Searched refs:zDisplayText (Results 1 – 3 of 3) sorted by relevance
91 ST::string zDisplayText; // String of text that can be displayed member
808 …FindFontCenterCoordinates(sFaceX, sFaceY, f.usFaceWidth, f.usFaceHeight, f.zDisplayText, TINYFONT1… in HandleRenderFaceAdjustments()812 GPrintInvalidate(sFontX, sFontY, f.zDisplayText); in HandleRenderFaceAdjustments()816 INT16 const w = StringPixLength(f.zDisplayText, TINYFONT1); in HandleRenderFaceAdjustments()
1889 pFace->zDisplayText = TacticalStr[ CONTINUE_OVER_FACE_STR ]; in HandleMouseOverSoldierFaceForContMove()