/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/hexagonal_map/ |
H A D | tileset.tres | 40 0/z_index = 0 50 1/z_index = 0 60 2/z_index = 0 70 3/z_index = 0 80 4/z_index = 0 90 5/z_index = 0 100 6/z_index = 0 110 7/z_index = 0 120 8/z_index = 0 130 9/z_index = 0 [all …]
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/dports/math/blis/blis-0.8.1/kernels/armsve/1m/ |
H A D | bli_dpackm_armsve256_asm_8xk.c | 78 svuint64_t z_index; in bli_dpackm_armsve256_asm_8xk() local 82 z_index = svindex_u64( 0, inca * sizeof( double ) ); in bli_dpackm_armsve256_asm_8xk() 103 z_a0 = svld1_gather_u64offset_f64( all_active, alpha1, z_index ); in bli_dpackm_armsve256_asm_8xk() 104 z_a4 = svld1_gather_u64offset_f64( all_active, alpha1_4, z_index ); in bli_dpackm_armsve256_asm_8xk() 120 z_a0 = svld1_gather_u64offset_f64( all_active, alpha1, z_index ); in bli_dpackm_armsve256_asm_8xk() 121 z_a4 = svld1_gather_u64offset_f64( all_active, alpha1_4, z_index ); in bli_dpackm_armsve256_asm_8xk() 149 z_a0 = svld1_gather_u64offset_f64( all_active, alpha1, z_index ); in bli_dpackm_armsve256_asm_8xk() 150 z_a4 = svld1_gather_u64offset_f64( all_active, alpha1_4, z_index ); in bli_dpackm_armsve256_asm_8xk() 170 z_a0 = svld1_gather_u64offset_f64( all_active, alpha1, z_index ); in bli_dpackm_armsve256_asm_8xk() 171 z_a4 = svld1_gather_u64offset_f64( all_active, alpha1_4, z_index ); in bli_dpackm_armsve256_asm_8xk()
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/platformer/assets/art/tileset/ |
H A D | tileset.tres | 62 0/z_index = 0 83 1/z_index = 0 104 2/z_index = 0 125 3/z_index = 0 146 4/z_index = 0 167 5/z_index = 0 188 6/z_index = 0 209 7/z_index = 0 230 8/z_index = 0 251 9/z_index = 0 [all …]
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/physics_platformer/ |
H A D | Tileset.tres | 62 0/z_index = 0 83 1/z_index = 0 104 2/z_index = 0 125 3/z_index = 0 146 4/z_index = 0 167 5/z_index = 0 188 6/z_index = 0 202 7/z_index = 0 216 8/z_index = 0 230 9/z_index = 0 [all …]
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/dports/devel/py-prompt-toolkit2/prompt_toolkit-2.0.10/prompt_toolkit/layout/ |
H A D | containers.py | 174 self.z_index = z_index 301 z_index = z_index if self.z_index is None else self.z_index 564 z_index = z_index if self.z_index is None else self.z_index 632 self.z_index = z_index 654 z_index = z_index if self.z_index is None else self.z_index 662 new_z_index = (z_index or 0) + fl.z_index 861 assert isinstance(z_index, int) and z_index >= 1 882 self.z_index = z_index 1280 self.z_index = z_index 1441 z_index = z_index if self.z_index is None else self.z_index [all …]
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/dports/devel/py-lineedit/lineedit-0.1.6/lineedit/deps/prompt_toolkit/layout/ |
H A D | containers.py | 174 self.z_index = z_index 301 z_index = z_index if self.z_index is None else self.z_index 564 z_index = z_index if self.z_index is None else self.z_index 632 self.z_index = z_index 654 z_index = z_index if self.z_index is None else self.z_index 662 new_z_index = (z_index or 0) + fl.z_index 861 assert isinstance(z_index, int) and z_index >= 1 882 self.z_index = z_index 1280 self.z_index = z_index 1441 z_index = z_index if self.z_index is None else self.z_index [all …]
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/mono/2.5d/assets/ |
H A D | demo_scene.tscn | 31 z_index = -3952 36 z_index = -3954 40 z_index = -3956 65 z_index = -3958 90 z_index = -3962 115 z_index = -3960 140 z_index = -3966 165 z_index = -3984 190 z_index = -3980 215 z_index = -3978 [all …]
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/misc/2.5d/assets/ |
H A D | demo_scene.tscn | 29 z_index = -3952 34 z_index = -3958 39 z_index = -3954 64 z_index = -3956 89 z_index = -3962 114 z_index = -3960 139 z_index = -3966 164 z_index = -3984 189 z_index = -3982 214 z_index = -3978 [all …]
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/dports/devel/py-prompt-toolkit/prompt_toolkit-3.0.23/prompt_toolkit/layout/ |
H A D | containers.py | 225 self.z_index = z_index 299 z_index=z_index, 386 z_index = z_index if self.z_index is None else self.z_index 537 z_index=z_index, 694 z_index = z_index if self.z_index is None else self.z_index 779 self.z_index = z_index 808 z_index = z_index if self.z_index is None else self.z_index 996 z_index=z_index, 1093 self.z_index = z_index 1518 self.z_index = z_index [all …]
