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Searched refs:z_info (Results 1 – 25 of 151) sorted by relevance

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/dports/games/angband/Angband-4.2.2/src/tests/object/
H A Dalloc.c25 z_info = mem_zalloc(sizeof(*z_info)); in setup_tests()
26 z_info->k_max = 5; in setup_tests()
28 z_info->e_max = 0; in setup_tests()
29 z_info->max_obj_depth = 2; in setup_tests()
30 z_info->great_obj = 20; in setup_tests()
81 mem_free(z_info); in teardown_tests()
158 for (i = 0; i < z_info->k_max; ++i) { in compute_obj_num_expected()
184 for (j = 0; j < z_info->k_max; ++j) { in compute_obj_num_expected()
203 for (i = 0; i < z_info->k_max; ++i) { in compute_obj_num_expected()
243 for (i = 0; i < z_info->k_max; ++i) { in test_get_obj_num_basic()
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H A Dutil.c15 z_info = mem_zalloc(sizeof(struct angband_constants)); in setup_tests()
16 z_info->fuel_torch = 5000; in setup_tests()
17 z_info->fuel_lamp = 15000; in setup_tests()
18 z_info->default_lamp = 7500; in setup_tests()
26 mem_free(z_info); in teardown_tests()
/dports/games/angband/Angband-4.2.2/src/
H A Dobj-slays.c65 for (i = 0; i < z_info->slay_max; i++) { in copy_slays()
70 for (i = 0; i < z_info->slay_max; i++) { in copy_slays()
99 for (i = 0; i < z_info->brand_max; i++) in copy_brands()
103 for (i = 0; i < z_info->brand_max; i++) { in copy_brands()
128 pick = randint1(z_info->brand_max - 1); in append_random_brand()
139 for (i = 1; i < z_info->brand_max; i++) { in append_random_brand()
172 pick = randint1(z_info->slay_max - 1); in append_random_slay()
183 for (i = 1; i < z_info->slay_max; i++) { in append_random_slay()
215 for (i = 0; i < z_info->brand_max; i++) { in brand_count()
234 for (i = 0; i < z_info->slay_max; i++) { in slay_count()
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H A Dplayer-quest.c95 z_info->quest_max = 0; in finish_parse_quest()
98 z_info->quest_max++; in finish_parse_quest()
103 quests = mem_zalloc(z_info->quest_max * sizeof(*quest)); in finish_parse_quest()
104 count = z_info->quest_max - 1; in finish_parse_quest()
109 if (count < z_info->quest_max - 1) in finish_parse_quest()
124 for (idx = 0; idx < z_info->quest_max; idx++) in cleanup_quest()
147 for (i = 0; i < z_info->quest_max; i++) in is_quest()
163 p->quests = mem_zalloc(z_info->quest_max * sizeof(struct quest)); in player_quests_reset()
165 for (i = 0; i < z_info->quest_max; i++) { in player_quests_reset()
180 for (i = 0; i < z_info->quest_max; i++) in player_quests_free()
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H A Dobj-make.c77 int k_max = z_info->k_max; in alloc_init_objects()
133 for (i = 0; i < z_info->e_max; i++) { in alloc_init_egos()
153 for (i = 0; i < z_info->e_max; i++) { in alloc_init_egos()
497 level = 1 + (level * z_info->max_depth / randint1(z_info->max_depth)); in make_ego_item()
500 if (level >= z_info->max_depth) in make_ego_item()
501 level = z_info->max_depth - 1; in make_ego_item()
589 for (i = 0; i < z_info->a_max; ++i) { in make_artifact_special()
868 obj->timeout = z_info->fuel_torch; in object_prep()
1131 level = 1 + (level * z_info->max_obj_depth / randint1(z_info->max_obj_depth)); in get_obj_num()
1141 level * (z_info->k_max + 1); in get_obj_num()
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H A Dobj-init.c120 z_info->k_max += 1; in write_dummy_object_record()
1504 z_info->act_max++; in finish_parse_act()
1989 z_info->k_max = 0; in finish_parse_object()
1992 z_info->k_max++; in finish_parse_object()
2016 z_info->ordinary_kind_max = z_info->k_max; in finish_parse_object()
2436 z_info->e_max = 0; in finish_parse_ego()
2439 z_info->e_max++; in finish_parse_ego()
2823 z_info->a_max = 0; in finish_parse_artifact()
2826 z_info->a_max++; in finish_parse_artifact()
2897 z_info->a_max = 0; in finish_parse_randart()
