Searched refs:VR_CURSOR_ON (Results 1 – 4 of 4) sorted by relevance
285 scp->status |= VR_CURSOR_ON; in vga_txtcursor()293 scp->status &= ~VR_CURSOR_ON; in vga_txtcursor()298 scp->status |= VR_CURSOR_ON; in vga_txtcursor()313 scp->status &= ~VR_CURSOR_ON; in vga_txtcursor()935 scp->status |= VR_CURSOR_ON; in vga_pxlcursor_direct()939 scp->status ^= VR_CURSOR_ON; in vga_pxlcursor_direct()947 scp->status &= ~VR_CURSOR_ON; in vga_pxlcursor_direct()963 scp->status |= VR_CURSOR_ON; in vga_pxlcursor_packed()1019 scp->status ^= VR_CURSOR_ON; in vga_pxlblink_direct()1031 scp->status ^= VR_CURSOR_ON; in vga_pxlblink_packed()[all …]
493 scp->status |= VR_CURSOR_ON; in kms_cursor()497 scp->status ^= VR_CURSOR_ON; in kms_cursor()499 scp->status & VR_CURSOR_ON, flip); in kms_cursor()502 if (scp->status & VR_CURSOR_ON) in kms_cursor()504 scp->status &= ~VR_CURSOR_ON; in kms_cursor()520 scp->status ^= VR_CURSOR_ON; in kms_blink()521 draw_kmscursor(scp, at, scp->status & VR_CURSOR_ON, flip); in kms_blink()
834 ~(VR_CURSOR_ON | VR_CURSOR_BLINK); in sc_render_match()844 ~(VR_CURSOR_ON | VR_CURSOR_BLINK); in sc_render_match()
134 #define VR_CURSOR_ON 0x80000 /* text cursor is on */ macro