/dports/games/angband/Angband-4.2.2/src/tests/object/ |
H A D | alloc.c | 25 z_info = mem_zalloc(sizeof(*z_info)); in setup_tests() 26 z_info->k_max = 5; in setup_tests() 28 z_info->e_max = 0; in setup_tests() 29 z_info->max_obj_depth = 2; in setup_tests() 30 z_info->great_obj = 20; in setup_tests() 81 mem_free(z_info); in teardown_tests() 158 for (i = 0; i < z_info->k_max; ++i) { in compute_obj_num_expected() 184 for (j = 0; j < z_info->k_max; ++j) { in compute_obj_num_expected() 203 for (i = 0; i < z_info->k_max; ++i) { in compute_obj_num_expected() 243 for (i = 0; i < z_info->k_max; ++i) { in test_get_obj_num_basic() [all …]
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H A D | util.c | 15 z_info = mem_zalloc(sizeof(struct angband_constants)); in setup_tests() 16 z_info->fuel_torch = 5000; in setup_tests() 17 z_info->fuel_lamp = 15000; in setup_tests() 18 z_info->default_lamp = 7500; in setup_tests() 26 mem_free(z_info); in teardown_tests()
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/dports/games/angband/Angband-4.2.2/src/ |
H A D | obj-slays.c | 65 for (i = 0; i < z_info->slay_max; i++) { in copy_slays() 70 for (i = 0; i < z_info->slay_max; i++) { in copy_slays() 99 for (i = 0; i < z_info->brand_max; i++) in copy_brands() 103 for (i = 0; i < z_info->brand_max; i++) { in copy_brands() 128 pick = randint1(z_info->brand_max - 1); in append_random_brand() 139 for (i = 1; i < z_info->brand_max; i++) { in append_random_brand() 172 pick = randint1(z_info->slay_max - 1); in append_random_slay() 183 for (i = 1; i < z_info->slay_max; i++) { in append_random_slay() 215 for (i = 0; i < z_info->brand_max; i++) { in brand_count() 234 for (i = 0; i < z_info->slay_max; i++) { in slay_count() [all …]
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H A D | player-quest.c | 95 z_info->quest_max = 0; in finish_parse_quest() 98 z_info->quest_max++; in finish_parse_quest() 103 quests = mem_zalloc(z_info->quest_max * sizeof(*quest)); in finish_parse_quest() 104 count = z_info->quest_max - 1; in finish_parse_quest() 109 if (count < z_info->quest_max - 1) in finish_parse_quest() 124 for (idx = 0; idx < z_info->quest_max; idx++) in cleanup_quest() 147 for (i = 0; i < z_info->quest_max; i++) in is_quest() 163 p->quests = mem_zalloc(z_info->quest_max * sizeof(struct quest)); in player_quests_reset() 165 for (i = 0; i < z_info->quest_max; i++) { in player_quests_reset() 180 for (i = 0; i < z_info->quest_max; i++) in player_quests_free() [all …]
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H A D | obj-make.c | 77 int k_max = z_info->k_max; in alloc_init_objects() 133 for (i = 0; i < z_info->e_max; i++) { in alloc_init_egos() 153 for (i = 0; i < z_info->e_max; i++) { in alloc_init_egos() 497 level = 1 + (level * z_info->max_depth / randint1(z_info->max_depth)); in make_ego_item() 500 if (level >= z_info->max_depth) in make_ego_item() 501 level = z_info->max_depth - 1; in make_ego_item() 589 for (i = 0; i < z_info->a_max; ++i) { in make_artifact_special() 868 obj->timeout = z_info->fuel_torch; in object_prep() 1131 level = 1 + (level * z_info->max_obj_depth / randint1(z_info->max_obj_depth)); in get_obj_num() 1141 level * (z_info->k_max + 1); in get_obj_num() [all …]
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H A D | obj-init.c | 120 z_info->k_max += 1; in write_dummy_object_record() 1504 z_info->act_max++; in finish_parse_act() 1989 z_info->k_max = 0; in finish_parse_object() 1992 z_info->k_max++; in finish_parse_object() 2016 z_info->ordinary_kind_max = z_info->k_max; in finish_parse_object() 2436 z_info->e_max = 0; in finish_parse_ego() 2439 z_info->e_max++; in finish_parse_ego() 2823 z_info->a_max = 0; in finish_parse_artifact() 2826 z_info->a_max++; in finish_parse_artifact() 2897 z_info->a_max = 0; in finish_parse_randart() [all …]