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H A Dgen-cave.c434 c = cave_new(z_info->dungeon_hgt, z_info->dungeon_wid); in classic_gen()
848 k = (3 * k * (h * w)) / (z_info->dungeon_hgt * z_info->dungeon_wid); in labyrinth_gen()
1334 int h = rand_range(z_info->dungeon_hgt / 2, (z_info->dungeon_hgt * 3) / 4); in cavern_gen()
1335 int w = rand_range(z_info->dungeon_wid / 2, (z_info->dungeon_wid * 3) / 4); in cavern_gen()
1370 k = MAX((4 * k * (h * w)) / (z_info->dungeon_hgt * z_info->dungeon_wid), 6); in cavern_gen()
1728 z_info->town_wid / 6); in town_gen_layout()
1833 z_info->town_monsters_night; in town_gen()
1837 c_new = cave_new(z_info->town_hgt, z_info->town_wid); in town_gen()
2486 c = cave_new(z_info->dungeon_hgt, z_info->dungeon_wid); in hard_centre_gen()
2516 loc(z_info->dungeon_wid - 1, z_info->dungeon_hgt - 1)); in hard_centre_gen()
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H A Dobj-curse.c38 for (i = 1; i < z_info->curse_max; i++) { in lookup_curse()
59 obj->curses = mem_zalloc(z_info->curse_max * sizeof(struct curse_data)); in copy_curses()
62 for (i = 0; i < z_info->curse_max; i++) { in copy_curses()
85 for (i = 0; i < z_info->curse_max; i++) { in curses_are_equal()
124 for (i = 0; i < z_info->curse_max; i++) { in check_object_curses()
149 obj->curses = mem_zalloc(z_info->curse_max * sizeof(struct curse_data)); in append_object_curse()
152 for (i = 0; i < z_info->curse_max; i++) { in append_object_curse()
212 for (i = 0; i < z_info->curse_max; i++) { in check_artifact_curses()
279 art->curses = mem_zalloc(z_info->curse_max * sizeof(int)); in append_artifact_curse()
282 for (i = 0; i < z_info->curse_max; i++) { in append_artifact_curse()
H A Dgame-world.c127 if ((turn % (10L * z_info->day_length)) < ((10L * z_info->day_length) / 2)) in is_daytime()
351 for (j = 0; j < z_info->curse_max; j++) { in decrease_timeouts()
552 if (!(turn % ((10L * z_info->day_length) / 4))) in process_world()
558 if (!(turn % ((10L * z_info->day_length) / 2))) { in process_world()
586 if (one_in_(z_info->alloc_monster_chance)) in process_world()
655 i = (i * 100) / z_info->food_value; in process_world()
729 (player->exp / 100) * z_info->life_drain_percent; in process_world()
1011 if (player->energy < z_info->move_energy) in on_new_level()
1012 player->energy = z_info->move_energy; in on_new_level()
1060 while (player->energy >= z_info->move_energy) { in run_game_loop()
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H A Dobj-gear.c148 for (i = 0; i < z_info->quiver_size; i++) { in object_is_in_quiver()
176 for (i = 0; i < z_info->quiver_size; i++) { in pack_slots_used()
196 if (quiver_ammo % z_info->quiver_slot_size) { in pack_slots_used()
358 for (i = 0; i < z_info->quiver_size; i++) { in gear_to_label()
365 for (i = 0; i < z_info->pack_size; i++) { in gear_to_label()
510 space_free += z_info->quiver_slot_size in quiver_absorb_num()
513 space_free += z_info->quiver_slot_size; in quiver_absorb_num()
526 space_free += z_info->quiver_slot_size; in quiver_absorb_num()
533 quiver_count += z_info->quiver_slot_size; in quiver_absorb_num()
582 for (i = 0; i < z_info->pack_size; i++) { in inven_carry_num()
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H A Dsave.c381 wr_u16b(z_info->k_max); in wr_object_memory()
385 wr_byte(z_info->brand_max); in wr_object_memory()
386 wr_byte(z_info->slay_max); in wr_object_memory()
387 wr_byte(z_info->curse_max); in wr_object_memory()
410 wr_u16b(z_info->quest_max); in wr_quests()
523 wr_u16b(z_info->e_max); in wr_ignore()
525 for (i = 0; i < z_info->e_max; i++) { in wr_ignore()
545 for (i = 0; i < z_info->k_max; i++) in wr_ignore()
552 for (i = 0; i < z_info->k_max; i++) { in wr_ignore()
565 for (i = 0; i < z_info->k_max; i++) in wr_ignore()
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H A Dobj-knowledge.c96 for (i = 1; i < z_info->brand_max; i++) { in init_rune()
110 for (i = 1; i < z_info->slay_max; i++) { in init_rune()