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/dports/lang/parrot/parrot-8.1.0/examples/benchmarks/ |
H A D | array_access.pir | 86 .local int max_index, z_index, y_index 91 z_index = max_index 93 if z_index < 0 goto Z_DONE 94 set $I3, arr_2[z_index] 95 set $I4, arr_1[z_index] 97 arr_2[z_index] = $I3 98 dec z_index
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/dports/textproc/py-xlsxwriter/XlsxWriter-1.4.3/xlsxwriter/ |
H A D | vml.py | 41 z_index = 1 55 self._write_button_shape(vml_shape_id, z_index, button) 56 z_index += 1 65 self._write_comment_shape(vml_shape_id, z_index, comment) 66 z_index += 1 312 def _write_comment_shape(self, shape_id, z_index, comment): argument 341 'visibility:%s' % (left, top, width, height, z_index, visibility)) 370 def _write_button_shape(self, shape_id, z_index, button): argument 391 'mso-wrap-style:tight' % (left, top, width, height, z_index)) 419 def _write_image_shape(self, shape_id, z_index, image_data): argument [all …]
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/dports/lang/v8/v8-9.6.180.12/src/bigint/ |
H A D | fromstring.cc | 256 int z_index = 0; in FromStringBasePowerOfTwo() local 264 Z[z_index++] = parts[part_index--]; in FromStringBasePowerOfTwo() 266 for (; z_index < Z.len(); z_index++) Z[z_index] = 0; in FromStringBasePowerOfTwo() 296 Z[z_index++] = digit; in FromStringBasePowerOfTwo() 301 Z[z_index++] = digit; in FromStringBasePowerOfTwo() 303 for (; z_index < Z.len(); z_index++) Z[z_index] = 0; in FromStringBasePowerOfTwo()
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H A D | mul-fft.cc | 617 int z_index = 0; in NormalizeAndRecombine() local 623 int zi = z_index; in NormalizeAndRecombine() 653 int z_index = 0; in CounterWeightAndRecombine() local 654 for (int k = 0; k < n_; k++, z_index += s) { in CounterWeightAndRecombine() 660 int remaining_z = Z.len() - z_index; in CounterWeightAndRecombine() 670 Z[z_index] = digit_sub(Z[z_index], d, &borrow_z); in CounterWeightAndRecombine() 675 Z[z_index + i] = digit_sub2(Z[z_index + i], d, borrow_z, &borrow_z); in CounterWeightAndRecombine() 680 Z[z_index + i] = digit_sub2(Z[z_index + i], d, borrow_z, &borrow_z); in CounterWeightAndRecombine() 684 Z[z_index + i] = digit_sub(Z[z_index + i], borrow_z, &borrow_z); in CounterWeightAndRecombine() 690 Z[z_index + i] = digit_add3(Z[z_index + i], temp_[i], carry, &carry); in CounterWeightAndRecombine() [all …]
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/ml/include/pcl/ml/impl/ |
H A D | kmeans.hpp | 76 int z_index = -1; in cluster() local 80 if (z_index != -1) in cluster() 81 z_index = pcl::getFieldIndex<PointT>("z", fields); in cluster() 83 if (x_index == -1 && y_index == -1 && z_index == -1) { in cluster()
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/isometric/ |
H A D | tileset.tres | 28 0/z_index = 0 42 1/z_index = 0 63 2/z_index = 0 84 3/z_index = 0 105 4/z_index = 0
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/finite_state_machine/player/weapon/ |
H A D | weapon_pivot.gd | 8 z_index_start = z_index 15 z_index = z_index_start - 1 17 z_index = z_index_start
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/dports/print/py-weasyprint/WeasyPrint-51/weasyprint/ |
H A D | stacking.py | 37 if context.z_index < 0: 39 elif context.z_index == 0: 48 self.z_index = box.style['z_index'] 49 if self.z_index == 'auto': 50 self.z_index = 0
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/filters/include/pcl/filters/impl/ |
H A D | fast_bilateral.hpp | 197 const std::size_t z_index = clamp (0, z_dim_ - 1, static_cast<std::size_t> (z)); in trilinear_interpolation() local 198 const std::size_t zz_index = clamp (0, z_dim_ - 1, z_index + 1); in trilinear_interpolation() 202 const float z_alpha = z - static_cast<float> (z_index); in trilinear_interpolation() 205 (1.0f-x_alpha) * (1.0f-y_alpha) * (1.0f-z_alpha) * (*this)(x_index, y_index, z_index) + in trilinear_interpolation() 206 x_alpha * (1.0f-y_alpha) * (1.0f-z_alpha) * (*this)(xx_index, y_index, z_index) + in trilinear_interpolation() 207 (1.0f-x_alpha) * y_alpha * (1.0f-z_alpha) * (*this)(x_index, yy_index, z_index) + in trilinear_interpolation() 208 x_alpha * y_alpha * (1.0f-z_alpha) * (*this)(xx_index, yy_index, z_index) + in trilinear_interpolation()
