayerMoveBoat() 2996 pp->yvect = (pp->yvect + (pp->oyvect*5))/6; in DoPlayerMoveBoat() 3388 pp->yvect = mulscale16(pp->yvect, TANK_FRICTION); in DoPlayerMoveTank() 3391 pp->yvect = (pp->yvect + (pp->oyvect*1))/2; in DoPlayerMoveTank() 3983 pp->yvect = mulscale16(pp->yvect, PLAYER_CLIMB_FRICTION); in DoPlayerClimb() 5585 int xvect, yvect; in DoPlayerCurrent() local 6160 pp->remote.yvect = pp->yvect; in PlayerToRemote() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekmap.cpp | 20 int xvect, yvect, xvect2, yvect2; in drawoverheadmap() 26 yvect = sintable[(1536-cang)&2047] * czoom; in drawoverheadmap() 28 yvect2 = mulscale(yvect,yxaspect,16); in drawoverheadmap() 63 x1 = mulscale(ox,xvect,16) - mulscale(oy,yvect,16); in drawoverheadmap() 68 x2 = mulscale(ox,xvect,16) - mulscale(oy,yvect,16); in drawoverheadmap() 101 x1 = mulscale(ox,xvect,16) - mulscale(oy,yvect,16); in drawoverheadmap() 108 x2 = mulscale(ox,xvect,16) - mulscale(oy,yvect,16); in drawoverheadmap() 150 x1 = mulscale(ox,xvect,16) - mulscale(oy,yvect,16); in drawoverheadmap() 154 x2 = mulscale(ox,xvect,16) - mulscale(oy,yvect,16); in drawoverheadmap() 234 x1 = mulscale(ox,xvect,16) - mulscale(oy,yvect,16); in drawoverheadmap() [all …]
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/dports/biology/molden/molden5.8/ |
H A D | den3d.f | 37 yvect = 1.0d0 - (j-1)*facty 39 call eulerh(xvect,yvect,(dens(ij))*scale,edx(ij),edy(ij)) 49 yvect = j*factx 51 call eulerh(1.d0-yvect,xvect,(dens(ij))*scale 124 yvect = 1.0d0 - (j-1)*facty 126 call euler(xvect,yvect,(dens(ij))*scale,2) 135 yvect = j*factx 137 call euler(1.d0-yvect,xvect,(dens(ij))*scale,2)
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/dports/finance/R-cran-urca/urca/src/ |
H A D | UnitRootMacKinnon.f | 140 yvect(i) = crits(ic) 165 call gls(xmat,yvect,omega,gamma,xomx,fits,resid,ssr,ssrt, 194 yvect(i) = crits(i) 206 yvect(i) = crits(ic) 275 double precision yvect(20),xmat(20,4),resid(20),gamma(4) 304 yvect(i) = cnorm(ic) 357 yvect(i) = cnorm(i) 368 yvect(i) = cnorm(ic) 481 double precision xmat(nomax,nvmax), yvect(nomax), 504 xomy(j) = xomy(j) + xmat(i,j)*omega(k,i)*yvect(k) [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | map.cpp | 124 int32_t xvect, yvect, xvect2, yvect2; in G_DrawOverheadMap() local 133 yvect = Sin(1536 - cang) * czoom; in G_DrawOverheadMap() 136 yvect2 = mulscale16(yvect, yxaspect); in G_DrawOverheadMap() 176 x1 = dmulscale16(ox, xvect, -oy, yvect)+(xdim<<11); in G_DrawOverheadMap() 182 x2 = dmulscale16(ox, xvect, -oy, yvect)+(xdim<<11); in G_DrawOverheadMap() 227 x1 = dmulscale16(ox, xvect, -oy, yvect)+(xdim<<11); in G_DrawOverheadMap() 235 x2 = dmulscale16(ox, xvect, -oy, yvect)+(xdim<<11); in G_DrawOverheadMap() 249 int x1 = mulscale16(ox, xvect) - mulscale16(oy, yvect); in G_DrawOverheadMap() 304 int x1 = dmulscale16(px, xvect, -py, yvect); in G_DrawOverheadMap() 305 int y1 = dmulscale16(py, xvect2, px, yvect); in G_DrawOverheadMap() [all …]
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H A D | move.cpp | 937 int yvect = y - y_b; in MoveSector() local 942 yvect = 0; in MoveSector() 979 eax = yvect; in MoveSector() 992 yvect = edx; in MoveSector() 998 if (yvect || xvect) in MoveSector() 1005 sprite[i].y += yvect; in MoveSector() 1037 -yvect - (Sin(nAngle) * (4 * sprite[i].clipdist)), in MoveSector() 1053 (yvect << 14) + Sin(nAngle) * sprite[i].clipdist, in MoveSector() 1068 pBlockInfo->y += yvect; in MoveSector() 1073 yvect <<= 14; in MoveSector() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | menus3.c | 61 long xvect, yvect, xvect2, yvect2; in drawoverheadmap() local 68 yvect = sintable[(1536-cang)&2047] * czoom; in drawoverheadmap() 70 yvect2 = mulscale16(yvect,yxaspect); in drawoverheadmap() 101 x1 = dmulscale16(ox,xvect,-oy,yvect)+(xdim<<11); in drawoverheadmap() 106 x2 = dmulscale16(ox,xvect,-oy,yvect)+(xdim<<11); in drawoverheadmap() 159 x1 = dmulscale16(ox,xvect,-oy,yvect); in drawoverheadmap() 163 x2 = dmulscale16(ox,xvect,-oy,yvect); in drawoverheadmap() 167 x3 = dmulscale16(ox,xvect,-oy,yvect); in drawoverheadmap() 214 x1 = dmulscale16(ox,xvect,-oy,yvect)+(xdim<<11); in drawoverheadmap() 220 x2 = dmulscale16(ox,xvect,-oy,yvect)+(xdim<<11); in drawoverheadmap() [all …]