123 for (i = 1; i < z_info->curse_max; i++) { in init_rune()
143 for (i = 1; i < z_info->brand_max; i++) { in init_rune()
157 for (i = 1; i < z_info->slay_max; i++) { in init_rune()
280 assert(r->index < z_info->brand_max); in player_knows_rune()
288 assert(r->index < z_info->slay_max); in player_knows_rune()
296 assert(r->index < z_info->curse_max); in player_knows_rune()
1291 assert(i < z_info->curse_max); in player_learn_rune()
1852 assert(i < z_info->slay_max); in object_learn_slay()
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H A Dmon-init.c222 z_info->blow_methods_max++; in finish_parse_meth()
456 z_info->blow_effects_max++; in finish_parse_eff()
531 z_info->mp_max = 0; in finish_parse_pain()
550 z_info->mp_max += 1; in finish_parse_pain()
1646 z_info->r_max = 0; in finish_parse_monster()
1652 z_info->r_max++; in finish_parse_monster()
1664 ridx = z_info->r_max - 1; in finish_parse_monster()
1709 z_info->r_max += 1; in finish_parse_monster()
2044 z_info->pit_max = 0; in finish_parse_pit()
2047 z_info->pit_max++; in finish_parse_pit()
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H A Dcmd-pickup.c307 int floor_max = z_info->floor_size + 1; in player_pickup_item()
456 * z_info->move_energy / 10; in do_cmd_pickup()
459 if (energy_cost > z_info->move_energy) energy_cost = z_info->move_energy; in do_cmd_pickup()
476 * z_info->move_energy / 10; in do_cmd_autopickup()
477 if (player->upkeep->energy_use > z_info->move_energy) in do_cmd_autopickup()
478 player->upkeep->energy_use = z_info->move_energy; in do_cmd_autopickup()
H A Dobj-info.c124 for (i = 1; i < z_info->curse_max; i++) { in describe_curses()
370 for (i = 1; i < z_info->slay_max; i++) { in describe_slays()
377 for (i = 1; i < z_info->slay_max; i++) { in describe_slays()
408 for (i = 1; i < z_info->brand_max; i++) { in describe_brands()
1153 (z_info->brand_max + z_info->slay_max) * in describe_damage()
1188 z_info->brand_max]; in describe_damage()
1213 if (sortind[i] < z_info->brand_max) { in describe_damage()
1220 z_info->brand_max].name; in describe_damage()
1222 z_info->brand_max]; in describe_damage()
1545 *refuel_turns = z_info->fuel_lamp; in obj_known_light()
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H A Dui-prefs.c181 for (i = 0; i < z_info->r_max; i++) { in dump_monsters()
202 for (i = 0; i < z_info->k_max; i++) { in dump_objects()
219 for (i = 0; i < z_info->k_max; i++) { in dump_autoinscriptions()
242 for (i = 0; i < z_info->f_max; i++) { in dump_features()
627 for (i = 0; i < z_info->k_max; i++) { in parse_prefs_object()
650 for (i = 0; i < z_info->k_max; i++) { in parse_prefs_object()
724 for (i = 0; i < z_info->r_max; i++) { in parse_prefs_monster_base()
812 if (idx >= z_info->f_max) in parse_prefs_feat()
1336 for (i = 0; i < z_info->f_max; i++) { in reset_visuals()
1347 for (i = 0; i < z_info->k_max; i++) { in reset_visuals()
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/dports/games/zangband/zangband/src/
H A Dobj_kind.c54 for (i = 1; i < z_info->k_max; i++) in k_info_reset()
71 while (k_info_size <= z_info->k_max) in k_info_add()
88 z_info->k_max++; in k_info_add()
91 COPY(&k_info[z_info->k_max - 1], k_info_entry, object_kind); in k_info_add()
94 return (&k_info[z_info->k_max - 1]); in k_info_add()
129 for (i = 1; i < z_info->k_max; i++) in init_object_alloc()
168 for (i = 1; i < z_info->k_max; i++) in init_object_alloc()
213 C_MAKE(alloc_ego_table, z_info->e_max, alloc_entry); in init_object_alloc()
222 for (i = 1; i < z_info->e_max; i++) in init_object_alloc()
245 for (i = 1; i < z_info->e_max; i++) in init_object_alloc()
H A Dinit2.c529 C_MAKE(head->name_ptr, z_info->fake_name_size, char); in init_info()
532 C_MAKE(head->text_ptr, z_info->fake_text_size, char); in init_info()
926 C_MAKE(t_info, z_info->t_max, field_thaum); in init_t_info()
927 C_MAKE(fld_list, z_info->fld_max, field_type); in init_t_info()
1029 C_MAKE(rg_list, z_info->rg_max, region_type); in init_other()
