Searched refs:Start_level (Results 1 – 4 of 4) sorted by relevance
92 if (Level == Start_level && Start_level > 1) { in play_level()
78 Start_level = 4; in main()124 for (Level = Start_level; !Dead; Level++) { in main()
64 int Start_level = 1; /* Level on which to start */ variable
89 Start_level, Wait_bonus;