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Searched refs:zoomXLoc1 (Results 1 – 1 of 1) sorted by relevance

/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOWORLD_Z.cpp1268 int zoomXLoc1 = world.zoom_matrix->top_x_loc - DRAW_OUTSIDE; in draw_objects() local
1273 if( zoomXLoc1 < 0) in draw_objects()
1274 zoomXLoc1 = 0; in draw_objects()
1300 locPtr = world.get_loc(zoomXLoc1,yLoc); in draw_objects()
1302 for( xLoc=zoomXLoc1 ; xLoc<=zoomXLoc2 ; xLoc++, locPtr++ ) in draw_objects()
1327 if( xLoc==MAX( unitPtr->next_x_loc(), zoomXLoc1 ) && in draw_objects()
1363 if( xLoc==MAX( unitPtr->next_x_loc(), zoomXLoc1 ) && in draw_objects()
1388 if( xLoc==MAX( firmPtr->loc_x1, zoomXLoc1 ) && in draw_objects()
1408 if( xLoc==MAX( townPtr->loc_x1, zoomXLoc1 ) && in draw_objects()
1466 if( xLoc == MAX( displaySort.x_loc, zoomXLoc1) && in draw_objects()
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