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/dports/math/libxlsxwriter/libxlsxwriter-RELEASE_1.1.4/src/ |
H A D | vml.c | 595 uint32_t z_index, lxw_vml_obj *vml_obj) in _vml_write_button_shape() argument 628 margin_left, margin_top, width, height, z_index); in _vml_write_button_shape() 822 uint32_t z_index, lxw_vml_obj *vml_obj) in _vml_write_comment_shape() argument 867 margin_left, margin_top, width, height, z_index, visible); in _vml_write_comment_shape() 1001 uint32_t z_index = 1; in lxw_vml_assemble_xml_file() local 1018 _vml_write_button_shape(self, self->vml_shape_id, z_index, in lxw_vml_assemble_xml_file() 1021 z_index++; in lxw_vml_assemble_xml_file() 1033 _vml_write_comment_shape(self, self->vml_shape_id, z_index, in lxw_vml_assemble_xml_file() 1036 z_index++; in lxw_vml_assemble_xml_file() 1048 _vml_write_image_shape(self, self->vml_shape_id, z_index, in lxw_vml_assemble_xml_file() [all …]
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/misc/2.5d/addons/node25d/ |
H A D | y_sort_25d.gd | 41 var z_index = -4000 43 node25d_nodes[i].z_index = z_index 46 z_index += 2
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | shadowcasting.cpp | 229 const int z_index = current.z + OVERMAP_DEPTH; in cast_horizontal_zlight_segment() local 248 T new_transparency = ( *input_arrays[z_index] )[current.x][current.y]; in cast_horizontal_zlight_segment() 256 if( ( *floor_caches[z_index + 1] )[current.x][current.y] ) { in cast_horizontal_zlight_segment() 261 if( ( *floor_caches[z_index] )[current.x][current.y] ) { in cast_horizontal_zlight_segment() 276 ( *output_caches[z_index] )[current.x][current.y] = in cast_horizontal_zlight_segment() 277 … std::max( ( *output_caches[z_index] )[current.x][current.y], last_intensity ); in cast_horizontal_zlight_segment() 414 const int z_index = current.z + OVERMAP_DEPTH; in cast_vertical_zlight_segment() local 416 T new_transparency = ( *input_arrays[z_index] )[current.x][current.y]; in cast_vertical_zlight_segment() 422 if( ( *floor_caches[z_index + 1] )[current.x][current.y] ) { in cast_vertical_zlight_segment() 427 if( ( *floor_caches[z_index] )[current.x][current.y] ) { in cast_vertical_zlight_segment() [all …]
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | shadowcasting.cpp | 229 const int z_index = current.z + OVERMAP_DEPTH; in cast_horizontal_zlight_segment() local 248 T new_transparency = ( *input_arrays[z_index] )[current.x][current.y]; in cast_horizontal_zlight_segment() 256 if( ( *floor_caches[z_index + 1] )[current.x][current.y] ) { in cast_horizontal_zlight_segment() 261 if( ( *floor_caches[z_index] )[current.x][current.y] ) { in cast_horizontal_zlight_segment() 276 ( *output_caches[z_index] )[current.x][current.y] = in cast_horizontal_zlight_segment() 277 … std::max( ( *output_caches[z_index] )[current.x][current.y], last_intensity ); in cast_horizontal_zlight_segment() 414 const int z_index = current.z + OVERMAP_DEPTH; in cast_vertical_zlight_segment() local 416 T new_transparency = ( *input_arrays[z_index] )[current.x][current.y]; in cast_vertical_zlight_segment() 422 if( ( *floor_caches[z_index + 1] )[current.x][current.y] ) { in cast_vertical_zlight_segment() 427 if( ( *floor_caches[z_index] )[current.x][current.y] ) { in cast_vertical_zlight_segment() [all …]
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/dports/www/rt44/rt-4.4.5/share/html/Widgets/ |
H A D | ComboBox | 49 # the $z_index here is to fix wrong z-index bug in ie7 50 my $z_index = 9999; 52 %# reset $z_index. assuming at most 1000 comboboxx in one page 53 % $z_index = 9999 if $z_index < 9000; 57 <div id="<% $Name %>_Container" class="combobox <%$Class%>" style="z-index: <%$z_index--%>">
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Source/Core/ |
H A D | FontEffect.cpp | 39 z_index = 0; in FontEffect() 93 z_index = _z_index; in SetZIndex() 99 return z_index; in GetZIndex()
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/dports/net-mgmt/icingaweb2/icingaweb2-2.8.2/library/vendor/dompdf/src/ |
H A D | Renderer.php | 178 $child_z_index = $child_style->z_index; 179 $z_index = 0; 182 $z_index = intval($child_z_index) + 1; 184 $z_index = 1; 187 $stack[$z_index][] = $child;
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