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Searched refs:zone_alt (Results 1 – 3 of 3) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Droom.h158 uint16_t zone_alt : 1; member
H A Droom.cpp790 room_zone_p zone = (op->zone_alt) ? (next_box->zone + 1) : (next_box->zone); in Room_IsBoxForPath()
H A Dcharacter_controller.cpp241 op.zone_alt = ent->self->room->is_swapped; in Character_UpdatePath()