1 /*- 2 * Copyright (c) 1991-1997 Søren Schmidt 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer 10 * in this position and unchanged. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 3. The name of the author may not be used to endorse or promote products 15 * derived from this software without specific prior written permission 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 20 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 22 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 * 28 * $FreeBSD: src/lib/libvgl/vgl.h,v 1.5.2.1 2001/06/19 06:49:15 sobomax Exp $ 29 * $DragonFly: src/lib/libvgl/vgl.h,v 1.2 2003/06/17 04:26:52 dillon Exp $ 30 */ 31 32 #ifndef _VGL_H_ 33 #define _VGL_H_ 34 35 #include <stdlib.h> 36 #include <unistd.h> 37 #include <string.h> 38 #include <machine/cpufunc.h> 39 40 typedef unsigned char byte; 41 typedef struct { 42 byte Type; 43 int Xsize, Ysize; 44 int VXsize, VYsize; 45 int Xorigin, Yorigin; 46 byte *Bitmap; 47 } VGLBitmap; 48 49 #define VGLBITMAP_INITIALIZER(t, x, y, bits) \ 50 { (t), (x), (y), (x), (y), 0, 0, (bits) } 51 52 /* 53 * Defined Type's 54 */ 55 #define MEMBUF 0 56 #define VIDBUF4 1 57 #define VIDBUF8 2 58 #define VIDBUF8X 3 59 #define VIDBUF8S 4 60 #define VIDBUF4S 5 61 #define NOBUF 255 62 63 typedef struct VGLText { 64 byte Width, Height; 65 byte *BitmapArray; 66 } VGLText; 67 68 typedef struct VGLObject { 69 int Id; 70 int Type; 71 int Status; 72 int Xpos, Ypos; 73 int Xhot, Yhot; 74 VGLBitmap *Image; 75 VGLBitmap *Mask; 76 int (*CallBackFunction)(); 77 } VGLObject; 78 79 #define MOUSE_IMG_SIZE 16 80 #define VGL_MOUSEHIDE 0 81 #define VGL_MOUSESHOW 1 82 #define VGL_MOUSEFREEZE 0 83 #define VGL_MOUSEUNFREEZE 1 84 #define VGL_DIR_RIGHT 0 85 #define VGL_DIR_UP 1 86 #define VGL_DIR_LEFT 2 87 #define VGL_DIR_DOWN 3 88 #define VGL_RAWKEYS 1 89 #define VGL_CODEKEYS 2 90 #define VGL_XLATEKEYS 3 91 92 extern video_adapter_info_t VGLAdpInfo; 93 extern video_info_t VGLModeInfo; 94 extern VGLBitmap *VGLDisplay; 95 extern byte *VGLBuf; 96 97 /* 98 * Prototypes 99 */ 100 /* bitmap.c */ 101 int __VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, VGLBitmap *dst, int dstx, int dsty, int width, int hight); 102 int VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, VGLBitmap *dst, int dstx, int dsty, int width, int hight); 103 VGLBitmap *VGLBitmapCreate(int type, int xsize, int ysize, byte *bits); 104 void VGLBitmapDestroy(VGLBitmap *object); 105 int VGLBitmapAllocateBits(VGLBitmap *object); 106 /* keyboard.c */ 107 int VGLKeyboardInit(int mode); 108 void VGLKeyboardEnd(void); 109 int VGLKeyboardGetCh(void); 110 /* main.c */ 111 void VGLEnd(void); 112 int VGLInit(int mode); 113 void VGLCheckSwitch(void); 114 int VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize); 115 int VGLPanScreen(VGLBitmap *object, int x, int y); 116 int VGLSetSegment(unsigned int offset); 117 /* mouse.c */ 118 void VGLMousePointerShow(void); 119 void VGLMousePointerHide(void); 120 void VGLMouseMode(int mode); 121 void VGLMouseAction(int dummy); 122 void VGLMouseSetImage(VGLBitmap *AndMask, VGLBitmap *OrMask); 123 void VGLMouseSetStdImage(void); 124 int VGLMouseInit(int mode); 125 int VGLMouseStatus(int *x, int *y, char *buttons); 126 int VGLMouseFreeze(int x, int y, int width, int hight, byte color); 127 void VGLMouseUnFreeze(void); 128 /* simple.c */ 129 void VGLSetXY(VGLBitmap *object, int x, int y, byte color); 130 byte VGLGetXY(VGLBitmap *object, int x, int y); 131 void VGLLine(VGLBitmap *object, int x1, int y1, int x2, int y2, byte color); 132 void VGLBox(VGLBitmap *object, int x1, int y1, int x2, int y2, byte color); 133 void VGLFilledBox(VGLBitmap *object, int x1, int y1, int x2, int y2, byte color); 134 void VGLEllipse(VGLBitmap *object, int xc, int yc, int a, int b, byte color); 135 void VGLFilledEllipse(VGLBitmap *object, int xc, int yc, int a, int b, byte color); 136 void VGLClear(VGLBitmap *object, byte color); 137 void VGLRestorePalette(void); 138 void VGLSavePalette(void); 139 void VGLSetPalette(byte *red, byte *green, byte *blue); 140 void VGLSetPaletteIndex(byte color, byte red, byte green, byte blue); 141 void VGLSetBorder(byte color); 142 void VGLBlankDisplay(int blank); 143 /* text.c */ 144 int VGLTextSetFontFile(char *filename); 145 void VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch, byte fgcol, byte bgcol, int fill, int dir); 146 void VGLBitmapString(VGLBitmap *Object, int x, int y, char *str, byte fgcol, byte bgcol, int fill, int dir); 147 148 #endif /* !_VGL_H_ */ 149