Searched refs:JAIL (Results 1 – 4 of 4) sorted by relevance
43 if (cur_p->loc != JAIL) { in card()62 if (cur_p->loc != JAIL) { in pay()101 if (cur_p->loc != JAIL) in printturn()
79 cur_p->loc = JAIL; in goto_jail()
66 #define JAIL 40 /* JAIL square number */ macro
97 if (cur_p->loc == JAIL) { in do_move()619 if (pp->in_jail > 0 && pp->loc != JAIL) { in restore_player_attr()