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Searched refs:zoomSurface (Results 1 – 25 of 123) sorted by relevance

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/dports/games/lincity-ng/lincity-ng-2.0/src/gui/PainterSDL/
H A DTextureSDL.hpp44 if(zoomSurface != NULL) in setZoomSurface()
45 SDL_FreeSurface(zoomSurface); in setZoomSurface()
47 zoomSurface = zs; in setZoomSurface()
57 zoomSurface = NULL; in TextureSDL()
61 SDL_Surface* zoomSurface; member in TextureSDL
H A DTextureSDL.cpp26 if(zoomSurface) in ~TextureSDL()
28 SDL_FreeSurface(zoomSurface); in ~TextureSDL()
29 zoomSurface = NULL; in ~TextureSDL()
H A DPainterSDL.cpp150 if(textureSDL->zoomSurface == NULL || zoomx != textureSDL->zoomx || zoomy != textureSDL->zoomy) in drawStretchTexture()
152 …textureSDL->setZoomSurface(zoomSurface(textureSDL->surface, zoomx, zoomy, SMOOTHING_OFF), zoomx, z… in drawStretchTexture()
154 SDL_BlitSurface(textureSDL->zoomSurface, 0, target, &drect); in drawStretchTexture()
/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dsdl_rotozoom.c45 sprite[2] = zoomSurface(sprite[0], 0.5, 0.5, SMOOTHING_ON); in main()
46 sprite[3] = zoomSurface(sprite[1], 0.5, 0.5, SMOOTHING_ON); in main()
49 sprite[6] = zoomSurface(sprite[0], -0.5, 0.5, SMOOTHING_ON); in main()
50 sprite[7] = zoomSurface(sprite[0], -0.5, -0.5, SMOOTHING_ON); in main()
/dports/games/openbubbles/openbubbles-1.2/src/
H A Dsprite.cpp368 temp=zoomSurface(_picture,_radius*2/_picture->w,_radius*2/_picture->h,1); in loadPicture()
521 temp=zoomSurface(_picture,_radius*2/_picture->w,_radius*2/_picture->h,1); in loadPicture()
529 temp=zoomSurface(_initpic,_radius*2/_initpic->w,_radius*2/_initpic->h,1); in updatePicture()
776 temp=zoomSurface(_picture,_radius*2/_picture->w,_radius*2/_picture->h,1); in loadPicture()
805 temp=zoomSurface(_picture,_radius*2/_picture->w,_radius*2/_picture->h,1); in loadPicture()
932 _bonus1=zoomSurface(_originalbonus1,_radius*2/_originalbonus1->w, in updateBonus()
934 _bonus2=zoomSurface(_originalbonus2,_radius*2/_originalbonus2->w, in updateBonus()
979 temp=zoomSurface(_picture,_radius*2/_picture->w,_radius*2/_picture->h,1); in loadPicture()
/dports/games/freedroid/freedroid-1.0.2/src/
H A DSDL_rotozoom.h65 SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
/dports/games/gnujump/gnujump-1.0.8/src/
H A DSDL_rotozoom.h94 SDL_Surface *zoomSurface (SDL_Surface * src, double zoomx, double zoomy,
/dports/games/senken/senken-0.3.0/src/
H A DSDL_rotozoom.h86 … DLLINTERFACE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
/dports/games/uqm/uqm-0.8.0/src/libs/graphics/sdl/
H A Drotozoom.h88 SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy,
/dports/games/freedink-engine/freedink-108.4/test/sdl/
H A Dsdlgfx_resize.c86 SDL_Surface *scaled = zoomSurface(pic, 3, 3, SMOOTHING_OFF); in main()
/dports/games/instead/instead-3.4.1/src/
H A DSDL2_rotozoom.h98 …SDL2_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int sm…
H A DSDL_rotozoom.h102 …SDL_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smo…
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_rotozoom.h98 …SDL_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smo…
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/
H A DSDL2_rotozoom.h98 …SDL2_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int sm…
/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/
H A DSDL_rotozoom.h98 …SDL_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smo…
/dports/graphics/sdl2_gfx/SDL2_gfx-1.0.4/
H A DSDL2_rotozoom.h98 …SDL2_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int sm…
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/src/
H A DSDL2_rotozoom.h98 …SDL2_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int sm…
/dports/games/tuxmath/tuxmath_w_fonts-2.0.3/src/
H A DSDL_rotozoom.h122 … DLLINTERFACE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/
H A DSDL_rotozoom.h81 … DLLINTERFACE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
/dports/games/warmux/warmux-11.04/build/android/jni/sdl_gfx/
H A DSDL_rotozoom.h78 …SDL_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smo…
/dports/games/manaplus/manaplus-2.1.3.17/src/sdl2gfx/
H A DSDL2_rotozoom.h106 …SDL2_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int sm…
/dports/games/kuklomenos/kuklomenos-0.4.5/Mac/Include/SDL/
H A DSDL_rotozoom.h93 … DLLINTERFACE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
/dports/games/battletanks/btanks-0.9.8083/sdlx/gfx/
H A DSDL_rotozoom.h87 … DLLINTERFACE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/Test/
H A DTestRotozoom.c246 if ((rotozoom_picture=zoomSurface (picture, zoomxf, zoomyf, smooth))!=NULL) { in ZoomPicture()
403 testx2 = zoomSurface(testx1, 2.0, 2.0, 0); in AccuracyTest1()
478 zoomed1 = zoomSurface(picture, (float)factor, (float)factor, 0); in AccuracyTest2()
479 zoomed2 = zoomSurface(picture, (float)factor, (float)factor, 1); in AccuracyTest2()
480 zoomed3 = zoomSurface(picture, (float)factor, -(float)factor, 1); in AccuracyTest2()
481 zoomed4 = zoomSurface(picture, -(float)factor, (float)factor, 1); in AccuracyTest2()
/dports/games/galaxyhack/galaxyhack/src/
H A DGFX.h35 SDL_Surface* zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);

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