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H A D | gen-cave.c | 434 c = cave_new(z_info->dungeon_hgt, z_info->dungeon_wid); in classic_gen() 848 k = (3 * k * (h * w)) / (z_info->dungeon_hgt * z_info->dungeon_wid); in labyrinth_gen() 1334 int h = rand_range(z_info->dungeon_hgt / 2, (z_info->dungeon_hgt * 3) / 4); in cavern_gen() 1335 int w = rand_range(z_info->dungeon_wid / 2, (z_info->dungeon_wid * 3) / 4); in cavern_gen() 1370 k = MAX((4 * k * (h * w)) / (z_info->dungeon_hgt * z_info->dungeon_wid), 6); in cavern_gen() 1728 z_info->town_wid / 6); in town_gen_layout() 1833 z_info->town_monsters_night; in town_gen() 1837 c_new = cave_new(z_info->town_hgt, z_info->town_wid); in town_gen() 2486 c = cave_new(z_info->dungeon_hgt, z_info->dungeon_wid); in hard_centre_gen() 2516 loc(z_info->dungeon_wid - 1, z_info->dungeon_hgt - 1)); in hard_centre_gen() [all …]
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H A D | obj-curse.c | 38 for (i = 1; i < z_info->curse_max; i++) { in lookup_curse() 59 obj->curses = mem_zalloc(z_info->curse_max * sizeof(struct curse_data)); in copy_curses() 62 for (i = 0; i < z_info->curse_max; i++) { in copy_curses() 85 for (i = 0; i < z_info->curse_max; i++) { in curses_are_equal() 124 for (i = 0; i < z_info->curse_max; i++) { in check_object_curses() 149 obj->curses = mem_zalloc(z_info->curse_max * sizeof(struct curse_data)); in append_object_curse() 152 for (i = 0; i < z_info->curse_max; i++) { in append_object_curse() 212 for (i = 0; i < z_info->curse_max; i++) { in check_artifact_curses() 279 art->curses = mem_zalloc(z_info->curse_max * sizeof(int)); in append_artifact_curse() 282 for (i = 0; i < z_info->curse_max; i++) { in append_artifact_curse()
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H A D | game-world.c | 127 if ((turn % (10L * z_info->day_length)) < ((10L * z_info->day_length) / 2)) in is_daytime() 351 for (j = 0; j < z_info->curse_max; j++) { in decrease_timeouts() 552 if (!(turn % ((10L * z_info->day_length) / 4))) in process_world() 558 if (!(turn % ((10L * z_info->day_length) / 2))) { in process_world() 586 if (one_in_(z_info->alloc_monster_chance)) in process_world() 655 i = (i * 100) / z_info->food_value; in process_world() 729 (player->exp / 100) * z_info->life_drain_percent; in process_world() 1011 if (player->energy < z_info->move_energy) in on_new_level() 1012 player->energy = z_info->move_energy; in on_new_level() 1060 while (player->energy >= z_info->move_energy) { in run_game_loop() [all …]
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H A D | obj-gear.c | 148 for (i = 0; i < z_info->quiver_size; i++) { in object_is_in_quiver() 176 for (i = 0; i < z_info->quiver_size; i++) { in pack_slots_used() 196 if (quiver_ammo % z_info->quiver_slot_size) { in pack_slots_used() 358 for (i = 0; i < z_info->quiver_size; i++) { in gear_to_label() 365 for (i = 0; i < z_info->pack_size; i++) { in gear_to_label() 510 space_free += z_info->quiver_slot_size in quiver_absorb_num() 513 space_free += z_info->quiver_slot_size; in quiver_absorb_num() 526 space_free += z_info->quiver_slot_size; in quiver_absorb_num() 533 quiver_count += z_info->quiver_slot_size; in quiver_absorb_num() 582 for (i = 0; i < z_info->pack_size; i++) { in inven_carry_num() [all …]
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H A D | save.c | 381 wr_u16b(z_info->k_max); in wr_object_memory() 385 wr_byte(z_info->brand_max); in wr_object_memory() 386 wr_byte(z_info->slay_max); in wr_object_memory() 387 wr_byte(z_info->curse_max); in wr_object_memory() 410 wr_u16b(z_info->quest_max); in wr_quests() 523 wr_u16b(z_info->e_max); in wr_ignore() 525 for (i = 0; i < z_info->e_max; i++) { in wr_ignore() 545 for (i = 0; i < z_info->k_max; i++) in wr_ignore() 552 for (i = 0; i < z_info->k_max; i++) { in wr_ignore() 565 for (i = 0; i < z_info->k_max; i++) in wr_ignore() [all …]