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H A D | actors3.c | 34 long k, l, daang, dax, day, daz, xvect, yvect, zvect; in bounce() local 39 yvect = mulscale10(s->xvel,sintable[s->ang&2047]); in bounce() 56 k = xvect*dax+yvect*day+zvect*daz; in bounce() 62 yvect -= mulscale16(day,k); in bounce() 67 s->xvel = ksqrt(dmulscale8(xvect,xvect,yvect,yvect)); in bounce() 68 s->ang = getangle(xvect,yvect); in bounce()
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/dports/math/scilab/scilab-6.1.1/scilab/modules/core/tests/benchmarks/ |
H A D | mandelbrot_vect.tst | 17 yvect = linspace( ymin, ymax, ysize ); 18 [X,Y]=meshgrid(xvect,yvect);
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H A D | mandelbrot_naive.tst | 17 yvect = linspace( ymin, ymax, ysize ); 22 y = yvect(j);
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | clip.h | 81 int32_t clipmove(vec3_t *const pos, int16_t *const sectnum, int32_t xvect, int32_t yvect, int32_t c… 83 int32_t clipmovex(vec3_t *const pos, int16_t *const sectnum, int32_t xvect, int32_t yvect, int32_t …
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | screens.cpp | 323 int32_t xvect, yvect, xvect2, yvect2; in G_DrawOverheadMap() local 335 yvect = sintable[(1536-cang)&2047] * czoom; in G_DrawOverheadMap() 337 yvect2 = mulscale16(yvect, yxaspect); in G_DrawOverheadMap() 405 x1 = dmulscale16(ox, xvect, -oy, yvect); in G_DrawOverheadMap() 410 x2 = dmulscale16(ox, xvect, -oy, yvect); in G_DrawOverheadMap() 411 y2 = dmulscale16(oy, xvect, ox, yvect); in G_DrawOverheadMap() 501 x1 = dmulscale16(ox, xvect, -oy, yvect); in G_DrawOverheadMap() 506 x2 = dmulscale16(ox, xvect, -oy, yvect); in G_DrawOverheadMap() 511 x3 = dmulscale16(ox, xvect, -oy, yvect); in G_DrawOverheadMap() 516 x4 = dmulscale16(ox, xvect, -oy, yvect); in G_DrawOverheadMap() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | witchaven.cpp | 1953 int xvect, yvect, xvect2, yvect2; in drawoverheadmap() 1964 yvect = sintable[(1536-cang)& kAngleMask] * czoom; in drawoverheadmap() 1966 yvect2 = mulscale(yvect,yxaspect,16); in drawoverheadmap() 2011 x1 = mulscale(ox,xvect,16) - mulscale(oy,yvect,16); in drawoverheadmap() 2016 x2 = mulscale(ox,xvect,16) - mulscale(oy,yvect,16); in drawoverheadmap() 2050 x1 = mulscale(ox,xvect,16) - mulscale(oy,yvect,16); in drawoverheadmap() 2057 x2 = mulscale(ox,xvect,16) - mulscale(oy,yvect,16); in drawoverheadmap() 2107 x1 = mulscale(ox,xvect,16) - mulscale(oy,yvect,16); in drawoverheadmap() 2112 x2 = mulscale(ox,xvect,16) - mulscale(oy,yvect,16); in drawoverheadmap() 2212 x1 = mulscale(ox,xvect,16) - mulscale(oy,yvect,16); in drawoverheadmap() [all …]
