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/dports/games/stratagus/stratagus-3.2.0/tools/shaders/
H A Dxbr-lv2-fast.cg.glsl277 _a0110 = _r0064.zwxy - _r0064.yzwx;
280 _a0116 = _r0064.zwxy - _r0074.zwxy;
283 _a0122 = _r0084 - _r0074.zwxy;
304 _a0166 = _r0074.zwxy - _r0084;
308 _a0174 = _r0064.zwxy - _r0064.wxyz;
313 _a0184 = _r0064.yzwx - _r0064.zwxy;
320 _a0192 = _r0064.wxyz - _r0074.zwxy;
322 _a0196 = _r0064.zwxy - _r0074;
325 _a0200 = _r0064.wxyz - _r0074.zwxy;
327 _a0204 = _r0064.zwxy - _r0074;
[all …]
H A Dxbr-lv3.cg.glsl415 _a0198 = _r0122.zwxy - _r0122.yzwx;
418 _a0204 = _r0122.zwxy - _r0132.zwxy;
430 _a0228 = _r0122.zwxy - _r0172;
433 _a0234 = _r0122.zwxy - _r0162;
436 _a0240 = _r0142 - _r0132.zwxy;
445 _a0252 = _r0132.zwxy - _r0162.wxyz;
481 _a0330 = _r0142 - _r0132.zwxy;
492 _a0352 = _r0122.zwxy - _r0162;
504 _a0372 = _r0122.zwxy - _r0132;
509 _a0380 = _r0122.zwxy - _r0132;
[all …]
H A Dsabr-v3.0.cg.glsl385 _a0215 = _p12 - _p8.zwxy;
391 _a0227 = _p7.zwxy - _p7.wxyz;
394 _a0233 = _p7.zwxy - _p7.yzwx;
396 _a0237 = _p7.zwxy - _p23;
405 _a0253 = _p7.wxyz - _p8.zwxy;
407 _a0257 = _p8 - _p7.zwxy;
415 _a0275 = _p7.zwxy - _p7.yzwx;
418 _a0281 = _p7.zwxy - _p8.zwxy;
433 _a0311 = _p7.zwxy - _p23;
436 _a0317 = _p12 - _p8.zwxy;
[all …]
H A Dxbr-lv2-noblend.cg.glsl333 _a0173 = _r0125 - _r0115.zwxy;
339 _a0185 = _r0105.zwxy - _r0105.wxyz;
342 _a0191 = _r0105.zwxy - _r0105.yzwx;
344 _a0195 = _r0105.zwxy - _r0145;
356 _a0211 = _r0105.wxyz - _r0115.zwxy;
358 _a0215 = _r0105.zwxy - _r0115;
364 _a0225 = _r0105.wxyz - _r0115.zwxy;
366 _a0229 = _r0105.zwxy - _r0115;
368 _a0235 = _r0125 - _r0115.zwxy;
375 _a0243 = _r0125 - _r0105.zwxy;
H A Dxbr-lv2.cg.glsl361 _a0201 = _r0121 - _r0111.zwxy;
367 _a0213 = _r0101.zwxy - _r0101.wxyz;
370 _a0219 = _r0101.zwxy - _r0101.yzwx;
372 _a0223 = _r0101.zwxy - _r0141;
384 _a0239 = _r0101.wxyz - _r0111.zwxy;
386 _a0243 = _r0101.zwxy - _r0111;
392 _a0253 = _r0101.wxyz - _r0111.zwxy;
394 _a0257 = _r0101.zwxy - _r0111;
396 _a0263 = _r0121 - _r0111.zwxy;
406 _a0271 = _r0121 - _r0101.zwxy;
H A Dxbr-lv3-noblend.cg.glsl355 _a0178 = _r0124.zwxy - _r0154.wxyz;
365 _a0194 = _r0134 - _r0124.zwxy;
371 _a0206 = _r0114.zwxy - _r0114.wxyz;
374 _a0212 = _r0114.zwxy - _r0114.yzwx;
376 _a0216 = _r0114.zwxy - _r0154;
388 _a0232 = _r0114.wxyz - _r0124.zwxy;
390 _a0236 = _r0114.zwxy - _r0124;
396 _a0246 = _r0114.wxyz - _r0124.zwxy;
398 _a0250 = _r0114.zwxy - _r0124;
400 _a0256 = _r0134 - _r0124.zwxy;
[all …]
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/scalefx/shaders/old/
H A Dscalefx-pass1.slang155 //bvec4 jx = jDx != 0.0 && jDx + jDx.zwxy > jDx.yzwx + jDx.wxyz;
156 //bvec4 jy = jDy != 0.0 && jDy + jDy.zwxy > jDy.yzwx + jDy.wxyz;
157 //bvec4 jz = jDz != 0.0 && jDz + jDz.zwxy > jDz.yzwx + jDz.wxyz;
158 //bvec4 jw = jDw != 0.0 && jDw + jDw.zwxy > jDw.yzwx + jDw.wxyz;
160 vec4 jx = GE(jDx, vec4(0.0)) * GE(jDx + jDx.zwxy, jDx.yzwx + jDx.wxyz);
161 vec4 jy = GE(jDy, vec4(0.0)) * GE(jDy + jDy.zwxy, jDy.yzwx + jDy.wxyz);
162 vec4 jz = GE(jDz, vec4(0.0)) * GE(jDz + jDz.zwxy, jDz.yzwx + jDz.wxyz);
163 vec4 jw = GE(jDw, vec4(0.0)) * GE(jDw + jDw.zwxy, jDw.yzwx + jDw.wxyz);
/dports/games/wargus/wargus-3.2.0/shaders/
H A Dxbr-lv2.cg.glsl361 _a0201 = _r0121 - _r0111.zwxy;
367 _a0213 = _r0101.zwxy - _r0101.wxyz;
370 _a0219 = _r0101.zwxy - _r0101.yzwx;
372 _a0223 = _r0101.zwxy - _r0141;
384 _a0239 = _r0101.wxyz - _r0111.zwxy;
