/dports/games/openjk/OpenJK-07675e2/code/server/ |
H A D | sv_main.cpp | 367 int zombiepoint = sv.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts() local 373 if ( cl->state == CS_ZOMBIE && cl->lastPacketTime < zombiepoint ) { in SV_CheckTimeouts()
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/dports/games/ioquake3-server/ioquake3-1.36/code/server/ |
H A D | sv_main.c | 703 int zombiepoint; in SV_CheckTimeouts() local 706 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts() 715 && cl->lastPacketTime < zombiepoint) { in SV_CheckTimeouts()
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/dports/games/ioquake3/ioquake3-1.36/code/server/ |
H A D | sv_main.c | 703 int zombiepoint; in SV_CheckTimeouts() local 706 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts() 715 && cl->lastPacketTime < zombiepoint) { in SV_CheckTimeouts()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/ |
H A D | sv_main.c | 688 int zombiepoint; in SV_CheckTimeouts() local 691 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts() 700 && cl->lastPacketTime < zombiepoint) { in SV_CheckTimeouts()
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/dports/games/evq3/evq3/code/server/ |
H A D | sv_main.c | 700 int zombiepoint; in SV_CheckTimeouts() local 703 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts() 712 && cl->lastPacketTime < zombiepoint) { in SV_CheckTimeouts()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/ |
H A D | sv_main.c | 710 int zombiepoint; in SV_CheckTimeouts() local 713 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts() 722 && cl->lastPacketTime < zombiepoint) { in SV_CheckTimeouts()
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/dports/games/quake2-source/quake2-r0.16.2/src/server/ |
H A D | sv_main.c | 674 int zombiepoint; in SV_CheckTimeouts() local 677 zombiepoint = svs.realtime - 1000*zombietime->value; in SV_CheckTimeouts() 686 && cl->lastmessage < zombiepoint) in SV_CheckTimeouts()
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/dports/games/qudos/QuDos-0.40.1-src/src/server/ |
H A D | sv_main.c | 616 int zombiepoint; in SV_CheckTimeouts() local 619 zombiepoint = svs.realtime - 1000 * zombietime->value; in SV_CheckTimeouts() 627 && cl->lastmessage < zombiepoint) { in SV_CheckTimeouts()
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/dports/games/q2p/Q2P-0.2-2006-12-31/server/ |
H A D | sv_main.c | 654 int zombiepoint; in SV_CheckTimeouts() local 657 zombiepoint = svs.realtime - 1000*zombietime->value; in SV_CheckTimeouts() 666 && cl->lastmessage < zombiepoint) in SV_CheckTimeouts()
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/dports/games/quake2lnx/quake2-r0.16.2/src/server/ |
H A D | sv_main.c | 674 int zombiepoint; in SV_CheckTimeouts() local 677 zombiepoint = svs.realtime - 1000*zombietime->value; in SV_CheckTimeouts() 686 && cl->lastmessage < zombiepoint) in SV_CheckTimeouts()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/server/ |
H A D | sv_main.c | 689 int zombiepoint; in SV_CheckTimeouts() local 692 zombiepoint = svs.realtime - 1000*zombietime->value; in SV_CheckTimeouts() 701 && cl->lastmessage < zombiepoint) in SV_CheckTimeouts()
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/dports/games/egl/egl-0.3.1_9/server/ |
H A D | sv_main.c | 829 int zombiepoint; in SV_CheckTimeouts() local 832 zombiepoint = svs.realTime - 1000*zombietime->floatVal; in SV_CheckTimeouts() 839 if (cl->state == SVCS_FREE && cl->lastMessage < zombiepoint) { in SV_CheckTimeouts()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | sv_main.c | 614 int zombiepoint; in SV_CheckTimeouts() local 617 zombiepoint = svs.realtime - 1000 * zombietime->value; in SV_CheckTimeouts() 624 if(cl->state == cs_zombie && cl->lastmessage < zombiepoint){ in SV_CheckTimeouts()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_main.c | 951 int zombiepoint; in SV_CheckTimeouts() local 954 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts() 963 && cl->lastPacketTime < zombiepoint) { in SV_CheckTimeouts()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_main.c | 951 int zombiepoint; in SV_CheckTimeouts() local 954 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts() 963 && cl->lastPacketTime < zombiepoint) { in SV_CheckTimeouts()
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/dports/games/iortcw/iortcw-1.51c/SP/code/server/ |
H A D | sv_main.c | 988 int zombiepoint; in SV_CheckTimeouts() local 991 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts() 1000 && cl->lastPacketTime < zombiepoint ) { in SV_CheckTimeouts()
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/dports/games/openjk/OpenJK-07675e2/codemp/server/ |
H A D | sv_main.cpp | 915 int zombiepoint; in SV_CheckTimeouts() local 918 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts() 927 && cl->lastPacketTime < zombiepoint) { in SV_CheckTimeouts()
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/dports/games/q2pro/q2pro/source/ |
H A D | sv_main.c | 1234 uint32 zombiepoint, zombieMsec; in SV_CheckTimeouts() local 1245 zombiepoint = svs.realtime - zombieMsec; in SV_CheckTimeouts() 1247 zombiepoint = 0; in SV_CheckTimeouts() 1262 if( client->state == cs_zombie && client->lastmessage < zombiepoint ) { in SV_CheckTimeouts()
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/dports/games/iortcw/iortcw-1.51c/MP/code/server/ |
H A D | sv_main.c | 1073 int zombiepoint; in SV_CheckTimeouts() local 1076 zombiepoint = svs.time - 1000 * sv_zombietime->integer; in SV_CheckTimeouts() 1085 && cl->lastPacketTime < zombiepoint ) { in SV_CheckTimeouts()
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/dports/games/alienarena-data/alienarena-7.66/source/server/ |
H A D | sv_main.c | 1008 int zombiepoint; in SV_CheckTimeouts() local 1011 zombiepoint = svs.realtime - 1000*zombietime->value; in SV_CheckTimeouts() 1022 && cl->lastmessage < zombiepoint) in SV_CheckTimeouts()
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/dports/games/alienarena/alienarena-7.66/source/server/ |
H A D | sv_main.c | 1008 int zombiepoint; in SV_CheckTimeouts() local 1011 zombiepoint = svs.realtime - 1000*zombietime->value; in SV_CheckTimeouts() 1022 && cl->lastmessage < zombiepoint) in SV_CheckTimeouts()
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/dports/games/r1q2/r1q2-8012_5/server/ |
H A D | sv_main.c | 2627 int zombiepoint; in SV_CheckTimeouts() local 2632 zombiepoint = svs.realtime - 1000*zombietime->intvalue; in SV_CheckTimeouts() 2650 if (cl->state == cs_zombie && cl->lastmessage < zombiepoint) in SV_CheckTimeouts()
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