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Searched refs:zoneTraversed (Results 1 – 2 of 2) sorted by relevance

/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dgamemap.cpp55 file(NULL), zoneTraversed(NULL), zoneLinks(NULL) in GameMap()
247 memset(zoneTraversed, 0, sizeof(bool)*zonePalette.Size()); in CheckLink()
253 zoneTraversed[src->index] = true; in TraverseLink()
260 if(!zoneTraversed[i + ofs] && zoneLinks[ofs][i] > 0) in TraverseLink()
270 if(!zoneTraversed[i] && zoneLinks[i][ofs] > 0) in TraverseLink()
472 zoneTraversed = reinterpret_cast<bool*>(zoneData); in SetupLinks()
539 delete[] zoneTraversed; in UnloadLinks()
540 zoneTraversed = NULL; in UnloadLinks()
H A Dgamemap.h255 bool* zoneTraversed; variable