Searched refs:clean_up (Results 1 – 10 of 10) sorted by relevance
80 clean_up("Hey! Who are you?"); in init()95 clean_up("must be played on 24 x 80 screen"); in init()171 clean_up(const char *estr) in clean_up() function209 clean_up(byebye_string); in byebye()232 clean_up(""); in error_save()325 clean_up("out of memory"); in env_get_value()340 clean_up("out of memory"); in init_str()
162 clean_up(""); in save_into_file()187 clean_up("cannot open file"); in restore()190 clean_up("file has link"); in restore()201 clean_up("you're not the original player"); in restore()209 clean_up("sorry, saved game is not in the same file"); in restore()239 clean_up("extra characters in file"); in restore()246 clean_up("sorry, file has been touched"); in restore()358 clean_up("read_string: corrupt game file"); in read_string()381 clean_up("read() failed, don't know why"); in r_read()
190 clean_up(byebye_string); in quit()322 clean_up(""); in put_scores()583 clean_up("sorry, score file is out of order"); in sf_error()
107 clean_up("one_move_rogue: door to nowhere"); in one_move_rogue()
464 void clean_up(const char *) __dead2;
623 clean_up("alloc_object: save failed"); in alloc_object()
450 clean_up("dr_course: monster not in room"); in dr_course()
713 clean_up("aim_monster: monster not in room"); in aim_monster()
129 clean_up() { function145 trap clean_up 0
560 clean_up(void) in clean_up() function575 clean_up(); in main()