386 _a0243 = _r0101.zwxy - _r0111;
392 _a0253 = _r0101.wxyz - _r0111.zwxy;
394 _a0257 = _r0101.zwxy - _r0111;
396 _a0263 = _r0121 - _r0111.zwxy;
406 _a0271 = _r0121 - _r0101.zwxy;
/dports/emulators/mess/mame-mame0226/3rdparty/bx/include/bx/inline/
H A Dsimd_ni.inl70 const Ty zwxy = simd_swiz_zwxy(_a); local
71 const Ty tmp0 = simd_or(_a, zwxy);
484 const Ty zwxy = simd_swiz_zwxy(tmp0); local
485 const Ty result = simd_add(tmp0, zwxy);
529 const Ty zwxy = simd_swiz_zwxy(mask); local
530 const Ty tmp0 = simd_or(mask, zwxy);
544 const Ty zwxy = simd_swiz_zwxy(mask); local
545 const Ty tmp0 = simd_or(mask, zwxy);
/dports/emulators/mame/mame-mame0226/3rdparty/bx/include/bx/inline/
H A Dsimd_ni.inl70 const Ty zwxy = simd_swiz_zwxy(_a); local
71 const Ty tmp0 = simd_or(_a, zwxy);
484 const Ty zwxy = simd_swiz_zwxy(tmp0); local
485 const Ty result = simd_add(tmp0, zwxy);
529 const Ty zwxy = simd_swiz_zwxy(mask); local
530 const Ty tmp0 = simd_or(mask, zwxy);
544 const Ty zwxy = simd_swiz_zwxy(mask); local
545 const Ty tmp0 = simd_or(mask, zwxy);
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.10/execution/
H A Dswizzled-writemask.shader_test7 gl_FragColor.zwxy = vec4(1.0, 0.5, 0.25, 0.75);
/dports/www/firefox-esr/firefox-91.8.0/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/swizzlers/
H A Dvec4_zwxy_1vec4_frag.frag16 vec4 m = al.zwxy;
H A Dvec4_zwxy_1vec4_vert.vert17 vec4 m = lightloc.zwxy;
/dports/lang/spidermonkey78/firefox-78.9.0/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/swizzlers/
H A Dvec4_zwxy_1vec4_frag.frag16 vec4 m = al.zwxy;
H A Dvec4_zwxy_1vec4_vert.vert17 vec4 m = lightloc.zwxy;
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/webgl/src/sdk/tests/conformance/ogles/GL/swizzlers/
H A Dvec4_zwxy_1vec4_frag.frag16 vec4 m = al.zwxy;
H A Dvec4_zwxy_1vec4_vert.vert17 vec4 m = lightloc.zwxy;
/dports/www/firefox/firefox-99.0/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/swizzlers/
H A Dvec4_zwxy_1vec4_frag.frag16 vec4 m = al.zwxy;
H A Dvec4_zwxy_1vec4_vert.vert17 vec4 m = lightloc.zwxy;
/dports/mail/thunderbird/thunderbird-91.8.0/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/swizzlers/
H A Dvec4_zwxy_1vec4_frag.frag16 vec4 m = al.zwxy;
H A Dvec4_zwxy_1vec4_vert.vert17 vec4 m = lightloc.zwxy;
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/scalefx/shaders/
H A Dscalefx-pass2.slang125 …vec4 jx = min(GE(jDx, zero4) * (LEQ(jDx.yzwx, zero4) * LEQ(jDx.wxyz, zero4) + GE(jDx + jDx.zwxy, j…
126 …vec4 jy = min(GE(jDy, zero4) * (LEQ(jDy.yzwx, zero4) * LEQ(jDy.wxyz, zero4) + GE(jDy + jDy.zwxy, j…
127 …vec4 jz = min(GE(jDz, zero4) * (LEQ(jDz.yzwx, zero4) * LEQ(jDz.wxyz, zero4) + GE(jDz + jDz.zwxy, j…
128 …vec4 jw = min(GE(jDw, zero4) * (LEQ(jDw.yzwx, zero4) * LEQ(jDw.wxyz, zero4) + GE(jDw + jDw.zwxy, j…
/dports/emulators/mess/mame-mame0226/src/osd/modules/render/bgfx/shaders/chains/xbr/xbr-mlv4-multipass/
H A Dfs_xbr-mlv4-pass1.sc139 vec4 g = c.zwxy;
140 vec4 h = b.zwxy;
159 vec4 b1 = h5.zwxy;
178 vec4 b3 = h7.zwxy;
/dports/emulators/mame/mame-mame0226/src/osd/modules/render/bgfx/shaders/chains/xbr/xbr-mlv4-multipass/
H A Dfs_xbr-mlv4-pass1.sc139 vec4 g = c.zwxy;
140 vec4 h = b.zwxy;
159 vec4 b1 = h5.zwxy;
178 vec4 b3 = h7.zwxy;
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/tests/sksl/shared/golden/
H A DOutParams.glsl22 h4.zwxy = vec4(4.0);

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