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Searched refs:JAIL (Results 1 – 4 of 4) sorted by relevance

/dragonfly/games/monop/
H A Djail.c43 if (cur_p->loc != JAIL) { in card()
62 if (cur_p->loc != JAIL) { in pay()
101 if (cur_p->loc != JAIL) in printturn()
H A Dspec.c79 cur_p->loc = JAIL; in goto_jail()
H A Dmonop.h66 #define JAIL 40 /* JAIL square number */ macro
H A Dexecute.c97 if (cur_p->loc == JAIL) { in do_move()
619 if (pp->in_jail > 0 && pp->loc != JAIL) { in restore_player_attr()