/dports/games/lincity-ng/lincity-ng-2.0/src/gui/PainterSDL/ |
H A D | TextureSDL.hpp | 44 if(zoomSurface != NULL) in setZoomSurface() 45 SDL_FreeSurface(zoomSurface); in setZoomSurface() 47 zoomSurface = zs; in setZoomSurface() 57 zoomSurface = NULL; in TextureSDL() 61 SDL_Surface* zoomSurface; member in TextureSDL
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H A D | TextureSDL.cpp | 26 if(zoomSurface) in ~TextureSDL() 28 SDL_FreeSurface(zoomSurface); in ~TextureSDL() 29 zoomSurface = NULL; in ~TextureSDL()
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H A D | PainterSDL.cpp | 150 if(textureSDL->zoomSurface == NULL || zoomx != textureSDL->zoomx || zoomy != textureSDL->zoomy) in drawStretchTexture() 152 …textureSDL->setZoomSurface(zoomSurface(textureSDL->surface, zoomx, zoomy, SMOOTHING_OFF), zoomx, z… in drawStretchTexture() 154 SDL_BlitSurface(textureSDL->zoomSurface, 0, target, &drect); in drawStretchTexture()
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | sdl_rotozoom.c | 45 sprite[2] = zoomSurface(sprite[0], 0.5, 0.5, SMOOTHING_ON); in main() 46 sprite[3] = zoomSurface(sprite[1], 0.5, 0.5, SMOOTHING_ON); in main() 49 sprite[6] = zoomSurface(sprite[0], -0.5, 0.5, SMOOTHING_ON); in main() 50 sprite[7] = zoomSurface(sprite[0], -0.5, -0.5, SMOOTHING_ON); in main()
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/dports/games/openbubbles/openbubbles-1.2/src/ |
H A D | sprite.cpp | 368 temp=zoomSurface(_picture,_radius*2/_picture->w,_radius*2/_picture->h,1); in loadPicture() 521 temp=zoomSurface(_picture,_radius*2/_picture->w,_radius*2/_picture->h,1); in loadPicture() 529 temp=zoomSurface(_initpic,_radius*2/_initpic->w,_radius*2/_initpic->h,1); in updatePicture() 776 temp=zoomSurface(_picture,_radius*2/_picture->w,_radius*2/_picture->h,1); in loadPicture() 805 temp=zoomSurface(_picture,_radius*2/_picture->w,_radius*2/_picture->h,1); in loadPicture() 932 _bonus1=zoomSurface(_originalbonus1,_radius*2/_originalbonus1->w, in updateBonus() 934 _bonus2=zoomSurface(_originalbonus2,_radius*2/_originalbonus2->w, in updateBonus() 979 temp=zoomSurface(_picture,_radius*2/_picture->w,_radius*2/_picture->h,1); in loadPicture()
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/dports/games/freedroid/freedroid-1.0.2/src/ |
H A D | SDL_rotozoom.h | 65 SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
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/dports/games/gnujump/gnujump-1.0.8/src/ |
H A D | SDL_rotozoom.h | 94 SDL_Surface *zoomSurface (SDL_Surface * src, double zoomx, double zoomy,
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/dports/games/senken/senken-0.3.0/src/ |
H A D | SDL_rotozoom.h | 86 … DLLINTERFACE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
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/dports/games/uqm/uqm-0.8.0/src/libs/graphics/sdl/ |
H A D | rotozoom.h | 88 SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy,
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/dports/games/freedink-engine/freedink-108.4/test/sdl/ |
H A D | sdlgfx_resize.c | 86 SDL_Surface *scaled = zoomSurface(pic, 3, 3, SMOOTHING_OFF); in main()
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/dports/games/instead/instead-3.4.1/src/ |
H A D | SDL2_rotozoom.h | 98 …SDL2_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int sm…
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H A D | SDL_rotozoom.h | 102 …SDL_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smo…
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_rotozoom.h | 98 …SDL_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smo…
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL2_rotozoom.h | 98 …SDL2_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int sm…
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/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/ |
H A D | SDL_rotozoom.h | 98 …SDL_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smo…
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/dports/graphics/sdl2_gfx/SDL2_gfx-1.0.4/ |
H A D | SDL2_rotozoom.h | 98 …SDL2_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int sm…
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/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/src/ |
H A D | SDL2_rotozoom.h | 98 …SDL2_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int sm…
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/dports/games/tuxmath/tuxmath_w_fonts-2.0.3/src/ |
H A D | SDL_rotozoom.h | 122 … DLLINTERFACE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/ |
H A D | SDL_rotozoom.h | 81 … DLLINTERFACE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl_gfx/ |
H A D | SDL_rotozoom.h | 78 …SDL_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smo…
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/dports/games/manaplus/manaplus-2.1.3.17/src/sdl2gfx/ |
H A D | SDL2_rotozoom.h | 106 …SDL2_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int sm…
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/dports/games/kuklomenos/kuklomenos-0.4.5/Mac/Include/SDL/ |
H A D | SDL_rotozoom.h | 93 … DLLINTERFACE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
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/dports/games/battletanks/btanks-0.9.8083/sdlx/gfx/ |
H A D | SDL_rotozoom.h | 87 … DLLINTERFACE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
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/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/Test/ |
H A D | TestRotozoom.c | 246 if ((rotozoom_picture=zoomSurface (picture, zoomxf, zoomyf, smooth))!=NULL) { in ZoomPicture() 403 testx2 = zoomSurface(testx1, 2.0, 2.0, 0); in AccuracyTest1() 478 zoomed1 = zoomSurface(picture, (float)factor, (float)factor, 0); in AccuracyTest2() 479 zoomed2 = zoomSurface(picture, (float)factor, (float)factor, 1); in AccuracyTest2() 480 zoomed3 = zoomSurface(picture, (float)factor, -(float)factor, 1); in AccuracyTest2() 481 zoomed4 = zoomSurface(picture, -(float)factor, (float)factor, 1); in AccuracyTest2()
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/dports/games/galaxyhack/galaxyhack/src/ |
H A D | GFX.h | 35 SDL_Surface* zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
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