Searched refs:zLevelSong (Results 1 – 7 of 7) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | demo.h | 38 char zLevelSong[144]; member
|
H A D | levels.h | 39 char zLevelSong[BMAX_PATH]; member
|
H A D | demo.cpp | 57 strcpy(gameOptions.zLevelSong, gameOptionsLegacy.zLevelSong); in ReadGameOptionsLegacy()
|
H A D | levels.cpp | 390 strncpy(gGameOptions.zLevelSong, buffer, BMAX_PATH); in levelTryPlayMusic()
|
H A D | osdcmd.cpp | 451 sndPlaySong(gGameOptions.zLevelSong, true); in osdcmd_restartsound()
|
H A D | blood.cpp | 2723 strncpy(gGameOptions.zLevelSong, gEpisodeInfo[nEpisode].levelsInfo[nLevel].Song, BMAX_PATH); in sndTryPlaySpecialMusic() 2736 strncpy(gGameOptions.zLevelSong, gEpisodeInfo[nEpisode].levelsInfo[nLevel].Song, BMAX_PATH); in sndPlaySpecialMusicOrNothing()
|
H A D | menu.cpp | 1880 sndPlaySong(gGameOptions.zLevelSong, true); in UpdateMusicToggle() 1943 sndPlaySong(gGameOptions.zLevelSong, true); in SetSound()
|