/dports/audio/libnoise/noise/src/module/ |
H A D | voronoi.cpp | 69 double zDist = zPos - z; in GetValue() local 70 double dist = xDist * xDist + yDist * yDist + zDist * zDist; in GetValue() 89 double zDist = zCandidate - z; in GetValue() local 90 value = (sqrt (xDist * xDist + yDist * yDist + zDist * zDist) in GetValue()
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/dports/math/vtk9/VTK-9.1.0/ThirdParty/vtkm/vtkvtkm/vtk-m/vtkm/worklet/cosmotools/ |
H A D | ComputePotentialNxN.h | 100 T zDist = zLoc.Get(i) - zLoc.Get(j); in operator() local 101 T r = vtkm::Sqrt((xDist * xDist) + (yDist * yDist) + (zDist * zDist)); in operator()
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H A D | ComputePotentialOnCandidates.h | 100 T zDist = zLoc.Get(i) - zLoc.Get(j); in operator() local 101 T r = vtkm::Sqrt((xDist * xDist) + (yDist * yDist) + (zDist * zDist)); in operator()
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H A D | ComputePotentialMxN.h | 103 T zDist = zLoc.Get(iPartId) - zLoc.Get(j); in operator() local 104 T r = sqrt((xDist * xDist) + (yDist * yDist) + (zDist * zDist)); in operator()
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H A D | ComputePotential.h | 110 T zDist = zLoc.Get(iId) - zLoc.Get(jId); in operator() local 111 T r = vtkm::Sqrt((xDist * xDist) + (yDist * yDist) + (zDist * zDist)); in operator()
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H A D | MarkActiveNeighbors.h | 135 T zDist = iloc[2] - jloc[2]; in operator() local 138 if ((xDist * xDist + yDist * yDist + zDist * zDist) <= linkLenSq) in operator()
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H A D | GraftParticles.h | 138 T zDist = iloc[2] - jloc[2]; in operator() local 139 if ((xDist * xDist + yDist * yDist + zDist * zDist) <= linkLenSq) in operator()
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H A D | ComputePotentialNeighbors.h | 133 T zDist = zLoc.Get(iId) - zLoc.Get(jId); in operator() local 134 T r = vtkm::Sqrt((xDist * xDist) + (yDist * yDist) + (zDist * zDist)); in operator()
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/dports/math/vtk8/VTK-8.2.0/ThirdParty/vtkm/vtk-m/vtkm/worklet/cosmotools/ |
H A D | ComputePotentialNxN.h | 112 T zDist = zLoc.Get(i) - zLoc.Get(j); in operator() local 113 T r = vtkm::Sqrt((xDist * xDist) + (yDist * yDist) + (zDist * zDist)); in operator()
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H A D | ComputePotentialOnCandidates.h | 112 T zDist = zLoc.Get(i) - zLoc.Get(j); in operator() local 113 T r = vtkm::Sqrt((xDist * xDist) + (yDist * yDist) + (zDist * zDist)); in operator()
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H A D | ComputePotentialMxN.h | 115 T zDist = zLoc.Get(iPartId) - zLoc.Get(j); in operator() local 116 T r = sqrt((xDist * xDist) + (yDist * yDist) + (zDist * zDist)); in operator()
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H A D | ComputePotential.h | 123 T zDist = zLoc.Get(iId) - zLoc.Get(jId); in operator() local 124 T r = vtkm::Sqrt((xDist * xDist) + (yDist * yDist) + (zDist * zDist)); in operator()
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H A D | ComputePotentialNeighbors.h | 146 T zDist = zLoc.Get(iId) - zLoc.Get(jId); in operator() local 147 T r = vtkm::Sqrt((xDist * xDist) + (yDist * yDist) + (zDist * zDist)); in operator()
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H A D | MarkActiveNeighbors.h | 145 T zDist = iloc[2] - jloc[2]; in operator() local 148 if ((xDist * xDist + yDist * yDist + zDist * zDist) <= linkLenSq) in operator()
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H A D | GraftParticles.h | 148 T zDist = iloc[2] - jloc[2]; in operator() local 149 if ((xDist * xDist + yDist * yDist + zDist * zDist) <= linkLenSq) in operator()
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/dports/astro/py-ro/RO-3.6.9/python/RO/Astro/Cnv/ |
H A D | ObserverData.py | 38 … polarDist, zDist = llv.geoc (self.latitude * RO.PhysConst.RadPerDeg, self.elevation * 1000.0) 43 self.p = numpy.array((polarDist, 0.0, zDist))
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/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/ |
H A D | Projectile.cpp | 284 int zDist = abs(origin.z - target->z); in applyAccuracy() local 292 if (xyShift <= zDist) //slight z deviation in applyAccuracy() 293 zShift = xyShift / 2 + zDist; in applyAccuracy() 295 zShift = xyShift + zDist / 2; in applyAccuracy()
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/dports/games/scummvm/scummvm-2.5.1/engines/saga2/ |
H A D | path.cpp | 1554 zDist, in initialize() local 1577 cost = dist + zDist; in initialize() 2096 zDist, in setCenter() local 2106 zDist = ABS(targetDelta.z); in setCenter() 2172 zDist, in evaluateMove() local 2180 zDist = ABS(targetDelta.z); in evaluateMove() 2223 zDist; in setCenter() local 2233 centerCost = dist + zDist; in setCenter() 2272 zDist; in evaluateMove() local 2774 zDist, in checkPath() local [all …]
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/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/engine/ |
H A D | eDisplay.cpp | 211 REAL zDist = ::z - wall->Height(); in AdaptZNear() local 212 if ( zDist < zNear ) in AdaptZNear() 233 if ( dist < zDist ) in AdaptZNear() 235 dist = zDist; in AdaptZNear()
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/surface/include/pcl/surface/impl/ |
H A D | texture_mapping.hpp | 642 std::vector<double> zDist; in showOcclusions() local 670 zDist.push_back (std::fabs ((*input_cloud)[index].z - pt.z)); in showOcclusions() 683 if (zDist.size () >= 2) in showOcclusions() 685 std::sort (zDist.begin (), zDist.end ()); in showOcclusions()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | actor.cpp | 894 float zDist = _position.z + view->_cameraPosition.y; // y<->z is intentional, not a bug in distanceFromView() local 895 return sqrt(xDist * xDist + zDist * zDist); in distanceFromView()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | actor.cpp | 1041 float zDist = _position.z + view->_cameraPosition.y; // y<->z is intentional, not a bug in distanceFromView() local 1042 return sqrt(xDist * xDist + zDist * zDist); in distanceFromView()
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/ |
H A D | OgreTerrain.cpp | 2434 Real zDist = Math::RealEqual(rayDirection.z, 0.0) ? dummyHighValue : in rayIntersects() local 2436 if (xDist < zDist) in rayIntersects() 2444 cur += rayDirection * zDist; in rayIntersects()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/ |
H A D | OgreTerrain.cpp | 2419 Real zDist = Math::RealEqual(rayDirection.z, 0.0) ? dummyHighValue : in rayIntersects() local 2421 if (xDist < zDist) in rayIntersects() 2429 cur += rayDirection * zDist; in rayIntersects()
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