/dports/games/stratagus/stratagus-3.2.0/tools/shaders/ |
H A D | xbr-lv2-fast.cg.glsl | 277 _a0110 = _r0064.zwxy - _r0064.yzwx; 280 _a0116 = _r0064.zwxy - _r0074.zwxy; 283 _a0122 = _r0084 - _r0074.zwxy; 304 _a0166 = _r0074.zwxy - _r0084; 308 _a0174 = _r0064.zwxy - _r0064.wxyz; 313 _a0184 = _r0064.yzwx - _r0064.zwxy; 320 _a0192 = _r0064.wxyz - _r0074.zwxy; 322 _a0196 = _r0064.zwxy - _r0074; 325 _a0200 = _r0064.wxyz - _r0074.zwxy; 327 _a0204 = _r0064.zwxy - _r0074; [all …]
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H A D | xbr-lv3.cg.glsl | 415 _a0198 = _r0122.zwxy - _r0122.yzwx; 418 _a0204 = _r0122.zwxy - _r0132.zwxy; 430 _a0228 = _r0122.zwxy - _r0172; 433 _a0234 = _r0122.zwxy - _r0162; 436 _a0240 = _r0142 - _r0132.zwxy; 445 _a0252 = _r0132.zwxy - _r0162.wxyz; 481 _a0330 = _r0142 - _r0132.zwxy; 492 _a0352 = _r0122.zwxy - _r0162; 504 _a0372 = _r0122.zwxy - _r0132; 509 _a0380 = _r0122.zwxy - _r0132; [all …]
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H A D | sabr-v3.0.cg.glsl | 385 _a0215 = _p12 - _p8.zwxy; 391 _a0227 = _p7.zwxy - _p7.wxyz; 394 _a0233 = _p7.zwxy - _p7.yzwx; 396 _a0237 = _p7.zwxy - _p23; 405 _a0253 = _p7.wxyz - _p8.zwxy; 407 _a0257 = _p8 - _p7.zwxy; 415 _a0275 = _p7.zwxy - _p7.yzwx; 418 _a0281 = _p7.zwxy - _p8.zwxy; 433 _a0311 = _p7.zwxy - _p23; 436 _a0317 = _p12 - _p8.zwxy; [all …]
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H A D | xbr-lv2-noblend.cg.glsl | 333 _a0173 = _r0125 - _r0115.zwxy; 339 _a0185 = _r0105.zwxy - _r0105.wxyz; 342 _a0191 = _r0105.zwxy - _r0105.yzwx; 344 _a0195 = _r0105.zwxy - _r0145; 356 _a0211 = _r0105.wxyz - _r0115.zwxy; 358 _a0215 = _r0105.zwxy - _r0115; 364 _a0225 = _r0105.wxyz - _r0115.zwxy; 366 _a0229 = _r0105.zwxy - _r0115; 368 _a0235 = _r0125 - _r0115.zwxy; 375 _a0243 = _r0125 - _r0105.zwxy;
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H A D | xbr-lv2.cg.glsl | 361 _a0201 = _r0121 - _r0111.zwxy; 367 _a0213 = _r0101.zwxy - _r0101.wxyz; 370 _a0219 = _r0101.zwxy - _r0101.yzwx; 372 _a0223 = _r0101.zwxy - _r0141; 384 _a0239 = _r0101.wxyz - _r0111.zwxy; 386 _a0243 = _r0101.zwxy - _r0111; 392 _a0253 = _r0101.wxyz - _r0111.zwxy; 394 _a0257 = _r0101.zwxy - _r0111; 396 _a0263 = _r0121 - _r0111.zwxy; 406 _a0271 = _r0121 - _r0101.zwxy;
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H A D | xbr-lv3-noblend.cg.glsl | 355 _a0178 = _r0124.zwxy - _r0154.wxyz; 365 _a0194 = _r0134 - _r0124.zwxy; 371 _a0206 = _r0114.zwxy - _r0114.wxyz; 374 _a0212 = _r0114.zwxy - _r0114.yzwx; 376 _a0216 = _r0114.zwxy - _r0154; 388 _a0232 = _r0114.wxyz - _r0124.zwxy; 390 _a0236 = _r0114.zwxy - _r0124; 396 _a0246 = _r0114.wxyz - _r0124.zwxy; 398 _a0250 = _r0114.zwxy - _r0124; 400 _a0256 = _r0134 - _r0124.zwxy; [all …]
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/scalefx/shaders/old/ |
H A D | scalefx-pass1.slang | 155 //bvec4 jx = jDx != 0.0 && jDx + jDx.zwxy > jDx.yzwx + jDx.wxyz; 156 //bvec4 jy = jDy != 0.0 && jDy + jDy.zwxy > jDy.yzwx + jDy.wxyz; 157 //bvec4 jz = jDz != 0.0 && jDz + jDz.zwxy > jDz.yzwx + jDz.wxyz; 158 //bvec4 jw = jDw != 0.0 && jDw + jDw.zwxy > jDw.yzwx + jDw.wxyz; 160 vec4 jx = GE(jDx, vec4(0.0)) * GE(jDx + jDx.zwxy, jDx.yzwx + jDx.wxyz); 161 vec4 jy = GE(jDy, vec4(0.0)) * GE(jDy + jDy.zwxy, jDy.yzwx + jDy.wxyz); 162 vec4 jz = GE(jDz, vec4(0.0)) * GE(jDz + jDz.zwxy, jDz.yzwx + jDz.wxyz); 163 vec4 jw = GE(jDw, vec4(0.0)) * GE(jDw + jDw.zwxy, jDw.yzwx + jDw.wxyz);
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/dports/games/wargus/wargus-3.2.0/shaders/ |
H A D | xbr-lv2.cg.glsl | 361 _a0201 = _r0121 - _r0111.zwxy; 367 _a0213 = _r0101.zwxy - _r0101.wxyz; 370 _a0219 = _r0101.zwxy - _r0101.yzwx; 372 _a0223 = _r0101.zwxy - _r0141; 384 _a0239 = _r0101.wxyz - _r0111.zwxy; 386 _a0243 = _r0101.zwxy - _r0111; 392 _a0253 = _r0101.wxyz - _r0111.zwxy; 394 _a0257 = _r0101.zwxy - _r0111; 396 _a0263 = _r0121 - _r0111.zwxy; 406 _a0271 = _r0121 - _r0101.zwxy;
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/dports/emulators/mess/mame-mame0226/3rdparty/bx/include/bx/inline/ |
