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/dragonfly/games/gomoku/
H A Dpickmove.c45 #define MAPSZ (BAREA / BITS_PER_INT) macro
57 static int forcemap[MAPSZ]; /* map for blocking <1,x> combos */
58 static int tmpmap[MAPSZ]; /* map for blocking <1,x> combos */
322 for (i = 0; (unsigned int)i < MAPSZ; i++) in scanframes()
1032 for (i = 0; (unsigned int)i < MAPSZ; i++) in updatecombo()