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H A D | obj-knowledge.c | 96 for (i = 1; i < z_info->brand_max; i++) { in init_rune() 110 for (i = 1; i < z_info->slay_max; i++) { in init_rune() 123 for (i = 1; i < z_info->curse_max; i++) { in init_rune() 143 for (i = 1; i < z_info->brand_max; i++) { in init_rune() 157 for (i = 1; i < z_info->slay_max; i++) { in init_rune() 280 assert(r->index < z_info->brand_max); in player_knows_rune() 288 assert(r->index < z_info->slay_max); in player_knows_rune() 296 assert(r->index < z_info->curse_max); in player_knows_rune() 1291 assert(i < z_info->curse_max); in player_learn_rune() 1852 assert(i < z_info->slay_max); in object_learn_slay() [all …]
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H A D | mon-init.c | 222 z_info->blow_methods_max++; in finish_parse_meth() 456 z_info->blow_effects_max++; in finish_parse_eff() 531 z_info->mp_max = 0; in finish_parse_pain() 550 z_info->mp_max += 1; in finish_parse_pain() 1646 z_info->r_max = 0; in finish_parse_monster() 1652 z_info->r_max++; in finish_parse_monster() 1664 ridx = z_info->r_max - 1; in finish_parse_monster() 1709 z_info->r_max += 1; in finish_parse_monster() 2044 z_info->pit_max = 0; in finish_parse_pit() 2047 z_info->pit_max++; in finish_parse_pit() [all …]
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H A D | cmd-pickup.c | 307 int floor_max = z_info->floor_size + 1; in player_pickup_item() 456 * z_info->move_energy / 10; in do_cmd_pickup() 459 if (energy_cost > z_info->move_energy) energy_cost = z_info->move_energy; in do_cmd_pickup() 476 * z_info->move_energy / 10; in do_cmd_autopickup() 477 if (player->upkeep->energy_use > z_info->move_energy) in do_cmd_autopickup() 478 player->upkeep->energy_use = z_info->move_energy; in do_cmd_autopickup()
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H A D | obj-info.c | 124 for (i = 1; i < z_info->curse_max; i++) { in describe_curses() 370 for (i = 1; i < z_info->slay_max; i++) { in describe_slays() 377 for (i = 1; i < z_info->slay_max; i++) { in describe_slays() 408 for (i = 1; i < z_info->brand_max; i++) { in describe_brands() 1153 (z_info->brand_max + z_info->slay_max) * in describe_damage() 1188 z_info->brand_max]; in describe_damage() 1213 if (sortind[i] < z_info->brand_max) { in describe_damage() 1220 z_info->brand_max].name; in describe_damage() 1222 z_info->brand_max]; in describe_damage() 1545 *refuel_turns = z_info->fuel_lamp; in obj_known_light() [all …]
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H A D | ui-prefs.c | 181 for (i = 0; i < z_info->r_max; i++) { in dump_monsters() 202 for (i = 0; i < z_info->k_max; i++) { in dump_objects() 219 for (i = 0; i < z_info->k_max; i++) { in dump_autoinscriptions() 242 for (i = 0; i < z_info->f_max; i++) { in dump_features() 627 for (i = 0; i < z_info->k_max; i++) { in parse_prefs_object() 650 for (i = 0; i < z_info->k_max; i++) { in parse_prefs_object() 724 for (i = 0; i < z_info->r_max; i++) { in parse_prefs_monster_base() 812 if (idx >= z_info->f_max) in parse_prefs_feat() 1336 for (i = 0; i < z_info->f_max; i++) { in reset_visuals() 1347 for (i = 0; i < z_info->k_max; i++) { in reset_visuals() [all …]
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/dports/games/zangband/zangband/src/ |
H A D | obj_kind.c | 54 for (i = 1; i < z_info->k_max; i++) in k_info_reset() 71 while (k_info_size <= z_info->k_max) in k_info_add() 88 z_info->k_max++; in k_info_add() 91 COPY(&k_info[z_info->k_max - 1], k_info_entry, object_kind); in k_info_add() 94 return (&k_info[z_info->k_max - 1]); in k_info_add() 129 for (i = 1; i < z_info->k_max; i++) in init_object_alloc() 168 for (i = 1; i < z_info->k_max; i++) in init_object_alloc() 213 C_MAKE(alloc_ego_table, z_info->e_max, alloc_entry); in init_object_alloc() 222 for (i = 1; i < z_info->e_max; i++) in init_object_alloc() 245 for (i = 1; i < z_info->e_max; i++) in init_object_alloc()
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H A D | init2.c | 529 C_MAKE(head->name_ptr, z_info->fake_name_size, char); in init_info() 532 C_MAKE(head->text_ptr, z_info->fake_text_size, char); in init_info() 926 C_MAKE(t_info, z_info->t_max, field_thaum); in init_t_info() 927 C_MAKE(fld_list, z_info->fld_max, field_type); in init_t_info() 1029 C_MAKE(rg_list, z_info->rg_max, region_type); in init_other() 1030 C_MAKE(ri_list, z_info->rg_max, region_info); in init_other() 1108 C_MAKE(o_list, z_info->o_max, object_type); in init_other() 1111 C_MAKE(m_list, z_info->m_max, monster_type); in init_other() 1150 C_MAKE(place, z_info->wp_max, place_type); in init_other() 1196 for (i = 1; i < z_info->r_max - 1; i++) in init_alloc() [all …]