H A D | simd_ni.inl | 70 const Ty zwxy = simd_swiz_zwxy(_a); local 71 const Ty tmp0 = simd_or(_a, zwxy); 484 const Ty zwxy = simd_swiz_zwxy(tmp0); local 485 const Ty result = simd_add(tmp0, zwxy); 529 const Ty zwxy = simd_swiz_zwxy(mask); local 530 const Ty tmp0 = simd_or(mask, zwxy); 544 const Ty zwxy = simd_swiz_zwxy(mask); local 545 const Ty tmp0 = simd_or(mask, zwxy);
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/dports/emulators/mame/mame-mame0226/3rdparty/bx/include/bx/inline/ |
H A D | simd_ni.inl | 70 const Ty zwxy = simd_swiz_zwxy(_a); local 71 const Ty tmp0 = simd_or(_a, zwxy); 484 const Ty zwxy = simd_swiz_zwxy(tmp0); local 485 const Ty result = simd_add(tmp0, zwxy); 529 const Ty zwxy = simd_swiz_zwxy(mask); local 530 const Ty tmp0 = simd_or(mask, zwxy); 544 const Ty zwxy = simd_swiz_zwxy(mask); local 545 const Ty tmp0 = simd_or(mask, zwxy);
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.10/execution/ |
H A D | swizzled-writemask.shader_test | 7 gl_FragColor.zwxy = vec4(1.0, 0.5, 0.25, 0.75);
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/dports/www/firefox-esr/firefox-91.8.0/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/swizzlers/ |
H A D | vec4_zwxy_1vec4_frag.frag | 16 vec4 m = al.zwxy;
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H A D | vec4_zwxy_1vec4_vert.vert | 17 vec4 m = lightloc.zwxy;
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/dports/lang/spidermonkey78/firefox-78.9.0/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/swizzlers/ |
H A D | vec4_zwxy_1vec4_frag.frag | 16 vec4 m = al.zwxy;
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H A D | vec4_zwxy_1vec4_vert.vert | 17 vec4 m = lightloc.zwxy;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/webgl/src/sdk/tests/conformance/ogles/GL/swizzlers/ |
H A D | vec4_zwxy_1vec4_frag.frag | 16 vec4 m = al.zwxy;
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H A D | vec4_zwxy_1vec4_vert.vert | 17 vec4 m = lightloc.zwxy;
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/dports/www/firefox/firefox-99.0/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/swizzlers/ |
H A D | vec4_zwxy_1vec4_frag.frag | 16 vec4 m = al.zwxy;
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H A D | vec4_zwxy_1vec4_vert.vert | 17 vec4 m = lightloc.zwxy;
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/dports/mail/thunderbird/thunderbird-91.8.0/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/swizzlers/ |
H A D | vec4_zwxy_1vec4_frag.frag | 16 vec4 m = al.zwxy;
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H A D | vec4_zwxy_1vec4_vert.vert | 17 vec4 m = lightloc.zwxy;
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/scalefx/shaders/ |
H A D | scalefx-pass2.slang | 125 …vec4 jx = min(GE(jDx, zero4) * (LEQ(jDx.yzwx, zero4) * LEQ(jDx.wxyz, zero4) + GE(jDx + jDx.zwxy, j… 126 …vec4 jy = min(GE(jDy, zero4) * (LEQ(jDy.yzwx, zero4) * LEQ(jDy.wxyz, zero4) + GE(jDy + jDy.zwxy, j… 127 …vec4 jz = min(GE(jDz, zero4) * (LEQ(jDz.yzwx, zero4) * LEQ(jDz.wxyz, zero4) + GE(jDz + jDz.zwxy, j… 128 …vec4 jw = min(GE(jDw, zero4) * (LEQ(jDw.yzwx, zero4) * LEQ(jDw.wxyz, zero4) + GE(jDw + jDw.zwxy, j…
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/dports/emulators/mess/mame-mame0226/src/osd/modules/render/bgfx/shaders/chains/xbr/xbr-mlv4-multipass/ |
H A D | fs_xbr-mlv4-pass1.sc | 139 vec4 g = c.zwxy; 140 vec4 h = b.zwxy; 159 vec4 b1 = h5.zwxy; 178 vec4 b3 = h7.zwxy;
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/dports/emulators/mame/mame-mame0226/src/osd/modules/render/bgfx/shaders/chains/xbr/xbr-mlv4-multipass/ |
H A D | fs_xbr-mlv4-pass1.sc | 139 vec4 g = c.zwxy; 140 vec4 h = b.zwxy; 159 vec4 b1 = h5.zwxy; 178 vec4 b3 = h7.zwxy;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/tests/sksl/shared/golden/ |
H A D | OutParams.glsl | 22 h4.zwxy = vec4(4.0);
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