1030 C_MAKE(ri_list, z_info->rg_max, region_info); in init_other()
1108 C_MAKE(o_list, z_info->o_max, object_type); in init_other()
1111 C_MAKE(m_list, z_info->m_max, monster_type); in init_other()
1150 C_MAKE(place, z_info->wp_max, place_type); in init_other()
1196 for (i = 1; i < z_info->r_max - 1; i++) in init_alloc()
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H A Dinit1.c900 z_info->f_max = max; in parse_z_info()
912 z_info->k_max = max; in parse_z_info()
924 z_info->a_max = max; in parse_z_info()
936 z_info->e_max = max; in parse_z_info()
948 z_info->r_max = max; in parse_z_info()
960 z_info->v_max = max; in parse_z_info()
972 z_info->o_max = max; in parse_z_info()
984 z_info->m_max = max; in parse_z_info()
1020 z_info->q_max = max; in parse_z_info()
1032 z_info->t_max = max; in parse_z_info()
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/dports/games/mangband/mangband-1.5.3/src/client/
H A Dc-init.c247 C_MAKE(p_ptr->k_attr, z_info.k_max, byte); in init_info()
248 C_MAKE(p_ptr->k_char, z_info.k_max, char); in init_info()
250 C_MAKE(p_ptr->d_attr, z_info.k_max, byte); in init_info()
251 C_MAKE(p_ptr->d_char, z_info.k_max, char); in init_info()
256 C_MAKE(p_ptr->r_attr, z_info.r_max, byte); in init_info()
266 C_MAKE(p_ptr->pr_attr, (z_info.c_max+1)*z_info.p_max, byte); in init_info()
267 C_MAKE(p_ptr->pr_char, (z_info.c_max+1)*z_info.p_max, char); in init_info()
311 for (i = 0; i < z_info.k_max; i++) in wipe_visual_prefs()
322 for (i = 0; i < z_info.r_max; i++) in wipe_visual_prefs()
331 for (i = 0; i < z_info.f_max; i++) in wipe_visual_prefs()
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/dports/games/angband/Angband-4.2.2/src/tests/player/
H A Dbirth.c10 z_info = mem_zalloc(sizeof(struct angband_constants)); in setup_tests()
11 z_info->pack_size = 23; in setup_tests()
12 z_info->quest_max = 1; in setup_tests()
13 z_info->quiver_size = 10; in setup_tests()
23 mem_free(z_info); in teardown_tests()
H A Dplayerstat.c11 z_info = mem_zalloc(sizeof(struct angband_constants)); in setup_tests()
12 z_info->pack_size = 23; in setup_tests()
13 z_info->quiver_size = 10; in setup_tests()
21 mem_free(z_info); in teardown_tests()
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dbirth.c591 for (i = 1; i < z_info->r_max; i++) in player_wipe()
607 for (i = 0; i < z_info->k_max; i++) in player_wipe()
614 for (i = 0; i < z_info->a_max; i++) in player_wipe()
780 for (i = 0; i < z_info->f_max; i++) in player_verify_visual()
792 for (i = 0; i < z_info->k_max; i++) in player_verify_visual()
801 for (i = 0; i < z_info->r_max; i++) in player_verify_visual()
813 for (i = 0; i < (z_info->c_max+1)*z_info->p_max; i++) in player_verify_visual()
1230 C_MAKE(p_ptr->pr_attr, (z_info->c_max+1)*z_info->p_max, byte); in player_alloc()
1231 C_MAKE(p_ptr->pr_char, (z_info->c_max+1)*z_info->p_max, char); in player_alloc()
1358 for (i = 0; i < z_info->k_max; i++) in player_birth()
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H A Dinit2.c590 if (z_info) in init_info()
671 if (z_info) in init_info()
746 z_info = z_head.info_ptr; in init_z_info()
927 init_header(&g_head, (u16b)(z_info->p_max * z_info->p_max), sizeof(byte)); in init_g_info()
1575 C_MAKE(f_char_s, z_info->f_max, char); in init_other()
1576 C_MAKE(f_attr_s, z_info->f_max, byte); in init_other()
1579 C_MAKE(r_char_s, z_info->r_max, char); in init_other()
1580 C_MAKE(r_attr_s, z_info->r_max, byte); in init_other()
1583 C_MAKE(k_char_s, z_info->k_max, char); in init_other()
1833 for (i = 1; i < z_info->k_max; i++) in init_alloc()
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/dports/games/angband/Angband-4.2.2/src/tests/artifact/
H A Dname.c13 z_info = mem_zalloc(sizeof(struct angband_constants)); in setup_tests()
14 z_info->k_max = 2; in setup_tests()
20 mem_free(z_info); in teardown_tests()

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