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H A D | init1.c | 900 z_info->f_max = max; in parse_z_info() 912 z_info->k_max = max; in parse_z_info() 924 z_info->a_max = max; in parse_z_info() 936 z_info->e_max = max; in parse_z_info() 948 z_info->r_max = max; in parse_z_info() 960 z_info->v_max = max; in parse_z_info() 972 z_info->o_max = max; in parse_z_info() 984 z_info->m_max = max; in parse_z_info() 1020 z_info->q_max = max; in parse_z_info() 1032 z_info->t_max = max; in parse_z_info() [all …]
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/dports/games/mangband/mangband-1.5.3/src/client/ |
H A D | c-init.c | 247 C_MAKE(p_ptr->k_attr, z_info.k_max, byte); in init_info() 248 C_MAKE(p_ptr->k_char, z_info.k_max, char); in init_info() 250 C_MAKE(p_ptr->d_attr, z_info.k_max, byte); in init_info() 251 C_MAKE(p_ptr->d_char, z_info.k_max, char); in init_info() 256 C_MAKE(p_ptr->r_attr, z_info.r_max, byte); in init_info() 266 C_MAKE(p_ptr->pr_attr, (z_info.c_max+1)*z_info.p_max, byte); in init_info() 267 C_MAKE(p_ptr->pr_char, (z_info.c_max+1)*z_info.p_max, char); in init_info() 311 for (i = 0; i < z_info.k_max; i++) in wipe_visual_prefs() 322 for (i = 0; i < z_info.r_max; i++) in wipe_visual_prefs() 331 for (i = 0; i < z_info.f_max; i++) in wipe_visual_prefs() [all …]
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/dports/games/angband/Angband-4.2.2/src/tests/player/ |
H A D | birth.c | 10 z_info = mem_zalloc(sizeof(struct angband_constants)); in setup_tests() 11 z_info->pack_size = 23; in setup_tests() 12 z_info->quest_max = 1; in setup_tests() 13 z_info->quiver_size = 10; in setup_tests() 23 mem_free(z_info); in teardown_tests()
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H A D | playerstat.c | 11 z_info = mem_zalloc(sizeof(struct angband_constants)); in setup_tests() 12 z_info->pack_size = 23; in setup_tests() 13 z_info->quiver_size = 10; in setup_tests() 21 mem_free(z_info); in teardown_tests()
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | birth.c | 591 for (i = 1; i < z_info->r_max; i++) in player_wipe() 607 for (i = 0; i < z_info->k_max; i++) in player_wipe() 614 for (i = 0; i < z_info->a_max; i++) in player_wipe() 780 for (i = 0; i < z_info->f_max; i++) in player_verify_visual() 792 for (i = 0; i < z_info->k_max; i++) in player_verify_visual() 801 for (i = 0; i < z_info->r_max; i++) in player_verify_visual() 813 for (i = 0; i < (z_info->c_max+1)*z_info->p_max; i++) in player_verify_visual() 1230 C_MAKE(p_ptr->pr_attr, (z_info->c_max+1)*z_info->p_max, byte); in player_alloc() 1231 C_MAKE(p_ptr->pr_char, (z_info->c_max+1)*z_info->p_max, char); in player_alloc() 1358 for (i = 0; i < z_info->k_max; i++) in player_birth() [all …]
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H A D | init2.c | 590 if (z_info) in init_info() 671 if (z_info) in init_info() 746 z_info = z_head.info_ptr; in init_z_info() 927 init_header(&g_head, (u16b)(z_info->p_max * z_info->p_max), sizeof(byte)); in init_g_info() 1575 C_MAKE(f_char_s, z_info->f_max, char); in init_other() 1576 C_MAKE(f_attr_s, z_info->f_max, byte); in init_other() 1579 C_MAKE(r_char_s, z_info->r_max, char); in init_other() 1580 C_MAKE(r_attr_s, z_info->r_max, byte); in init_other() 1583 C_MAKE(k_char_s, z_info->k_max, char); in init_other() 1833 for (i = 1; i < z_info->k_max; i++) in init_alloc() [all …]
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/dports/games/angband/Angband-4.2.2/src/tests/artifact/ |
H A D | name.c | 13 z_info = mem_zalloc(sizeof(struct angband_constants)); in setup_tests() 14 z_info->k_max = 2; in setup_tests() 20 mem_free(z_info); in teardown_tests()
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