Searched refs:get_lock_file (Results 1 – 1 of 1) sorted by relevance
160 get_lock_file(int scenario_number) in get_lock_file() function236 path = get_lock_file(gamenum); in sync_exists()255 (void)get_lock_file(game); in sync_open()341 sync_lock = get_lock_file(game); in Sync()