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H A D | input.cpp | 203 *yvect = (int)((plr->forcev * (int)sintable[plr->forcea]) >> 3); in dophysics() 336 int32_t goalz, xvect, yvect; in processinput() local 953 xvect = yvect = 0; in processinput() 957 yvect = (v * tics * Sin(plr->ang + 2048)) >> 3; in processinput() 962 yvect += (s * tics * Sin(plr->ang + 1536)) >> 3; in processinput() 967 …clipmove_old(&plr->x, &plr->y, &plr->z, &plr->sector, xvect, yvect, 128, 4 << 8, 4 << 8, CLIPMASK0… in processinput()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | screens.cpp | 313 int32_t xvect, yvect, xvect2, yvect2; in G_DrawOverheadMap() local 324 yvect = sintable[(1536-cang)&2047] * czoom; in G_DrawOverheadMap() 326 yvect2 = mulscale16(yvect, yxaspect); in G_DrawOverheadMap() 398 x1 = dmulscale16(ox, xvect, -oy, yvect); in G_DrawOverheadMap() 403 x2 = dmulscale16(ox, xvect, -oy, yvect); in G_DrawOverheadMap() 404 y2 = dmulscale16(oy, xvect, ox, yvect); in G_DrawOverheadMap() 484 x1 = dmulscale16(ox, xvect, -oy, yvect); in G_DrawOverheadMap() 489 x2 = dmulscale16(ox, xvect, -oy, yvect); in G_DrawOverheadMap() 494 x3 = dmulscale16(ox, xvect, -oy, yvect); in G_DrawOverheadMap() 499 x4 = dmulscale16(ox, xvect, -oy, yvect); in G_DrawOverheadMap() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | GAME.C | 2072 long doubvel, xvect, yvect; in statuslistcode() local 2101 xvect = 0, yvect = 0; in statuslistcode() 2128 yvect = scale(yvect,j,TICSPERFRAME<<19); in statuslistcode() 2936 xvect = 0, yvect = 0; in processinput() 2947 if (flytime[snum] > lockclock) { xvect += xvect; yvect += yvect; } // DOuble flying speed in processinput() 4058 xvect = 0, yvect = 0; in fakedomovethings() 4069 …if (flytime[myconnectindex] > lockclock) { xvect += xvect; yvect += yvect; } // DOuble flying sp… in fakedomovethings() 5646 long xvect, yvect, xvect2, yvect2; in drawoverheadmap() local 5654 yvect2 = mulscale16(yvect,yxaspect); in drawoverheadmap() 5733 x1 = dmulscale16(ox,xvect,-oy,yvect); in drawoverheadmap() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | GAME.C | 2073 long doubvel, xvect, yvect; in statuslistcode() local 2102 xvect = 0, yvect = 0; in statuslistcode() 2129 yvect = scale(yvect,j,TICSPERFRAME<<19); in statuslistcode() 2937 xvect = 0, yvect = 0; in processinput() 2948 if (flytime[snum] > lockclock) { xvect += xvect; yvect += yvect; } // DOuble flying speed in processinput() 4059 xvect = 0, yvect = 0; in fakedomovethings() 4070 …if (flytime[myconnectindex] > lockclock) { xvect += xvect; yvect += yvect; } // DOuble flying sp… in fakedomovethings() 5647 long xvect, yvect, xvect2, yvect2; in drawoverheadmap() local 5655 yvect2 = mulscale16(yvect,yxaspect); in drawoverheadmap() 5734 x1 = dmulscale16(ox,xvect,-oy,yvect); in drawoverheadmap() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | game.cpp | 2378 int doubvel, xvect, yvect; in statuslistcode() local 2407 xvect = 0, yvect = 0; in statuslistcode() 2434 yvect = scale(yvect,j,TICSPERFRAME<<19); in statuslistcode() 3246 int i, j, k, doubvel, xvect, yvect, goalz; in processinput() local 3257 xvect = 0, yvect = 0; in processinput() 3268 if (flytime[snum] > lockclock) { xvect += xvect; yvect += yvect; } // DOuble flying speed in processinput() 4380 xvect = 0, yvect = 0; in fakedomovethings() 4391 …if (flytime[myconnectindex] > lockclock) { xvect += xvect; yvect += yvect; } // DOuble flying sp… in fakedomovethings() 5932 int xvect, yvect, xvect2, yvect2; in drawoverheadmap() local 5942 yvect = sintable[(1536-cang)&2047] * czoom; in drawoverheadmap() [all …]
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | game.c | 2344 int doubvel, xvect, yvect; local 2373 xvect = 0, yvect = 0; 2400 yvect = scale(yvect,j,TICSPERFRAME<<19); 3197 int i, j, k, doubvel, xvect, yvect, goalz; local 3208 xvect = 0, yvect = 0; 3219 if (flytime[snum] > lockclock) { xvect += xvect; yvect += yvect; } // DOuble flying speed 4298 int i, j, k, doubvel, xvect, yvect, goalz; local 4316 xvect = 0, yvect = 0; 4327 …if (flytime[myconnectindex] > lockclock) { xvect += xvect; yvect += yvect; } // DOuble flying sp… 5895 int xvect, yvect, xvect2, yvect2; local [all …]
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